Project Persona.json 3.9 KB

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  1. {
  2. "actions": "Single Action",
  3. "breadcrumbs_spa": [],
  4. "category": "feat",
  5. "exclude_from_search": false,
  6. "feat": [
  7. "Project Persona"
  8. ],
  9. "feat_markdown": "Project Persona",
  10. "id": "feat-1418",
  11. "level": 5,
  12. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 5\"\r\n pfs=\"Standard\"\r\n>\r\n[Project Persona](/Feats.aspx?ID=1418) <actions string=\"Single Action\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Concentrate\" url=\"/Traits.aspx?ID=32\" />\r\n<trait label=\"Gnome\" url=\"/Traits.aspx?ID=80\" />\r\n<trait label=\"Illusion\" url=\"/Traits.aspx?ID=92\" />\r\n<trait label=\"Primal\" url=\"/Traits.aspx?ID=134\" />\r\n<trait label=\"Visual\" url=\"/Traits.aspx?ID=163\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 44 <sup>2.0</sup></row>\n\n</column>\r\n\r\n---\r\n\r\nWhere others etch their armor to serve as a conduit for their imaginations, your vivid mind and bold personality allow you to project a more fitting persona over your lackluster armor. You change the shape and appearance of your armor to appear as ordinary or fine clothes of your imagining. The armor's statistics don't change. This effect lasts as long as you remain conscious and are wearing the armor. A creature can disbelieve the illusion by [Seeking](/Actions.aspx?ID=84) or touching your armor. The DC equals your Will DC.",
  13. "name": "Project Persona",
  14. "pfs": "Standard",
  15. "rarity": "common",
  16. "release_date": "2020-07-30",
  17. "resistance": {},
  18. "school": "illusion",
  19. "search_markdown": "<traits>\r\n<trait label=\"Concentrate\" url=\"/Traits.aspx?ID=32\" />\r\n<trait label=\"Gnome\" url=\"/Traits.aspx?ID=80\" />\r\n<trait label=\"Illusion\" url=\"/Traits.aspx?ID=92\" />\r\n<trait label=\"Primal\" url=\"/Traits.aspx?ID=134\" />\r\n<trait label=\"Visual\" url=\"/Traits.aspx?ID=163\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 44 <sup>2.0</sup></row>\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nWhere others etch their armor to serve as a conduit for their imaginations, your vivid mind and bold personality allow you to project a more fitting persona over your lackluster armor.\r\n</summary>",
  20. "source": [
  21. "Advanced Player's Guide"
  22. ],
  23. "source_raw": [
  24. "Advanced Player's Guide pg. 44"
  25. ],
  26. "source_category": "Rulebooks",
  27. "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 44 <sup>2.0</sup></row>",
  28. "speed": {},
  29. "summary": "Where others etch their armor to serve as a conduit for their imaginations, your vivid mind and bold personality allow you to project a more fitting persona over your lackluster armor.",
  30. "summary_markdown": "Where others etch their armor to serve as a conduit for their imaginations, your vivid mind and bold personality allow you to project a more fitting persona over your lackluster armor.",
  31. "text": "<title level=\"1\" right=\"Feat 5\" pfs=\"Standard\" > Project Persona Single Action Source Advanced Player's Guide pg. 44 2.0 --- Where others etch their armor to serve as a conduit for their imaginations, your vivid mind and bold personality allow you to project a more fitting persona over your lackluster armor. You change the shape and appearance of your armor to appear as ordinary or fine clothes of your imagining. The armor's statistics don't change. This effect lasts as long as you remain conscious and are wearing the armor. A creature can disbelieve the illusion by Seeking or touching your armor. The DC equals your Will DC.",
  32. "trait": [
  33. "Concentrate",
  34. "Gnome",
  35. "Illusion",
  36. "Primal",
  37. "Visual"
  38. ],
  39. "trait_markdown": "[Concentrate](/Traits.aspx?ID=32), [Gnome](/Traits.aspx?ID=80), [Illusion](/Traits.aspx?ID=92), [Primal](/Traits.aspx?ID=134), [Visual](/Traits.aspx?ID=163)",
  40. "trait_raw": [
  41. "Concentrate",
  42. "Gnome",
  43. "Illusion",
  44. "Primal",
  45. "Visual"
  46. ],
  47. "type": "Feat",
  48. "url": "/Feats.aspx?ID=1418",
  49. "weakness": {}
  50. }