Read Shibboleths.json 4.5 KB

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  1. {
  2. "archetype": [
  3. "Linguist"
  4. ],
  5. "breadcrumbs_spa": [],
  6. "category": "feat",
  7. "exclude_from_search": false,
  8. "feat": [
  9. "Read Shibboleths"
  10. ],
  11. "feat_markdown": "Read Shibboleths",
  12. "id": "feat-1998",
  13. "level": 7,
  14. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 7\"\r\n pfs=\"Standard\"\r\n>\r\n[Read Shibboleths](/Feats.aspx?ID=1998) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n<trait label=\"Linguistic\" url=\"/Traits.aspx?ID=101\" />\r\n<trait label=\"Skill\" url=\"/Traits.aspx?ID=144\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 178 <sup>2.0</sup></row>\n\n**Archetype** [Linguist](/Archetypes.aspx?ID=64)\n\n**Prerequisites**\r\n[Linguist Dedication](/Feats.aspx?ID=1993); Master in [Society](/Skills.aspx?ID=14)\n\n</column>\r\n\r\n---\r\n\r\nAll communication is filled with slight tells and signals. If you interact with someone for at least 10 minutes, their regional words, pronunciation changes, and nonverbal cues provide you with a minor fact about their social environment, such as their hometown or certain groups they might belong to. If a target of this ability is being deceptive about their social environment, such as a commoner pretending to be a noble, they must attempt a [Deception](/Skills.aspx?ID=5), [Society](/Skills.aspx?ID=14), or appropriate [Lore](/Skills.aspx?ID=8) check against your Society DC, providing you a false minor fact consistent with their assumed identity on a success.\n\n Once you've gleaned one or more true minor facts about a person, you can then incorporate these mannerisms into your speech to present yourself in a way that they find familiar. This grants you a +1 circumstance bonus to your [Diplomacy](/Skills.aspx?ID=6) and Deception checks with them.",
  15. "name": "Read Shibboleths",
  16. "pfs": "Standard",
  17. "prerequisite": "Linguist Dedication; Master in Society",
  18. "prerequisite_markdown": "[Linguist Dedication](/Feats.aspx?ID=1993); Master in [Society](/Skills.aspx?ID=14)",
  19. "rarity": "common",
  20. "release_date": "2020-07-30",
  21. "resistance": {},
  22. "search_markdown": "<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n<trait label=\"Linguistic\" url=\"/Traits.aspx?ID=101\" />\r\n<trait label=\"Skill\" url=\"/Traits.aspx?ID=144\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 178 <sup>2.0</sup></row>\n\n**Prerequisites**\r\n[Linguist Dedication](/Feats.aspx?ID=1993); Master in [Society](/Skills.aspx?ID=14)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAll communication is filled with slight tells and signals.\r\n</summary>",
  23. "skill": [
  24. "Society",
  25. "Society"
  26. ],
  27. "source": [
  28. "Advanced Player's Guide"
  29. ],
  30. "source_raw": [
  31. "Advanced Player's Guide pg. 178"
  32. ],
  33. "source_category": "Rulebooks",
  34. "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 178 <sup>2.0</sup></row>",
  35. "speed": {},
  36. "summary": "All communication is filled with slight tells and signals.",
  37. "summary_markdown": "All communication is filled with slight tells and signals.",
  38. "text": "<title level=\"1\" right=\"Feat 7\" pfs=\"Standard\" > Read Shibboleths Source Advanced Player's Guide pg. 178 2.0 Archetype Linguist Prerequisites Linguist Dedication; Master in Society --- All communication is filled with slight tells and signals. If you interact with someone for at least 10 minutes, their regional words, pronunciation changes, and nonverbal cues provide you with a minor fact about their social environment, such as their hometown or certain groups they might belong to. If a target of this ability is being deceptive about their social environment, such as a commoner pretending to be a noble, they must attempt a Deception, Society, or appropriate Lore check against your Society DC, providing you a false minor fact consistent with their assumed identity on a success. Once you've gleaned one or more true minor facts about a person, you can then incorporate these mannerisms into your speech to present yourself in a way that they find familiar. This grants you a +1 circumstance bonus to your Diplomacy and Deception checks with them.",
  39. "trait": [
  40. "Archetype",
  41. "Linguistic",
  42. "Skill"
  43. ],
  44. "trait_markdown": "[Archetype](/Traits.aspx?ID=12), [Linguistic](/Traits.aspx?ID=101), [Skill](/Traits.aspx?ID=144)",
  45. "trait_raw": [
  46. "Archetype",
  47. "Linguistic",
  48. "Skill"
  49. ],
  50. "type": "Feat",
  51. "url": "/Feats.aspx?ID=1998",
  52. "weakness": {}
  53. }