Vengeful Oath.json 3.7 KB

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  1. {
  2. "breadcrumbs_spa": [],
  3. "category": "feat",
  4. "exclude_from_search": false,
  5. "feat": [
  6. "Vengeful Oath"
  7. ],
  8. "feat_markdown": "Vengeful Oath",
  9. "id": "feat-222",
  10. "level": 2,
  11. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 2\"\r\n pfs=\"Standard\"\r\n>\r\n[Vengeful Oath](/Feats.aspx?ID=222) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Champion\" url=\"/Traits.aspx?ID=24\" />\r\n<trait label=\"Oath\" url=\"/Traits.aspx?ID=119\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 111 <sup>4.0</sup></row>\n\n**Prerequisites**\r\n[paladin cause](/Causes.aspx?ID=1)\n\n</column>\r\n\r\n---\r\n\r\nYou’ve sworn an oath to hunt down wicked evildoers and bring them to judgment. Add the following tenet to your code after the others: “You must hunt down and exterminate evil creatures that have committed heinous atrocities as long as you have a reasonable chance of success and aren’t engaged in a mission that would prevent your doing so.”\n\n You can use [_lay on hands_](/Spells.aspx?ID=395) to damage a creature you witness harming an innocent or a good ally as if it were undead; in this case, lay on hands deals good damage instead of positive damage and gains the good trait. This good damage can affect non-evil creatures. This doesn’t prevent you from healing such a creature with _lay on hands_; you choose whether to heal or harm.\n\n<title level=\"2\">Vengeful Oath leads to...</title>\r\n[Aura of Vengeance](/Feats.aspx?ID=252)",
  12. "name": "Vengeful Oath",
  13. "pfs": "Standard",
  14. "prerequisite": "paladin cause",
  15. "prerequisite_markdown": "[paladin cause](/Causes.aspx?ID=1)",
  16. "rarity": "common",
  17. "release_date": "2019-08-01",
  18. "resistance": {},
  19. "search_markdown": "<traits>\r\n<trait label=\"Champion\" url=\"/Traits.aspx?ID=24\" />\r\n<trait label=\"Oath\" url=\"/Traits.aspx?ID=119\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 111 <sup>4.0</sup></row>\n\n**Prerequisites**\r\n[paladin cause](/Causes.aspx?ID=1)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou’ve sworn an oath to hunt down wicked evildoers and bring them to judgment.\r\n</summary>",
  20. "source": [
  21. "Core Rulebook"
  22. ],
  23. "source_raw": [
  24. "Core Rulebook pg. 111"
  25. ],
  26. "source_category": "Rulebooks",
  27. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 111 <sup>4.0</sup></row>",
  28. "speed": {},
  29. "summary": "You’ve sworn an oath to hunt down wicked evildoers and bring them to judgment.",
  30. "summary_markdown": "You’ve sworn an oath to hunt down wicked evildoers and bring them to judgment.",
  31. "text": "<title level=\"1\" right=\"Feat 2\" pfs=\"Standard\" > Vengeful Oath Source Core Rulebook pg. 111 4.0 Prerequisites paladin cause --- You’ve sworn an oath to hunt down wicked evildoers and bring them to judgment. Add the following tenet to your code after the others: “You must hunt down and exterminate evil creatures that have committed heinous atrocities as long as you have a reasonable chance of success and aren’t engaged in a mission that would prevent your doing so.” You can use lay on hands to damage a creature you witness harming an innocent or a good ally as if it were undead; in this case, lay on hands deals good damage instead of positive damage and gains the good trait. This good damage can affect non-evil creatures. This doesn’t prevent you from healing such a creature with lay on hands ; you choose whether to heal or harm. Vengeful Oath leads to... Aura of Vengeance",
  32. "trait": [
  33. "Champion",
  34. "Oath"
  35. ],
  36. "trait_markdown": "[Champion](/Traits.aspx?ID=24), [Oath](/Traits.aspx?ID=119)",
  37. "trait_raw": [
  38. "Champion",
  39. "Oath"
  40. ],
  41. "type": "Feat",
  42. "url": "/Feats.aspx?ID=222",
  43. "weakness": {}
  44. }