Pass Through.json 4.6 KB

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  1. {
  2. "actions": "Three Actions",
  3. "archetype": [
  4. "Ghost"
  5. ],
  6. "breadcrumbs_spa": [],
  7. "category": "feat",
  8. "exclude_from_search": false,
  9. "feat": [
  10. "Pass Through"
  11. ],
  12. "feat_markdown": "Pass Through",
  13. "frequency": "once per 10 minutes",
  14. "id": "feat-3501",
  15. "level": 10,
  16. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 10\"\r\n pfs=\"Standard\"\r\n>\r\n[Pass Through](/Feats.aspx?ID=3501) <actions string=\"Three Actions\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 47</row>\n\n**Archetype** [Ghost](/Archetypes.aspx?ID=177)\n\n**Frequency**\r\nonce per 10 minutes\r\n\r\n**Prerequisites**\r\n[Ghost Dedication](/Feats.aspx?ID=3496)\n\n</column>\r\n\r\n---\r\n\r\nFiltering your form through the substance of an object, you can pass through walls, doors, and more. You Fly up to your Speed. During this movement, you can try to move through one object. Attempt an [Acrobatics](/Skills.aspx?ID=1) check as you try to enter its space. The DC is typically 30 to move through a wall of up to 5 feet, 15 for an ordinary door, and 10 for thinner structures like windows; the GM might set the DC higher for especially dense materials like [adamantine](/Equipment.aspx?ID=271) or lead, or for barriers that are magically reinforced. You can't Pass Through an obstacle made of magical force, such as a [_wall of force_](/Spells.aspx?ID=363).\n\n**Success** You move through the object, treating the square within it as difficult terrain. If you end your turn inside an object, you can move out of it only if you Pass Through again or use some other means of moving through a solid object. As normal for being [incorporeal](/Traits.aspx?ID=222), starting your turn inside an object makes you [slowed 1](/Conditions.aspx?ID=35) for that turn.<br />\r\n**Failure** Your movement ends, and you trigger reactions as if you moved out of the square you started in.",
  17. "name": "Pass Through",
  18. "pfs": "Standard",
  19. "prerequisite": "Ghost Dedication",
  20. "prerequisite_markdown": "[Ghost Dedication](/Feats.aspx?ID=3496)",
  21. "rarity": "common",
  22. "release_date": "2022-04-27",
  23. "resistance": {},
  24. "search_markdown": "<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 47</row>\r\n\r\n**Frequency**\r\nonce per 10 minutes\r\n\r\n**Prerequisites**\r\n[Ghost Dedication](/Feats.aspx?ID=3496)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nFiltering your form through the substance of an object, you can pass through walls, doors, and more.\r\n</summary>",
  25. "skill": [
  26. "Acrobatics",
  27. "Acrobatics"
  28. ],
  29. "source": [
  30. "Book of the Dead"
  31. ],
  32. "source_raw": [
  33. "Book of the Dead pg. 47"
  34. ],
  35. "source_category": "Rulebooks",
  36. "source_markdown": "<row gap=\"tiny\">[Book of the Dead](/Sources.aspx?ID=118) pg. 47</row>",
  37. "speed": {},
  38. "summary": "Filtering your form through the substance of an object, you can pass through walls, doors, and more.",
  39. "summary_markdown": "Filtering your form through the substance of an object, you can pass through walls, doors, and more.",
  40. "text": "<title level=\"1\" right=\"Feat 10\" pfs=\"Standard\" > Pass Through Three Actions Source Book of the Dead pg. 47 Archetype Ghost Frequency once per 10 minutes Prerequisites Ghost Dedication --- Filtering your form through the substance of an object, you can pass through walls, doors, and more. You Fly up to your Speed. During this movement, you can try to move through one object. Attempt an Acrobatics check as you try to enter its space. The DC is typically 30 to move through a wall of up to 5 feet, 15 for an ordinary door, and 10 for thinner structures like windows; the GM might set the DC higher for especially dense materials like adamantine or lead, or for barriers that are magically reinforced. You can't Pass Through an obstacle made of magical force, such as a wall of force . Success You move through the object, treating the square within it as difficult terrain. If you end your turn inside an object, you can move out of it only if you Pass Through again or use some other means of moving through a solid object. As normal for being incorporeal, starting your turn inside an object makes you slowed 1 for that turn. Failure Your movement ends, and you trigger reactions as if you moved out of the square you started in.",
  41. "trait": [
  42. "Archetype"
  43. ],
  44. "trait_markdown": "[Archetype](/Traits.aspx?ID=12)",
  45. "trait_raw": [
  46. "Archetype"
  47. ],
  48. "type": "Feat",
  49. "url": "/Feats.aspx?ID=3501",
  50. "weakness": {}
  51. }