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- {
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Vengeful Oath"
- ],
- "feat_markdown": "Vengeful Oath",
- "id": "feat-222",
- "level": 2,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 2\"\r\n pfs=\"Standard\"\r\n>\r\n[Vengeful Oath](/Feats.aspx?ID=222) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Champion\" url=\"/Traits.aspx?ID=24\" />\r\n<trait label=\"Oath\" url=\"/Traits.aspx?ID=119\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 111 <sup>4.0</sup></row>\n\n**Prerequisites**\r\n[paladin cause](/Causes.aspx?ID=1)\n\n</column>\r\n\r\n---\r\n\r\nYou’ve sworn an oath to hunt down wicked evildoers and bring them to judgment. Add the following tenet to your code after the others: “You must hunt down and exterminate evil creatures that have committed heinous atrocities as long as you have a reasonable chance of success and aren’t engaged in a mission that would prevent your doing so.”\n\n You can use [_lay on hands_](/Spells.aspx?ID=395) to damage a creature you witness harming an innocent or a good ally as if it were undead; in this case, lay on hands deals good damage instead of positive damage and gains the good trait. This good damage can affect non-evil creatures. This doesn’t prevent you from healing such a creature with _lay on hands_; you choose whether to heal or harm.\n\n<title level=\"2\">Vengeful Oath leads to...</title>\r\n[Aura of Vengeance](/Feats.aspx?ID=252)",
- "name": "Vengeful Oath",
- "pfs": "Standard",
- "prerequisite": "paladin cause",
- "prerequisite_markdown": "[paladin cause](/Causes.aspx?ID=1)",
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Champion\" url=\"/Traits.aspx?ID=24\" />\r\n<trait label=\"Oath\" url=\"/Traits.aspx?ID=119\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 111 <sup>4.0</sup></row>\n\n**Prerequisites**\r\n[paladin cause](/Causes.aspx?ID=1)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou’ve sworn an oath to hunt down wicked evildoers and bring them to judgment.\r\n</summary>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 111"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 111 <sup>4.0</sup></row>",
- "speed": {},
- "summary": "You’ve sworn an oath to hunt down wicked evildoers and bring them to judgment.",
- "summary_markdown": "You’ve sworn an oath to hunt down wicked evildoers and bring them to judgment.",
- "text": "<title level=\"1\" right=\"Feat 2\" pfs=\"Standard\" > Vengeful Oath Source Core Rulebook pg. 111 4.0 Prerequisites paladin cause --- You’ve sworn an oath to hunt down wicked evildoers and bring them to judgment. Add the following tenet to your code after the others: “You must hunt down and exterminate evil creatures that have committed heinous atrocities as long as you have a reasonable chance of success and aren’t engaged in a mission that would prevent your doing so.” You can use lay on hands to damage a creature you witness harming an innocent or a good ally as if it were undead; in this case, lay on hands deals good damage instead of positive damage and gains the good trait. This good damage can affect non-evil creatures. This doesn’t prevent you from healing such a creature with lay on hands ; you choose whether to heal or harm. Vengeful Oath leads to... Aura of Vengeance",
- "trait": [
- "Champion",
- "Oath"
- ],
- "trait_markdown": "[Champion](/Traits.aspx?ID=24), [Oath](/Traits.aspx?ID=119)",
- "trait_raw": [
- "Champion",
- "Oath"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=222",
- "weakness": {}
- }
|