Stumbling Stance.json 4.4 KB

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  1. {
  2. "actions": "Single Action",
  3. "archetype": [
  4. "Martial Artist"
  5. ],
  6. "breadcrumbs_spa": [],
  7. "category": "feat",
  8. "exclude_from_search": false,
  9. "feat": [
  10. "Stumbling Stance"
  11. ],
  12. "feat_markdown": "Stumbling Stance",
  13. "id": "feat-1735",
  14. "level": 1,
  15. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 1\"\r\n pfs=\"Standard\"\r\n>\r\n[Stumbling Stance](/Feats.aspx?ID=1735) <actions string=\"Single Action\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n<trait label=\"Stance\" url=\"/Traits.aspx?ID=152\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 128 <sup>2.0</sup></row>\n\n**Archetype** [Martial Artist](/Archetypes.aspx?ID=67) (Level 4)\n\n**Prerequisites**\r\nTrained in [Deception](/Skills.aspx?ID=5)\n\n</column>\r\n\r\n---\r\n\r\nYou enter a seemingly unfocused stance that mimics the movements of the inebriated—bobbing, weaving, leaving false openings, and distracting your enemies from your true movements. While in this stance, you gain a +1 circumstance bonus to [Deception](/Skills.aspx?ID=5) checks to [Feint](/Actions.aspx?ID=48). The only Strikes you can make are stumbling swing unarmed attacks. These deal 1d8 bludgeoning damage; are in the [brawling](/WeaponGroups.aspx?ID=4) group; and have the [agile](/Traits.aspx?ID=170), [backstabber](/Traits.aspx?ID=172), [finesse](/Traits.aspx?ID=179), [nonlethal](/Traits.aspx?ID=188), and [unarmed](/Traits.aspx?ID=199) traits. If an enemy hits you with a melee Strike while in this stance, it becomes flat-footed against the next stumbling swing Strike you make against it before the end of your next turn.\n\n<title level=\"2\">Stumbling Stance leads to...</title>\r\n[Stumbling Feint](/Feats.aspx?ID=1744)",
  16. "name": "Stumbling Stance",
  17. "pfs": "Standard",
  18. "prerequisite": "Trained in Deception",
  19. "prerequisite_markdown": "Trained in [Deception](/Skills.aspx?ID=5)",
  20. "rarity": "common",
  21. "release_date": "2020-07-30",
  22. "resistance": {},
  23. "search_markdown": "<traits>\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n<trait label=\"Stance\" url=\"/Traits.aspx?ID=152\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 128 <sup>2.0</sup></row>\n\n**Prerequisites**\r\nTrained in [Deception](/Skills.aspx?ID=5)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou enter a seemingly unfocused stance that mimics the movements of the inebriated—bobbing, weaving, leaving false openings, and distracting your enemies from your true movements.\r\n</summary>",
  24. "skill": [
  25. "Deception",
  26. "Deception"
  27. ],
  28. "source": [
  29. "Advanced Player's Guide"
  30. ],
  31. "source_raw": [
  32. "Advanced Player's Guide pg. 128"
  33. ],
  34. "source_category": "Rulebooks",
  35. "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 128 <sup>2.0</sup></row>",
  36. "speed": {},
  37. "summary": "You enter a seemingly unfocused stance that mimics the movements of the inebriated—bobbing, weaving, leaving false openings, and distracting your enemies from your true movements.",
  38. "summary_markdown": "You enter a seemingly unfocused stance that mimics the movements of the inebriated—bobbing, weaving, leaving false openings, and distracting your enemies from your true movements.",
  39. "text": "<title level=\"1\" right=\"Feat 1\" pfs=\"Standard\" > Stumbling Stance Single Action Source Advanced Player's Guide pg. 128 2.0 Archetype Martial Artist (Level 4) Prerequisites Trained in Deception --- You enter a seemingly unfocused stance that mimics the movements of the inebriated—bobbing, weaving, leaving false openings, and distracting your enemies from your true movements. While in this stance, you gain a +1 circumstance bonus to Deception checks to Feint. The only Strikes you can make are stumbling swing unarmed attacks. These deal 1d8 bludgeoning damage; are in the brawling group; and have the agile, backstabber, finesse, nonlethal, and unarmed traits. If an enemy hits you with a melee Strike while in this stance, it becomes flat-footed against the next stumbling swing Strike you make against it before the end of your next turn. Stumbling Stance leads to... Stumbling Feint",
  40. "trait": [
  41. "Monk",
  42. "Stance"
  43. ],
  44. "trait_markdown": "[Monk](/Traits.aspx?ID=112), [Stance](/Traits.aspx?ID=152)",
  45. "trait_raw": [
  46. "Monk",
  47. "Stance"
  48. ],
  49. "type": "Feat",
  50. "url": "/Feats.aspx?ID=1735",
  51. "weakness": {}
  52. }