Vacate Vision.json 3.4 KB

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  1. {
  2. "actions": "Reaction",
  3. "archetype": [
  4. "Oozemorph"
  5. ],
  6. "breadcrumbs_spa": [],
  7. "category": "feat",
  8. "exclude_from_search": false,
  9. "feat": [
  10. "Vacate Vision"
  11. ],
  12. "feat_markdown": "Vacate Vision",
  13. "id": "feat-2188",
  14. "level": 6,
  15. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 6\"\r\n pfs=\"Limited\"\r\n>\r\n[Vacate Vision](/Feats.aspx?ID=2188) <actions string=\"Reaction\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [The Slithering](/Sources.aspx?ID=41) pg. 59</row>\n\n**Archetype** [Oozemorph](/Archetypes.aspx?ID=84)\n\n**Prerequisites**\r\n[Oozemorph Dedication](/Feats.aspx?ID=2185)\n\n**Trigger**\r\nYou fail (but don't critically fail) a saving throw against an effect with the [visual](/Traits.aspx?ID=163) trait.\n\n</column>\r\n\r\n---\r\n\r\nYou cause your eyes to liquefy and run out of your eye sockets, leaving them empty. You get a success on the save against the triggering effect, but you are [blinded](/Conditions.aspx?ID=1) for the duration the effect would have had on a failure. At that time, your eyes regrow and your normal vision returns.",
  16. "name": "Vacate Vision",
  17. "pfs": "Limited",
  18. "prerequisite": "Oozemorph Dedication",
  19. "prerequisite_markdown": "[Oozemorph Dedication](/Feats.aspx?ID=2185)",
  20. "rarity": "common",
  21. "release_date": "2020-07-30",
  22. "resistance": {},
  23. "search_markdown": "<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [The Slithering](/Sources.aspx?ID=41) pg. 59</row>\n\n**Prerequisites**\r\n[Oozemorph Dedication](/Feats.aspx?ID=2185)\n\n**Trigger**\r\nYou fail (but don't critically fail) a saving throw against an effect with the [visual](/Traits.aspx?ID=163) trait.\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou cause your eyes to liquefy and run out of your eye sockets, leaving them empty.\r\n</summary>",
  24. "source": [
  25. "The Slithering"
  26. ],
  27. "source_raw": [
  28. "The Slithering pg. 59"
  29. ],
  30. "source_category": "Adventures",
  31. "source_group": "The Slithering",
  32. "source_markdown": "<row gap=\"tiny\">[The Slithering](/Sources.aspx?ID=41) pg. 59</row>",
  33. "speed": {},
  34. "summary": "You cause your eyes to liquefy and run out of your eye sockets, leaving them empty.",
  35. "summary_markdown": "You cause your eyes to liquefy and run out of your eye sockets, leaving them empty.",
  36. "text": "<title level=\"1\" right=\"Feat 6\" pfs=\"Limited\" > Vacate Vision Reaction Source The Slithering pg. 59 Archetype Oozemorph Prerequisites Oozemorph Dedication Trigger You fail (but don't critically fail) a saving throw against an effect with the visual trait. --- You cause your eyes to liquefy and run out of your eye sockets, leaving them empty. You get a success on the save against the triggering effect, but you are blinded for the duration the effect would have had on a failure. At that time, your eyes regrow and your normal vision returns.",
  37. "trait": [
  38. "Archetype"
  39. ],
  40. "trait_markdown": "[Archetype](/Traits.aspx?ID=12)",
  41. "trait_raw": [
  42. "Archetype"
  43. ],
  44. "trigger": "You fail (but don't critically fail) a saving throw against an effect with the visual trait.",
  45. "trigger_markdown": "You fail (but don't critically fail) a saving throw against an effect with the [visual](/Traits.aspx?ID=163) trait.",
  46. "type": "Feat",
  47. "url": "/Feats.aspx?ID=2188",
  48. "weakness": {}
  49. }