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- {
- "actions": "Three Actions",
- "archetype": [
- "Clockwork Reanimator"
- ],
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Unwind Death"
- ],
- "feat_markdown": "Unwind Death",
- "id": "feat-3653",
- "level": 16,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 16\"\r\n pfs=\"\"\r\n>\r\n[Unwind Death](/Feats.aspx?ID=3653) <actions string=\"Three Actions\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Pathfinder #180: The Smoking Gun](/Sources.aspx?ID=125) pg. 79</row>\n\n**Archetype** [Clockwork Reanimator](/Archetypes.aspx?ID=184)\n\n**Prerequisites**\r\n[Clockwork Reanimator Dedication](/Feats.aspx?ID=3645)\n\n**Requirements**\r\nThe target's body must be mostly intact.\r\n\r\n</column>\r\n\r\n---\r\n\r\nCombining necromancy with the mysterious temporal powers of clockwork, you wind a creature backward from the moment of its death. Attempt a DC 40 [Crafting](/Skills.aspx?ID=4) check to revive a dead creature that has been dead for no more than 3 rounds. If you succeed, the target returns to life with the effects of [_raise dead_](/Spells.aspx?ID=243), except it still has the [wounded](/Conditions.aspx?ID=42) condition it had before dying, increased by 1 (or wounded 1 if it wasn't wounded before dying). Whether you succeed or fail, the target is then temporarily immune to Unwind Death for 1 day.",
- "name": "Unwind Death",
- "prerequisite": "Clockwork Reanimator Dedication",
- "prerequisite_markdown": "[Clockwork Reanimator Dedication](/Feats.aspx?ID=3645)",
- "rarity": "common",
- "release_date": "2022-06-29",
- "requirement": "The target's body must be mostly intact.",
- "requirement_markdown": "The target's body must be mostly intact.",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #180: The Smoking Gun](/Sources.aspx?ID=125) pg. 79</row>\n\n**Prerequisites**\r\n[Clockwork Reanimator Dedication](/Feats.aspx?ID=3645)\n\n**Requirements**\r\nThe target's body must be mostly intact.\r\n\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nCombining necromancy with the mysterious temporal powers of clockwork, you wind a creature backward from the moment of its death.\r\n</summary>",
- "source": [
- "Pathfinder #180: The Smoking Gun"
- ],
- "source_raw": [
- "Pathfinder #180: The Smoking Gun pg. 79"
- ],
- "source_category": "Adventure Paths",
- "source_group": "Outlaws of Alkenstar",
- "source_markdown": "<row gap=\"tiny\">[Pathfinder #180: The Smoking Gun](/Sources.aspx?ID=125) pg. 79</row>",
- "speed": {},
- "summary": "Combining necromancy with the mysterious temporal powers of clockwork, you wind a creature backward from the moment of its death.",
- "summary_markdown": "Combining necromancy with the mysterious temporal powers of clockwork, you wind a creature backward from the moment of its death.",
- "text": "<title level=\"1\" right=\"Feat 16\" pfs=\"\" > Unwind Death Three Actions Source Pathfinder #180: The Smoking Gun pg. 79 Archetype Clockwork Reanimator Prerequisites Clockwork Reanimator Dedication Requirements The target's body must be mostly intact. --- Combining necromancy with the mysterious temporal powers of clockwork, you wind a creature backward from the moment of its death. Attempt a DC 40 Crafting check to revive a dead creature that has been dead for no more than 3 rounds. If you succeed, the target returns to life with the effects of raise dead , except it still has the wounded condition it had before dying, increased by 1 (or wounded 1 if it wasn't wounded before dying). Whether you succeed or fail, the target is then temporarily immune to Unwind Death for 1 day.",
- "trait": [
- "Archetype"
- ],
- "trait_markdown": "[Archetype](/Traits.aspx?ID=12)",
- "trait_raw": [
- "Archetype"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=3653",
- "weakness": {}
- }
|