Steam Spell.json 3.2 KB

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  1. {
  2. "actions": "Single Action",
  3. "breadcrumbs_spa": [],
  4. "category": "feat",
  5. "exclude_from_search": false,
  6. "feat": [
  7. "Steam Spell"
  8. ],
  9. "feat_markdown": "Steam Spell",
  10. "id": "feat-2611",
  11. "level": 5,
  12. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 5\"\r\n pfs=\"Standard\"\r\n>\r\n[Steam Spell](/Feats.aspx?ID=2611) <actions string=\"Single Action\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Concentrate\" url=\"/Traits.aspx?ID=32\" />\r\n<trait label=\"Metamagic\" url=\"/Traits.aspx?ID=107\" />\r\n<trait label=\"Undine\" url=\"/Traits.aspx?ID=314\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Ancestry Guide](/Sources.aspx?ID=74) pg. 119 <sup>2.0</sup></row>\n\n</column>\r\n\r\n---\r\n\r\nYou transform your fire spells into steam, making them more effective underwater. If your next action is to Cast a Spell with the [fire](/Traits.aspx?ID=72) trait, you can cast it underwater. When you do so, it takes the form of scalding steam. Underwater creatures do not gain the normal fire resistance for being underwater against this spell, but they don't light things on fire or cause [persistent fire damage](/Conditions.aspx?ID=29), nor do they add other effects that would apply to fire but not steam (at the GM's discretion).",
  13. "name": "Steam Spell",
  14. "pfs": "Standard",
  15. "rarity": "common",
  16. "release_date": "2021-02-24",
  17. "resistance": {},
  18. "search_markdown": "<traits>\r\n<trait label=\"Concentrate\" url=\"/Traits.aspx?ID=32\" />\r\n<trait label=\"Metamagic\" url=\"/Traits.aspx?ID=107\" />\r\n<trait label=\"Undine\" url=\"/Traits.aspx?ID=314\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Ancestry Guide](/Sources.aspx?ID=74) pg. 119 <sup>2.0</sup></row>\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou transform your fire spells into steam, making them more effective underwater.\r\n</summary>",
  19. "source": [
  20. "Ancestry Guide"
  21. ],
  22. "source_raw": [
  23. "Ancestry Guide pg. 119"
  24. ],
  25. "source_category": "Lost Omens",
  26. "source_markdown": "<row gap=\"tiny\">[Ancestry Guide](/Sources.aspx?ID=74) pg. 119 <sup>2.0</sup></row>",
  27. "speed": {},
  28. "summary": "You transform your fire spells into steam, making them more effective underwater.",
  29. "summary_markdown": "You transform your fire spells into steam, making them more effective underwater.",
  30. "text": "<title level=\"1\" right=\"Feat 5\" pfs=\"Standard\" > Steam Spell Single Action Source Ancestry Guide pg. 119 2.0 --- You transform your fire spells into steam, making them more effective underwater. If your next action is to Cast a Spell with the fire trait, you can cast it underwater. When you do so, it takes the form of scalding steam. Underwater creatures do not gain the normal fire resistance for being underwater against this spell, but they don't light things on fire or cause persistent fire damage, nor do they add other effects that would apply to fire but not steam (at the GM's discretion).",
  31. "trait": [
  32. "Concentrate",
  33. "Metamagic",
  34. "Undine"
  35. ],
  36. "trait_markdown": "[Concentrate](/Traits.aspx?ID=32), [Metamagic](/Traits.aspx?ID=107), [Undine](/Traits.aspx?ID=314)",
  37. "trait_raw": [
  38. "Concentrate",
  39. "Metamagic",
  40. "Undine"
  41. ],
  42. "type": "Feat",
  43. "url": "/Feats.aspx?ID=2611",
  44. "weakness": {}
  45. }