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- {
- "archetype": [
- "Linguist"
- ],
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Read Shibboleths"
- ],
- "feat_markdown": "Read Shibboleths",
- "id": "feat-1998",
- "level": 7,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 7\"\r\n pfs=\"Standard\"\r\n>\r\n[Read Shibboleths](/Feats.aspx?ID=1998) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n<trait label=\"Linguistic\" url=\"/Traits.aspx?ID=101\" />\r\n<trait label=\"Skill\" url=\"/Traits.aspx?ID=144\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 178 <sup>2.0</sup></row>\n\n**Archetype** [Linguist](/Archetypes.aspx?ID=64)\n\n**Prerequisites**\r\n[Linguist Dedication](/Feats.aspx?ID=1993); Master in [Society](/Skills.aspx?ID=14)\n\n</column>\r\n\r\n---\r\n\r\nAll communication is filled with slight tells and signals. If you interact with someone for at least 10 minutes, their regional words, pronunciation changes, and nonverbal cues provide you with a minor fact about their social environment, such as their hometown or certain groups they might belong to. If a target of this ability is being deceptive about their social environment, such as a commoner pretending to be a noble, they must attempt a [Deception](/Skills.aspx?ID=5), [Society](/Skills.aspx?ID=14), or appropriate [Lore](/Skills.aspx?ID=8) check against your Society DC, providing you a false minor fact consistent with their assumed identity on a success.\n\n Once you've gleaned one or more true minor facts about a person, you can then incorporate these mannerisms into your speech to present yourself in a way that they find familiar. This grants you a +1 circumstance bonus to your [Diplomacy](/Skills.aspx?ID=6) and Deception checks with them.",
- "name": "Read Shibboleths",
- "pfs": "Standard",
- "prerequisite": "Linguist Dedication; Master in Society",
- "prerequisite_markdown": "[Linguist Dedication](/Feats.aspx?ID=1993); Master in [Society](/Skills.aspx?ID=14)",
- "rarity": "common",
- "release_date": "2020-07-30",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n<trait label=\"Linguistic\" url=\"/Traits.aspx?ID=101\" />\r\n<trait label=\"Skill\" url=\"/Traits.aspx?ID=144\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 178 <sup>2.0</sup></row>\n\n**Prerequisites**\r\n[Linguist Dedication](/Feats.aspx?ID=1993); Master in [Society](/Skills.aspx?ID=14)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAll communication is filled with slight tells and signals.\r\n</summary>",
- "skill": [
- "Society",
- "Society"
- ],
- "source": [
- "Advanced Player's Guide"
- ],
- "source_raw": [
- "Advanced Player's Guide pg. 178"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 178 <sup>2.0</sup></row>",
- "speed": {},
- "summary": "All communication is filled with slight tells and signals.",
- "summary_markdown": "All communication is filled with slight tells and signals.",
- "text": "<title level=\"1\" right=\"Feat 7\" pfs=\"Standard\" > Read Shibboleths Source Advanced Player's Guide pg. 178 2.0 Archetype Linguist Prerequisites Linguist Dedication; Master in Society --- All communication is filled with slight tells and signals. If you interact with someone for at least 10 minutes, their regional words, pronunciation changes, and nonverbal cues provide you with a minor fact about their social environment, such as their hometown or certain groups they might belong to. If a target of this ability is being deceptive about their social environment, such as a commoner pretending to be a noble, they must attempt a Deception, Society, or appropriate Lore check against your Society DC, providing you a false minor fact consistent with their assumed identity on a success. Once you've gleaned one or more true minor facts about a person, you can then incorporate these mannerisms into your speech to present yourself in a way that they find familiar. This grants you a +1 circumstance bonus to your Diplomacy and Deception checks with them.",
- "trait": [
- "Archetype",
- "Linguistic",
- "Skill"
- ],
- "trait_markdown": "[Archetype](/Traits.aspx?ID=12), [Linguistic](/Traits.aspx?ID=101), [Skill](/Traits.aspx?ID=144)",
- "trait_raw": [
- "Archetype",
- "Linguistic",
- "Skill"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=1998",
- "weakness": {}
- }
|