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- {
- "archetype": [
- "Vigilante"
- ],
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Safe House"
- ],
- "feat_markdown": "Safe House",
- "id": "feat-2086",
- "level": 4,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 4\"\r\n pfs=\"Standard\"\r\n>\r\n[Safe House](/Feats.aspx?ID=2086) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 196 <sup>2.0</sup></row>\r\n\r\n_[**PFS Note**](/pathfinder-society) A vigilante's Safe House, can be located in any city or near any lodge they have received a Pathfinder briefing. A vigilante can use their downtime to relocate their safe house. A vigilante can use their safe house only if it is in the town or location where their current adventure is taking place._\r\n\r\n**Archetype** [Vigilante](/Archetypes.aspx?ID=80)\n\n**Prerequisites**\r\n[Vigilante Dedication](/Feats.aspx?ID=2083)\n\n</column>\r\n\r\n---\r\n\r\nYou establish a safe house—a secure space in which to hide your secrets from the outside world. This safe house is roughly the size of a 10-foot cube. It's in a location you have access to, and it can be part of a larger building or structure, like a hidden room or an underground cave. The safe house protects objects and people inside it from magical detection. This has the effects of [_nondetection_](/Spells.aspx?ID=209), using your [Deception](/Skills.aspx?ID=5) modifier for the [counteract](/Rules.aspx?ID=371) DC and half your level rounded up for the counteract level. Setting up or moving your safe house takes a week of downtime. The size of the safe house expands to four 10-foot cubes if you're an expert in Deception, eight cubes if you're a master, and 16 cubes if you're legendary.",
- "name": "Safe House",
- "pfs": "Standard",
- "prerequisite": "Vigilante Dedication",
- "prerequisite_markdown": "[Vigilante Dedication](/Feats.aspx?ID=2083)",
- "rarity": "common",
- "release_date": "2020-07-30",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 196 <sup>2.0</sup></row>\n\n**Prerequisites**\r\n[Vigilante Dedication](/Feats.aspx?ID=2083)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou establish a safe house—a secure space in which to hide your secrets from the outside world.\r\n</summary>",
- "source": [
- "Advanced Player's Guide"
- ],
- "source_raw": [
- "Advanced Player's Guide pg. 196"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 196 <sup>2.0</sup></row>",
- "speed": {},
- "summary": "You establish a safe house—a secure space in which to hide your secrets from the outside world.",
- "summary_markdown": "You establish a safe house—a secure space in which to hide your secrets from the outside world.",
- "text": "<title level=\"1\" right=\"Feat 4\" pfs=\"Standard\" > Safe House Source Advanced Player's Guide pg. 196 2.0 PFS Note A vigilante's Safe House, can be located in any city or near any lodge they have received a Pathfinder briefing. A vigilante can use their downtime to relocate their safe house. A vigilante can use their safe house only if it is in the town or location where their current adventure is taking place. Archetype Vigilante Prerequisites Vigilante Dedication --- You establish a safe house—a secure space in which to hide your secrets from the outside world. This safe house is roughly the size of a 10-foot cube. It's in a location you have access to, and it can be part of a larger building or structure, like a hidden room or an underground cave. The safe house protects objects and people inside it from magical detection. This has the effects of nondetection , using your Deception modifier for the counteract DC and half your level rounded up for the counteract level. Setting up or moving your safe house takes a week of downtime. The size of the safe house expands to four 10-foot cubes if you're an expert in Deception, eight cubes if you're a master, and 16 cubes if you're legendary.",
- "trait": [
- "Archetype"
- ],
- "trait_markdown": "[Archetype](/Traits.aspx?ID=12)",
- "trait_raw": [
- "Archetype"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=2086",
- "weakness": {}
- }
|