Rallying Charge.json 3.3 KB

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  1. {
  2. "actions": "Two Actions",
  3. "archetype": [
  4. "Marshal"
  5. ],
  6. "breadcrumbs_spa": [],
  7. "category": "feat",
  8. "exclude_from_search": false,
  9. "feat": [
  10. "Rallying Charge"
  11. ],
  12. "feat_markdown": "Rallying Charge",
  13. "id": "feat-2011",
  14. "level": 6,
  15. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 6\"\r\n pfs=\"Standard\"\r\n>\r\n[Rallying Charge](/Feats.aspx?ID=2011) <actions string=\"Two Actions\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n<trait label=\"Open\" url=\"/Traits.aspx?ID=123\" />\r\n<trait label=\"Visual\" url=\"/Traits.aspx?ID=163\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 180 <sup>2.0</sup></row>\n\n**Archetype** [Marshal](/Archetypes.aspx?ID=66)\n\n**Prerequisites**\r\n[Marshal Dedication](/Feats.aspx?ID=2005)\n\n</column>\r\n\r\n---\r\n\r\nYour fearless charge into battle reinvigorates your allies to carry on the fight. You Stride up to your Speed and make a melee Strike. If your Strike hits and damages an enemy, each ally within 60 feet who saw you hit gains temporary Hit Points equal to your Charisma modifier. These temporary Hit Points last until the start of your next turn.",
  16. "name": "Rallying Charge",
  17. "pfs": "Standard",
  18. "prerequisite": "Marshal Dedication",
  19. "prerequisite_markdown": "[Marshal Dedication](/Feats.aspx?ID=2005)",
  20. "rarity": "common",
  21. "release_date": "2020-07-30",
  22. "resistance": {},
  23. "search_markdown": "<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n<trait label=\"Open\" url=\"/Traits.aspx?ID=123\" />\r\n<trait label=\"Visual\" url=\"/Traits.aspx?ID=163\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 180 <sup>2.0</sup></row>\n\n**Prerequisites**\r\n[Marshal Dedication](/Feats.aspx?ID=2005)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYour fearless charge into battle reinvigorates your allies to carry on the fight.\r\n</summary>",
  24. "source": [
  25. "Advanced Player's Guide"
  26. ],
  27. "source_raw": [
  28. "Advanced Player's Guide pg. 180"
  29. ],
  30. "source_category": "Rulebooks",
  31. "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 180 <sup>2.0</sup></row>",
  32. "speed": {},
  33. "summary": "Your fearless charge into battle reinvigorates your allies to carry on the fight.",
  34. "summary_markdown": "Your fearless charge into battle reinvigorates your allies to carry on the fight.",
  35. "text": "<title level=\"1\" right=\"Feat 6\" pfs=\"Standard\" > Rallying Charge Two Actions Source Advanced Player's Guide pg. 180 2.0 Archetype Marshal Prerequisites Marshal Dedication --- Your fearless charge into battle reinvigorates your allies to carry on the fight. You Stride up to your Speed and make a melee Strike. If your Strike hits and damages an enemy, each ally within 60 feet who saw you hit gains temporary Hit Points equal to your Charisma modifier. These temporary Hit Points last until the start of your next turn.",
  36. "trait": [
  37. "Archetype",
  38. "Open",
  39. "Visual"
  40. ],
  41. "trait_markdown": "[Archetype](/Traits.aspx?ID=12), [Open](/Traits.aspx?ID=123), [Visual](/Traits.aspx?ID=163)",
  42. "trait_raw": [
  43. "Archetype",
  44. "Open",
  45. "Visual"
  46. ],
  47. "type": "Feat",
  48. "url": "/Feats.aspx?ID=2011",
  49. "weakness": {}
  50. }