Safe House.json 4.4 KB

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  1. {
  2. "archetype": [
  3. "Vigilante"
  4. ],
  5. "breadcrumbs_spa": [],
  6. "category": "feat",
  7. "exclude_from_search": false,
  8. "feat": [
  9. "Safe House"
  10. ],
  11. "feat_markdown": "Safe House",
  12. "id": "feat-2086",
  13. "level": 4,
  14. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 4\"\r\n pfs=\"Standard\"\r\n>\r\n[Safe House](/Feats.aspx?ID=2086) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 196 <sup>2.0</sup></row>\r\n\r\n_[**PFS Note**](/pathfinder-society) A vigilante's Safe House, can be located in any city or near any lodge they have received a Pathfinder briefing. A vigilante can use their downtime to relocate their safe house. A vigilante can use their safe house only if it is in the town or location where their current adventure is taking place._\r\n\r\n**Archetype** [Vigilante](/Archetypes.aspx?ID=80)\n\n**Prerequisites**\r\n[Vigilante Dedication](/Feats.aspx?ID=2083)\n\n</column>\r\n\r\n---\r\n\r\nYou establish a safe house—a secure space in which to hide your secrets from the outside world. This safe house is roughly the size of a 10-foot cube. It's in a location you have access to, and it can be part of a larger building or structure, like a hidden room or an underground cave. The safe house protects objects and people inside it from magical detection. This has the effects of [_nondetection_](/Spells.aspx?ID=209), using your [Deception](/Skills.aspx?ID=5) modifier for the [counteract](/Rules.aspx?ID=371) DC and half your level rounded up for the counteract level. Setting up or moving your safe house takes a week of downtime. The size of the safe house expands to four 10-foot cubes if you're an expert in Deception, eight cubes if you're a master, and 16 cubes if you're legendary.",
  15. "name": "Safe House",
  16. "pfs": "Standard",
  17. "prerequisite": "Vigilante Dedication",
  18. "prerequisite_markdown": "[Vigilante Dedication](/Feats.aspx?ID=2083)",
  19. "rarity": "common",
  20. "release_date": "2020-07-30",
  21. "resistance": {},
  22. "search_markdown": "<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 196 <sup>2.0</sup></row>\n\n**Prerequisites**\r\n[Vigilante Dedication](/Feats.aspx?ID=2083)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou establish a safe house—a secure space in which to hide your secrets from the outside world.\r\n</summary>",
  23. "source": [
  24. "Advanced Player's Guide"
  25. ],
  26. "source_raw": [
  27. "Advanced Player's Guide pg. 196"
  28. ],
  29. "source_category": "Rulebooks",
  30. "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 196 <sup>2.0</sup></row>",
  31. "speed": {},
  32. "summary": "You establish a safe house—a secure space in which to hide your secrets from the outside world.",
  33. "summary_markdown": "You establish a safe house—a secure space in which to hide your secrets from the outside world.",
  34. "text": "<title level=\"1\" right=\"Feat 4\" pfs=\"Standard\" > Safe House Source Advanced Player's Guide pg. 196 2.0 PFS Note A vigilante's Safe House, can be located in any city or near any lodge they have received a Pathfinder briefing. A vigilante can use their downtime to relocate their safe house. A vigilante can use their safe house only if it is in the town or location where their current adventure is taking place. Archetype Vigilante Prerequisites Vigilante Dedication --- You establish a safe house—a secure space in which to hide your secrets from the outside world. This safe house is roughly the size of a 10-foot cube. It's in a location you have access to, and it can be part of a larger building or structure, like a hidden room or an underground cave. The safe house protects objects and people inside it from magical detection. This has the effects of nondetection , using your Deception modifier for the counteract DC and half your level rounded up for the counteract level. Setting up or moving your safe house takes a week of downtime. The size of the safe house expands to four 10-foot cubes if you're an expert in Deception, eight cubes if you're a master, and 16 cubes if you're legendary.",
  35. "trait": [
  36. "Archetype"
  37. ],
  38. "trait_markdown": "[Archetype](/Traits.aspx?ID=12)",
  39. "trait_raw": [
  40. "Archetype"
  41. ],
  42. "type": "Feat",
  43. "url": "/Feats.aspx?ID=2086",
  44. "weakness": {}
  45. }