Wall Jump.json 3.3 KB

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  1. {
  2. "breadcrumbs_spa": [],
  3. "category": "feat",
  4. "exclude_from_search": false,
  5. "feat": [
  6. "Wall Jump"
  7. ],
  8. "feat_markdown": "Wall Jump",
  9. "id": "feat-863",
  10. "level": 7,
  11. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 7\"\r\n pfs=\"Standard\"\r\n>\r\n[Wall Jump](/Feats.aspx?ID=863) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"General\" url=\"/Traits.aspx?ID=78\" />\r\n<trait label=\"Skill\" url=\"/Traits.aspx?ID=144\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 269 <sup>4.0</sup></row>\n\n**Prerequisites**\r\nMaster in [Athletics](/Skills.aspx?ID=3)\n\n</column>\r\n\r\n---\r\n\r\nYou can use your momentum from a jump to propel yourself off a wall. If you’re adjacent to a wall at the end of a jump (whether performing a High Jump, Long Jump, or Leap), you don’t fall as long as your next action is another jump. Furthermore, since your previous jump gives you momentum, you can use High Jump or Long Jump as a single action, but you don’t get to Stride as part of the activity.\n\n You can use Wall Jump only once in a turn, unless you’re legendary in Athletics, in which case you can use Wall Jump as many times as you can use consecutive jump actions in that turn.\n\n<title level=\"2\">Wall Jump leads to...</title>\r\n[Ricocheting Leap](/Feats.aspx?ID=2827)",
  12. "name": "Wall Jump",
  13. "pfs": "Standard",
  14. "prerequisite": "Master in Athletics",
  15. "prerequisite_markdown": "Master in [Athletics](/Skills.aspx?ID=3)",
  16. "rarity": "common",
  17. "release_date": "2019-08-01",
  18. "resistance": {},
  19. "search_markdown": "<traits>\r\n<trait label=\"General\" url=\"/Traits.aspx?ID=78\" />\r\n<trait label=\"Skill\" url=\"/Traits.aspx?ID=144\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 269 <sup>4.0</sup></row>\n\n**Prerequisites**\r\nMaster in [Athletics](/Skills.aspx?ID=3)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nJump off walls.\r\n</summary>",
  20. "skill": [
  21. "Athletics",
  22. "Athletics"
  23. ],
  24. "source": [
  25. "Core Rulebook"
  26. ],
  27. "source_raw": [
  28. "Core Rulebook pg. 269"
  29. ],
  30. "source_category": "Rulebooks",
  31. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 269 <sup>4.0</sup></row>",
  32. "speed": {},
  33. "summary": "Jump off walls.",
  34. "summary_markdown": "Jump off walls.",
  35. "text": "<title level=\"1\" right=\"Feat 7\" pfs=\"Standard\" > Wall Jump Source Core Rulebook pg. 269 4.0 Prerequisites Master in Athletics --- You can use your momentum from a jump to propel yourself off a wall. If you’re adjacent to a wall at the end of a jump (whether performing a High Jump, Long Jump, or Leap), you don’t fall as long as your next action is another jump. Furthermore, since your previous jump gives you momentum, you can use High Jump or Long Jump as a single action, but you don’t get to Stride as part of the activity. You can use Wall Jump only once in a turn, unless you’re legendary in Athletics, in which case you can use Wall Jump as many times as you can use consecutive jump actions in that turn. Wall Jump leads to... Ricocheting Leap",
  36. "trait": [
  37. "General",
  38. "Skill"
  39. ],
  40. "trait_markdown": "[General](/Traits.aspx?ID=78), [Skill](/Traits.aspx?ID=144)",
  41. "trait_raw": [
  42. "General",
  43. "Skill"
  44. ],
  45. "type": "Feat",
  46. "url": "/Feats.aspx?ID=863",
  47. "weakness": {}
  48. }