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- {
- "actions": "Single Action",
- "archetype": [
- "Martial Artist"
- ],
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Stumbling Stance"
- ],
- "feat_markdown": "Stumbling Stance",
- "id": "feat-1735",
- "level": 1,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 1\"\r\n pfs=\"Standard\"\r\n>\r\n[Stumbling Stance](/Feats.aspx?ID=1735) <actions string=\"Single Action\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n<trait label=\"Stance\" url=\"/Traits.aspx?ID=152\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 128 <sup>2.0</sup></row>\n\n**Archetype** [Martial Artist](/Archetypes.aspx?ID=67) (Level 4)\n\n**Prerequisites**\r\nTrained in [Deception](/Skills.aspx?ID=5)\n\n</column>\r\n\r\n---\r\n\r\nYou enter a seemingly unfocused stance that mimics the movements of the inebriated—bobbing, weaving, leaving false openings, and distracting your enemies from your true movements. While in this stance, you gain a +1 circumstance bonus to [Deception](/Skills.aspx?ID=5) checks to [Feint](/Actions.aspx?ID=48). The only Strikes you can make are stumbling swing unarmed attacks. These deal 1d8 bludgeoning damage; are in the [brawling](/WeaponGroups.aspx?ID=4) group; and have the [agile](/Traits.aspx?ID=170), [backstabber](/Traits.aspx?ID=172), [finesse](/Traits.aspx?ID=179), [nonlethal](/Traits.aspx?ID=188), and [unarmed](/Traits.aspx?ID=199) traits. If an enemy hits you with a melee Strike while in this stance, it becomes flat-footed against the next stumbling swing Strike you make against it before the end of your next turn.\n\n<title level=\"2\">Stumbling Stance leads to...</title>\r\n[Stumbling Feint](/Feats.aspx?ID=1744)",
- "name": "Stumbling Stance",
- "pfs": "Standard",
- "prerequisite": "Trained in Deception",
- "prerequisite_markdown": "Trained in [Deception](/Skills.aspx?ID=5)",
- "rarity": "common",
- "release_date": "2020-07-30",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n<trait label=\"Stance\" url=\"/Traits.aspx?ID=152\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 128 <sup>2.0</sup></row>\n\n**Prerequisites**\r\nTrained in [Deception](/Skills.aspx?ID=5)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou enter a seemingly unfocused stance that mimics the movements of the inebriated—bobbing, weaving, leaving false openings, and distracting your enemies from your true movements.\r\n</summary>",
- "skill": [
- "Deception",
- "Deception"
- ],
- "source": [
- "Advanced Player's Guide"
- ],
- "source_raw": [
- "Advanced Player's Guide pg. 128"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 128 <sup>2.0</sup></row>",
- "speed": {},
- "summary": "You enter a seemingly unfocused stance that mimics the movements of the inebriated—bobbing, weaving, leaving false openings, and distracting your enemies from your true movements.",
- "summary_markdown": "You enter a seemingly unfocused stance that mimics the movements of the inebriated—bobbing, weaving, leaving false openings, and distracting your enemies from your true movements.",
- "text": "<title level=\"1\" right=\"Feat 1\" pfs=\"Standard\" > Stumbling Stance Single Action Source Advanced Player's Guide pg. 128 2.0 Archetype Martial Artist (Level 4) Prerequisites Trained in Deception --- You enter a seemingly unfocused stance that mimics the movements of the inebriated—bobbing, weaving, leaving false openings, and distracting your enemies from your true movements. While in this stance, you gain a +1 circumstance bonus to Deception checks to Feint. The only Strikes you can make are stumbling swing unarmed attacks. These deal 1d8 bludgeoning damage; are in the brawling group; and have the agile, backstabber, finesse, nonlethal, and unarmed traits. If an enemy hits you with a melee Strike while in this stance, it becomes flat-footed against the next stumbling swing Strike you make against it before the end of your next turn. Stumbling Stance leads to... Stumbling Feint",
- "trait": [
- "Monk",
- "Stance"
- ],
- "trait_markdown": "[Monk](/Traits.aspx?ID=112), [Stance](/Traits.aspx?ID=152)",
- "trait_raw": [
- "Monk",
- "Stance"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=1735",
- "weakness": {}
- }
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