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- {
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Sunder Enchantment"
- ],
- "feat_markdown": "Sunder Enchantment",
- "id": "feat-1627",
- "level": 14,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 14\"\r\n pfs=\"Standard\"\r\n>\r\n[Sunder Enchantment](/Feats.aspx?ID=1627) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Barbarian\" url=\"/Traits.aspx?ID=18\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 111 <sup>2.0</sup></row>\n\n**Prerequisites**\r\n[Sunder Spell](/Feats.aspx?ID=1624)\n\n</column>\r\n\r\n---\r\n\r\nYou can focus your superstition to break the magic of an item, in addition to destroying freestanding spells and those active on creatures. When you Sunder a Spell, you can instead attempt to [counteract](/Rules.aspx?ID=371) either an unattended magic item or one of your target's magic items. If your counteract attempt succeeds, the item becomes a mundane item of its type for 10 minutes. If you target an [artifact, an <%TREASURE.CATEGORIES%48%%> intelligent item](/equipment/artifacts), or a particularly powerful item, your counteract attempt automatically fails.",
- "name": "Sunder Enchantment",
- "pfs": "Standard",
- "prerequisite": "Sunder Spell",
- "prerequisite_markdown": "[Sunder Spell](/Feats.aspx?ID=1624)",
- "rarity": "common",
- "release_date": "2020-07-30",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Barbarian\" url=\"/Traits.aspx?ID=18\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 111 <sup>2.0</sup></row>\n\n**Prerequisites**\r\n[Sunder Spell](/Feats.aspx?ID=1624)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou can focus your superstition to break the magic of an item, in addition to destroying freestanding spells and those active on creatures.\r\n</summary>",
- "source": [
- "Advanced Player's Guide"
- ],
- "source_raw": [
- "Advanced Player's Guide pg. 111"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 111 <sup>2.0</sup></row>",
- "speed": {},
- "summary": "You can focus your superstition to break the magic of an item, in addition to destroying freestanding spells and those active on creatures.",
- "summary_markdown": "You can focus your superstition to break the magic of an item, in addition to destroying freestanding spells and those active on creatures.",
- "text": "<title level=\"1\" right=\"Feat 14\" pfs=\"Standard\" > Sunder Enchantment Source Advanced Player's Guide pg. 111 2.0 Prerequisites Sunder Spell --- You can focus your superstition to break the magic of an item, in addition to destroying freestanding spells and those active on creatures. When you Sunder a Spell, you can instead attempt to counteract either an unattended magic item or one of your target's magic items. If your counteract attempt succeeds, the item becomes a mundane item of its type for 10 minutes. If you target an artifact, an <%TREASURE.CATEGORIES%48%%> intelligent item, or a particularly powerful item, your counteract attempt automatically fails.",
- "trait": [
- "Barbarian"
- ],
- "trait_markdown": "[Barbarian](/Traits.aspx?ID=18)",
- "trait_raw": [
- "Barbarian"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=1627",
- "weakness": {}
- }
|