Shattering Shot.json 3.7 KB

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  1. {
  2. "actions": "Single Action",
  3. "breadcrumbs_spa": [],
  4. "category": "feat",
  5. "exclude_from_search": false,
  6. "feat": [
  7. "Shattering Shot"
  8. ],
  9. "feat_markdown": "Shattering Shot",
  10. "id": "feat-3194",
  11. "level": 12,
  12. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 12\"\r\n pfs=\"Standard\"\r\n>\r\n[Shattering Shot](/Feats.aspx?ID=3194) <actions string=\"Single Action\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Gunslinger\" url=\"/Traits.aspx?ID=406\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Guns &amp; Gears](/Sources.aspx?ID=98) pg. 117</row>\n\n**Requirements**\r\nYou're wielding a loaded firearm or loaded crossbow and are wearing or holding an alchemical [bomb](/equipment/alchemical-items/alchemical-bombs).\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou fling a bomb into the air and then shoot it with your gun before it falls, raining destruction down over a wide area. If necessary, you Interact to draw the bomb and regrip your weapon. You throw your bomb to the corner of a square within your firearm's first range increment and shoot it with your firearm. All creatures in a 15-foot burst of the bomb take the bomb's normal damage with a [basic](/Rules.aspx?ID=329) Reflex save against your class DC. They don't take any [splash](/Traits.aspx?ID=150) or [persistent damage](/Conditions.aspx?ID=29) the bomb would deal normally.",
  13. "name": "Shattering Shot",
  14. "pfs": "Standard",
  15. "rarity": "common",
  16. "release_date": "2021-10-13",
  17. "requirement": "You're wielding a loaded firearm or loaded crossbow and are wearing or holding an alchemical bomb .",
  18. "requirement_markdown": "You're wielding a loaded firearm or loaded crossbow and are wearing or holding an alchemical [bomb](/equipment/alchemical-items/alchemical-bombs).",
  19. "resistance": {},
  20. "search_markdown": "<traits>\r\n<trait label=\"Gunslinger\" url=\"/Traits.aspx?ID=406\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Guns &amp; Gears](/Sources.aspx?ID=98) pg. 117</row>\n\n**Requirements**\r\nYou're wielding a loaded firearm or loaded crossbow and are wearing or holding an alchemical [bomb](/equipment/alchemical-items/alchemical-bombs).\r\n\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou fling a bomb into the air and then shoot it with your gun before it falls, raining destruction down over a wide area.\r\n</summary>",
  21. "source": [
  22. "Guns & Gears"
  23. ],
  24. "source_raw": [
  25. "Guns & Gears pg. 117"
  26. ],
  27. "source_category": "Rulebooks",
  28. "source_markdown": "<row gap=\"tiny\">[Guns &amp; Gears](/Sources.aspx?ID=98) pg. 117</row>",
  29. "speed": {},
  30. "summary": "You fling a bomb into the air and then shoot it with your gun before it falls, raining destruction down over a wide area.",
  31. "summary_markdown": "You fling a bomb into the air and then shoot it with your gun before it falls, raining destruction down over a wide area.",
  32. "text": "<title level=\"1\" right=\"Feat 12\" pfs=\"Standard\" > Shattering Shot Single Action Source Guns &amp; Gears pg. 117 Requirements You're wielding a loaded firearm or loaded crossbow and are wearing or holding an alchemical bomb. --- You fling a bomb into the air and then shoot it with your gun before it falls, raining destruction down over a wide area. If necessary, you Interact to draw the bomb and regrip your weapon. You throw your bomb to the corner of a square within your firearm's first range increment and shoot it with your firearm. All creatures in a 15-foot burst of the bomb take the bomb's normal damage with a basic Reflex save against your class DC. They don't take any splash or persistent damage the bomb would deal normally.",
  33. "trait": [
  34. "Gunslinger"
  35. ],
  36. "trait_markdown": "[Gunslinger](/Traits.aspx?ID=406)",
  37. "trait_raw": [
  38. "Gunslinger"
  39. ],
  40. "type": "Feat",
  41. "url": "/Feats.aspx?ID=3194",
  42. "weakness": {}
  43. }