Trap Finder.json 3.5 KB

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  1. {
  2. "archetype": [
  3. "Archaeologist"
  4. ],
  5. "breadcrumbs_spa": [],
  6. "category": "feat",
  7. "exclude_from_search": false,
  8. "feat": [
  9. "Trap Finder"
  10. ],
  11. "feat_markdown": "Trap Finder",
  12. "id": "feat-551",
  13. "level": 1,
  14. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 1\"\r\n pfs=\"Standard\"\r\n>\r\n[Trap Finder](/Feats.aspx?ID=551) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Investigator\" url=\"/Traits.aspx?ID=318\" />\r\n<trait label=\"Rogue\" url=\"/Traits.aspx?ID=139\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 60 <sup>2.0</sup>, [Core Rulebook](/Sources.aspx?ID=1) pg. 183 <sup>4.0</sup></row>\n\n**Archetype** [Archaeologist](/Archetypes.aspx?ID=46) (Level 4)\n\n</column>\r\n\r\n---\r\n\r\nYou have an intuitive sense that alerts you to the dangers and presence of traps. You gain a +1 circumstance bonus to Perception checks to find traps, to AC against attacks made by traps, and to saves against traps. Even if you aren’t Searching, you get a check to find traps that normally require you to be Searching. You still need to meet any other requirements to find the trap.\n\n You can disable traps that require a proficiency rank of master in Thievery. If you have master proficiency in Thievery, you can disable traps that require a proficiency rank of legendary instead, and your circumstance bonuses against traps increase to +2.",
  15. "name": "Trap Finder",
  16. "pfs": "Standard",
  17. "rarity": "common",
  18. "release_date": "2020-07-30",
  19. "resistance": {},
  20. "search_markdown": "<traits>\r\n<trait label=\"Investigator\" url=\"/Traits.aspx?ID=318\" />\r\n<trait label=\"Rogue\" url=\"/Traits.aspx?ID=139\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 60 <sup>2.0</sup></row>\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou have an intuitive sense that alerts you to the dangers and presence of traps.\r\n</summary>",
  21. "source": [
  22. "Advanced Player's Guide"
  23. ],
  24. "source_raw": [
  25. "Advanced Player's Guide pg. 60"
  26. ],
  27. "source_category": "Rulebooks",
  28. "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 60 <sup>2.0</sup></row>",
  29. "speed": {},
  30. "summary": "You have an intuitive sense that alerts you to the dangers and presence of traps.",
  31. "summary_markdown": "You have an intuitive sense that alerts you to the dangers and presence of traps.",
  32. "text": "<title level=\"1\" right=\"Feat 1\" pfs=\"Standard\" > Trap Finder Source Advanced Player's Guide pg. 60 2.0 , Core Rulebook pg. 183 4.0 Archetype Archaeologist (Level 4) --- You have an intuitive sense that alerts you to the dangers and presence of traps. You gain a +1 circumstance bonus to Perception checks to find traps, to AC against attacks made by traps, and to saves against traps. Even if you aren’t Searching, you get a check to find traps that normally require you to be Searching. You still need to meet any other requirements to find the trap. You can disable traps that require a proficiency rank of master in Thievery. If you have master proficiency in Thievery, you can disable traps that require a proficiency rank of legendary instead, and your circumstance bonuses against traps increase to +2.",
  33. "trait": [
  34. "Investigator",
  35. "Rogue"
  36. ],
  37. "trait_markdown": "[Investigator](/Traits.aspx?ID=318), [Rogue](/Traits.aspx?ID=139)",
  38. "trait_raw": [
  39. "Investigator",
  40. "Rogue"
  41. ],
  42. "type": "Feat",
  43. "url": "/Feats.aspx?ID=551",
  44. "weakness": {}
  45. }