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- {
- "actions": "Two Actions",
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Rebounding Assault"
- ],
- "feat_markdown": "Rebounding Assault",
- "id": "feat-3186",
- "level": 10,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 10\"\r\n pfs=\"Standard\"\r\n>\r\n[Rebounding Assault](/Feats.aspx?ID=3186) <actions string=\"Two Actions\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Gunslinger\" url=\"/Traits.aspx?ID=406\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 115</row>\n\n**Requirements**\r\nYou're wielding a loaded firearm or loaded crossbow in one hand and a bludgeoning or slashing melee weapon in the other.\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou hurl your melee weapon at an opponent, then fire a bullet into the weapon's hilt, making it deal additional damage and bounce back to your grasp. Make a thrown ranged Strike with the melee weapon, then a ranged Strike with your firearm. Both Strikes use the same multiple attack penalty. If the melee weapon doesn't already have the [thrown](/Traits.aspx?ID=195) trait, it gains the thrown 10 feet trait during a Rebounding Assault.\n\n If both attacks are successful, the bolt or bullet hits the thrown melee weapon instead of your target, adding its force into one attack. Combine the damage from both Strikes, using the thrown weapon's damage type, and add an additional 1d6 precision damage. The impact sends the melee weapon rebounding off the target and back to your hand.\n\n In any circumstance other than both attacks hitting, carry out the individual Strikes normally. The thrown weapon doesn't rebound and remains in the target's space as normal for thrown weapons.",
- "name": "Rebounding Assault",
- "pfs": "Standard",
- "rarity": "common",
- "release_date": "2021-10-13",
- "requirement": "You're wielding a loaded firearm or loaded crossbow in one hand and a bludgeoning or slashing melee weapon in the other.",
- "requirement_markdown": "You're wielding a loaded firearm or loaded crossbow in one hand and a bludgeoning or slashing melee weapon in the other.",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Gunslinger\" url=\"/Traits.aspx?ID=406\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 115</row>\n\n**Requirements**\r\nYou're wielding a loaded firearm or loaded crossbow in one hand and a bludgeoning or slashing melee weapon in the other.\r\n\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou hurl your melee weapon at an opponent, then fire a bullet into the weapon's hilt, making it deal additional damage and bounce back to your grasp.\r\n</summary>",
- "source": [
- "Guns & Gears"
- ],
- "source_raw": [
- "Guns & Gears pg. 115"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Guns & Gears](/Sources.aspx?ID=98) pg. 115</row>",
- "speed": {},
- "summary": "You hurl your melee weapon at an opponent, then fire a bullet into the weapon's hilt, making it deal additional damage and bounce back to your grasp.",
- "summary_markdown": "You hurl your melee weapon at an opponent, then fire a bullet into the weapon's hilt, making it deal additional damage and bounce back to your grasp.",
- "text": "<title level=\"1\" right=\"Feat 10\" pfs=\"Standard\" > Rebounding Assault Two Actions Source Guns & Gears pg. 115 Requirements You're wielding a loaded firearm or loaded crossbow in one hand and a bludgeoning or slashing melee weapon in the other. --- You hurl your melee weapon at an opponent, then fire a bullet into the weapon's hilt, making it deal additional damage and bounce back to your grasp. Make a thrown ranged Strike with the melee weapon, then a ranged Strike with your firearm. Both Strikes use the same multiple attack penalty. If the melee weapon doesn't already have the thrown trait, it gains the thrown 10 feet trait during a Rebounding Assault. If both attacks are successful, the bolt or bullet hits the thrown melee weapon instead of your target, adding its force into one attack. Combine the damage from both Strikes, using the thrown weapon's damage type, and add an additional 1d6 precision damage. The impact sends the melee weapon rebounding off the target and back to your hand. In any circumstance other than both attacks hitting, carry out the individual Strikes normally. The thrown weapon doesn't rebound and remains in the target's space as normal for thrown weapons.",
- "trait": [
- "Gunslinger"
- ],
- "trait_markdown": "[Gunslinger](/Traits.aspx?ID=406)",
- "trait_raw": [
- "Gunslinger"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=3186",
- "weakness": {}
- }
|