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- {
- "archetype": [
- "Spell Trickster"
- ],
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Shining Arms"
- ],
- "feat_markdown": "Shining Arms",
- "id": "feat-3372",
- "level": 4,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 4\"\r\n pfs=\"Standard\"\r\n>\r\n[Shining Arms](/Feats.aspx?ID=3372) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Grand Bazaar](/Sources.aspx?ID=100) pg. 122</row>\n\n**Archetype** [Spell Trickster](/Archetypes.aspx?ID=126)\n\n**Prerequisites**\r\n[Spell Trickster Dedication](/Feats.aspx?ID=3368); ability to cast [_light_](/Spells.aspx?ID=171)\n\n</column>\r\n\r\n---\r\n\r\nWhen you cast _light_, you can modify its target to be 1 melee weapon, either unattended or possessed by you or a willing ally, and modify its duration to be 1 minute. If you do, add the following to its effects: When a creature wielding the weapon critically hits a foe, you can Dismiss the Spell as a reaction, causing the foe to be [dazzled](/Conditions.aspx?ID=7) for 1 round. After you use this reaction, you can't use this modification again for 10 minutes.",
- "name": "Shining Arms",
- "pfs": "Standard",
- "prerequisite": "Spell Trickster Dedication; ability to cast _light_",
- "prerequisite_markdown": "[Spell Trickster Dedication](/Feats.aspx?ID=3368); ability to cast [_light_](/Spells.aspx?ID=171)",
- "rarity": "common",
- "release_date": "2021-10-13",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Grand Bazaar](/Sources.aspx?ID=100) pg. 122</row>\n\n**Prerequisites**\r\n[Spell Trickster Dedication](/Feats.aspx?ID=3368); ability to cast [_light_](/Spells.aspx?ID=171)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nWhen you cast _light_, you can modify its target to be 1 melee weapon.\r\n</summary>",
- "source": [
- "Grand Bazaar"
- ],
- "source_raw": [
- "Grand Bazaar pg. 122"
- ],
- "source_category": "Lost Omens",
- "source_markdown": "<row gap=\"tiny\">[Grand Bazaar](/Sources.aspx?ID=100) pg. 122</row>",
- "speed": {},
- "summary": "When you cast light , you can modify its target to be 1 melee weapon.",
- "summary_markdown": "When you cast _light_, you can modify its target to be 1 melee weapon.",
- "text": "<title level=\"1\" right=\"Feat 4\" pfs=\"Standard\" > Shining Arms Source Grand Bazaar pg. 122 Archetype Spell Trickster Prerequisites Spell Trickster Dedication; ability to cast light --- When you cast light , you can modify its target to be 1 melee weapon, either unattended or possessed by you or a willing ally, and modify its duration to be 1 minute. If you do, add the following to its effects: When a creature wielding the weapon critically hits a foe, you can Dismiss the Spell as a reaction, causing the foe to be dazzled for 1 round. After you use this reaction, you can't use this modification again for 10 minutes.",
- "trait": [
- "Archetype"
- ],
- "trait_markdown": "[Archetype](/Traits.aspx?ID=12)",
- "trait_raw": [
- "Archetype"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=3372",
- "weakness": {}
- }
|