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- {
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Supertaster"
- ],
- "feat_markdown": "Supertaster",
- "id": "feat-2152",
- "level": 7,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 7\"\r\n pfs=\"Standard\"\r\n>\r\n[Supertaster](/Feats.aspx?ID=2152) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"General\" url=\"/Traits.aspx?ID=78\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 209 <sup>2.0</sup></row>\n\n**Prerequisites**\r\nmaster in Perception\n\n</column>\r\n\r\n---\r\n\r\nYou have refined your palate and have a discerning sense of taste that can detect abnormalities in the flavor and texture of food and beverages. When eating food or drinking a beverage, you automatically attempt to identify the ingredients, which might alert you to the presence of alterations or additives, such as [poisons](/Traits.aspx?ID=126). The GM rolls a [secret](/Traits.aspx?ID=142) Perception check using the poison's level to determine the DC; on a success, you learn that the food or drink was poisoned, but not the specific poison used. \n\nIf you lick or taste something while [Investigating](/Actions.aspx?ID=516) or attempting to [Recall Knowledge](/Actions.aspx?ID=26) to identify something, if the taste would provide relevant additional information (at the GM's discretion), you gain a +2 circumstance bonus to your check.",
- "name": "Supertaster",
- "pfs": "Standard",
- "prerequisite": "master in Perception",
- "prerequisite_markdown": "master in Perception",
- "rarity": "common",
- "release_date": "2020-07-30",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"General\" url=\"/Traits.aspx?ID=78\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 209 <sup>2.0</sup></row>\n\n**Prerequisites**\r\nmaster in Perception\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nGain secret checks to detect poison by taste.\r\n</summary>",
- "source": [
- "Advanced Player's Guide"
- ],
- "source_raw": [
- "Advanced Player's Guide pg. 209"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 209 <sup>2.0</sup></row>",
- "speed": {},
- "summary": "Gain secret checks to detect poison by taste.",
- "summary_markdown": "Gain secret checks to detect poison by taste.",
- "text": "<title level=\"1\" right=\"Feat 7\" pfs=\"Standard\" > Supertaster Source Advanced Player's Guide pg. 209 2.0 Prerequisites master in Perception --- You have refined your palate and have a discerning sense of taste that can detect abnormalities in the flavor and texture of food and beverages. When eating food or drinking a beverage, you automatically attempt to identify the ingredients, which might alert you to the presence of alterations or additives, such as poisons. The GM rolls a secret Perception check using the poison's level to determine the DC; on a success, you learn that the food or drink was poisoned, but not the specific poison used. If you lick or taste something while Investigating or attempting to Recall Knowledge to identify something, if the taste would provide relevant additional information (at the GM's discretion), you gain a +2 circumstance bonus to your check.",
- "trait": [
- "General"
- ],
- "trait_markdown": "[General](/Traits.aspx?ID=78)",
- "trait_raw": [
- "General"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=2152",
- "weakness": {}
- }
|