Wall Run.json 3.0 KB

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  1. {
  2. "actions": "Single Action",
  3. "archetype": [
  4. "Ghoul"
  5. ],
  6. "breadcrumbs_spa": [],
  7. "category": "feat",
  8. "exclude_from_search": false,
  9. "feat": [
  10. "Wall Run"
  11. ],
  12. "feat_markdown": "Wall Run",
  13. "id": "feat-462",
  14. "level": 8,
  15. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 8\"\r\n pfs=\"Standard\"\r\n>\r\n[Wall Run](/Feats.aspx?ID=462) <actions string=\"Single Action\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 163 <sup>4.0</sup></row>\n\n**Archetype** [Ghoul](/Archetypes.aspx?ID=178) (Level 10)\n\n</column>\r\n\r\n---\r\n\r\nYou defy gravity, traversing vertical planes as easily as the ground. Stride up to your Speed. You must start your movement on a horizontal surface. During this movement, you can run up vertical surfaces, like walls, at your full Speed. If you end the Stride off the ground, you fall after taking your next action or when your turn ends, whichever comes first (though you can Grab an Edge, if applicable). If you have Water Step or a similar ability, Wall Run lets you run along flimsy vertical surfaces, as well as vertical liquids, such as a waterfall.",
  16. "name": "Wall Run",
  17. "pfs": "Standard",
  18. "rarity": "common",
  19. "release_date": "2019-08-01",
  20. "resistance": {},
  21. "search_markdown": "<traits>\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 163 <sup>4.0</sup></row>\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou defy gravity, traversing vertical planes as easily as the ground.\r\n</summary>",
  22. "source": [
  23. "Core Rulebook"
  24. ],
  25. "source_raw": [
  26. "Core Rulebook pg. 163"
  27. ],
  28. "source_category": "Rulebooks",
  29. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 163 <sup>4.0</sup></row>",
  30. "speed": {},
  31. "summary": "You defy gravity, traversing vertical planes as easily as the ground.",
  32. "summary_markdown": "You defy gravity, traversing vertical planes as easily as the ground.",
  33. "text": "<title level=\"1\" right=\"Feat 8\" pfs=\"Standard\" > Wall Run Single Action Source Core Rulebook pg. 163 4.0 Archetype Ghoul (Level 10) --- You defy gravity, traversing vertical planes as easily as the ground. Stride up to your Speed. You must start your movement on a horizontal surface. During this movement, you can run up vertical surfaces, like walls, at your full Speed. If you end the Stride off the ground, you fall after taking your next action or when your turn ends, whichever comes first (though you can Grab an Edge, if applicable). If you have Water Step or a similar ability, Wall Run lets you run along flimsy vertical surfaces, as well as vertical liquids, such as a waterfall.",
  34. "trait": [
  35. "Monk"
  36. ],
  37. "trait_markdown": "[Monk](/Traits.aspx?ID=112)",
  38. "trait_raw": [
  39. "Monk"
  40. ],
  41. "type": "Feat",
  42. "url": "/Feats.aspx?ID=462",
  43. "weakness": {}
  44. }