Vibrant Display.json 3.7 KB

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  1. {
  2. "breadcrumbs_spa": [],
  3. "category": "feat",
  4. "exclude_from_search": false,
  5. "feat": [
  6. "Vibrant Display"
  7. ],
  8. "feat_markdown": "Vibrant Display",
  9. "frequency": "once every 10 minutes",
  10. "id": "feat-994",
  11. "level": 1,
  12. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 1\"\r\n pfs=\"Standard\"\r\n>\r\n[Vibrant Display](/Feats.aspx?ID=994) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Gnome\" url=\"/Traits.aspx?ID=80\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Character Guide](/Sources.aspx?ID=12) pg. 33 <sup>2.0</sup></row>\n\n**Frequency**\r\nonce every 10 minutes\r\n\r\n**Prerequisites**\r\n[Chameleon Gnome](/Heritages.aspx?ID=11) heritage\n\n</column>\r\n\r\n---\r\n\r\nWhereas most gnomes’ coloration is static or changes slowly, you can cause your hair, eye, and skin color to scintillate in brief and disorienting bursts. Once every 10 minutes, when you use the [Feint](/Actions.aspx?ID=48) action, you can compare your [Deception](/Skills.aspx?ID=5) check result to the Perception DCs of all adjacent creatures rather than just one creature within melee reach. It’s possible to get a different degree of success for each target.\n\n These changes are imprecise and usually short-lived, so while they allow you to periodically change your appearance in unpredictable ways, they are of little use in providing camouflage or aiding a disguise.",
  13. "name": "Vibrant Display",
  14. "pfs": "Standard",
  15. "prerequisite": "Chameleon Gnome heritage",
  16. "prerequisite_markdown": "[Chameleon Gnome](/Heritages.aspx?ID=11) heritage",
  17. "rarity": "common",
  18. "release_date": "2019-10-16",
  19. "resistance": {},
  20. "search_markdown": "<traits>\r\n<trait label=\"Gnome\" url=\"/Traits.aspx?ID=80\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Character Guide](/Sources.aspx?ID=12) pg. 33 <sup>2.0</sup></row>\r\n\r\n**Frequency**\r\nonce every 10 minutes\r\n\r\n**Prerequisites**\r\n[Chameleon Gnome](/Heritages.aspx?ID=11) heritage\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nWhereas most gnomes’ coloration is static or changes slowly, you can cause your hair, eye, and skin color to scintillate in brief and disorienting bursts.\r\n</summary>",
  21. "source": [
  22. "Character Guide"
  23. ],
  24. "source_raw": [
  25. "Character Guide pg. 33"
  26. ],
  27. "source_category": "Lost Omens",
  28. "source_markdown": "<row gap=\"tiny\">[Character Guide](/Sources.aspx?ID=12) pg. 33 <sup>2.0</sup></row>",
  29. "speed": {},
  30. "summary": "Whereas most gnomes’ coloration is static or changes slowly, you can cause your hair, eye, and skin color to scintillate in brief and disorienting bursts.",
  31. "summary_markdown": "Whereas most gnomes’ coloration is static or changes slowly, you can cause your hair, eye, and skin color to scintillate in brief and disorienting bursts.",
  32. "text": "<title level=\"1\" right=\"Feat 1\" pfs=\"Standard\" > Vibrant Display Source Character Guide pg. 33 2.0 Frequency once every 10 minutes Prerequisites Chameleon Gnome heritage --- Whereas most gnomes’ coloration is static or changes slowly, you can cause your hair, eye, and skin color to scintillate in brief and disorienting bursts. Once every 10 minutes, when you use the Feint action, you can compare your Deception check result to the Perception DCs of all adjacent creatures rather than just one creature within melee reach. It’s possible to get a different degree of success for each target. These changes are imprecise and usually short-lived, so while they allow you to periodically change your appearance in unpredictable ways, they are of little use in providing camouflage or aiding a disguise.",
  33. "trait": [
  34. "Gnome"
  35. ],
  36. "trait_markdown": "[Gnome](/Traits.aspx?ID=80)",
  37. "trait_raw": [
  38. "Gnome"
  39. ],
  40. "type": "Feat",
  41. "url": "/Feats.aspx?ID=994",
  42. "weakness": {}
  43. }