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- {
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Shattering Blows"
- ],
- "feat_markdown": "Shattering Blows",
- "id": "feat-1630",
- "level": 16,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 16\"\r\n pfs=\"Standard\"\r\n>\r\n[Shattering Blows](/Feats.aspx?ID=1630) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Barbarian\" url=\"/Traits.aspx?ID=18\" />\r\n<trait label=\"Rage\" url=\"/Traits.aspx?ID=135\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 111 <sup>2.0</sup></row>\n\n</column>\r\n\r\n---\r\n\r\nYour forceful blows shatter objects with ease. While you are raging, your melee Strikes ignore 5 points of an object's Hardness. If you have the devastator class feature, you instead ignore 10 points of an object's Hardness.",
- "name": "Shattering Blows",
- "pfs": "Standard",
- "rarity": "common",
- "release_date": "2020-07-30",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Barbarian\" url=\"/Traits.aspx?ID=18\" />\r\n<trait label=\"Rage\" url=\"/Traits.aspx?ID=135\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 111 <sup>2.0</sup></row>\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYour forceful blows shatter objects with ease.\r\n</summary>",
- "source": [
- "Advanced Player's Guide"
- ],
- "source_raw": [
- "Advanced Player's Guide pg. 111"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 111 <sup>2.0</sup></row>",
- "speed": {},
- "summary": "Your forceful blows shatter objects with ease.",
- "summary_markdown": "Your forceful blows shatter objects with ease.",
- "text": "<title level=\"1\" right=\"Feat 16\" pfs=\"Standard\" > Shattering Blows Source Advanced Player's Guide pg. 111 2.0 --- Your forceful blows shatter objects with ease. While you are raging, your melee Strikes ignore 5 points of an object's Hardness. If you have the devastator class feature, you instead ignore 10 points of an object's Hardness.",
- "trait": [
- "Barbarian",
- "Rage"
- ],
- "trait_markdown": "[Barbarian](/Traits.aspx?ID=18), [Rage](/Traits.aspx?ID=135)",
- "trait_raw": [
- "Barbarian",
- "Rage"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=1630",
- "weakness": {}
- }
|