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- {
- "actions": "Free Action",
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Oracular Warning"
- ],
- "feat_markdown": "Oracular Warning",
- "id": "feat-1497",
- "level": 10,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 10\"\r\n pfs=\"Standard\"\r\n>\r\n[Oracular Warning](/Feats.aspx?ID=1497) <actions string=\"Free Action\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Divination\" url=\"/Traits.aspx?ID=47\" />\r\n<trait label=\"Divine\" url=\"/Traits.aspx?ID=48\" />\r\n<trait label=\"Oracle\" url=\"/Traits.aspx?ID=319\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 80 <sup>2.0</sup></row>\n\n**Trigger**\r\nYou are about to roll initiative.\n\n</column>\r\n\r\n---\r\n\r\nYou have a flash of insight about impending danger related to one ally, and you can shout or gesture to warn that ally of the threat a moment before it materializes. One ally of your choice can roll twice for initiative and use the better result; this is a [fortune](/Traits.aspx?ID=76) effect. If you are legendary in [Religion](/Skills.aspx?ID=13), you receive two visions and can warn two allies, granting them both this benefit.\n\n You are momentarily thrown off by the divine insight, however, and you must roll twice for your initiative roll and use the worse result. This is a [misfortune](/Traits.aspx?ID=110) effect. The two effects are tied together; if you would avoid the misfortune effect for any reason, or if any of your allies would negate their fortune effect, your Oracular Warning does nothing. Depending on whether you use gestures or call out, this action gains either the [visual](/Traits.aspx?ID=163) or [auditory](/Traits.aspx?ID=16) trait, respectively.",
- "name": "Oracular Warning",
- "pfs": "Standard",
- "rarity": "common",
- "release_date": "2020-07-30",
- "resistance": {},
- "school": "divination",
- "search_markdown": "<traits>\r\n<trait label=\"Divination\" url=\"/Traits.aspx?ID=47\" />\r\n<trait label=\"Divine\" url=\"/Traits.aspx?ID=48\" />\r\n<trait label=\"Oracle\" url=\"/Traits.aspx?ID=319\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 80 <sup>2.0</sup></row>\n\n**Trigger**\r\nYou are about to roll initiative.\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou have a flash of insight about impending danger related to one ally, and you can shout or gesture to warn that ally of the threat a moment before it materializes.\r\n</summary>",
- "source": [
- "Advanced Player's Guide"
- ],
- "source_raw": [
- "Advanced Player's Guide pg. 80"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 80 <sup>2.0</sup></row>",
- "speed": {},
- "summary": "You have a flash of insight about impending danger related to one ally, and you can shout or gesture to warn that ally of the threat a moment before it materializes.",
- "summary_markdown": "You have a flash of insight about impending danger related to one ally, and you can shout or gesture to warn that ally of the threat a moment before it materializes.",
- "text": "<title level=\"1\" right=\"Feat 10\" pfs=\"Standard\" > Oracular Warning Free Action Source Advanced Player's Guide pg. 80 2.0 Trigger You are about to roll initiative. --- You have a flash of insight about impending danger related to one ally, and you can shout or gesture to warn that ally of the threat a moment before it materializes. One ally of your choice can roll twice for initiative and use the better result; this is a fortune effect. If you are legendary in Religion, you receive two visions and can warn two allies, granting them both this benefit. You are momentarily thrown off by the divine insight, however, and you must roll twice for your initiative roll and use the worse result. This is a misfortune effect. The two effects are tied together; if you would avoid the misfortune effect for any reason, or if any of your allies would negate their fortune effect, your Oracular Warning does nothing. Depending on whether you use gestures or call out, this action gains either the visual or auditory trait, respectively.",
- "trait": [
- "Divination",
- "Divine",
- "Oracle"
- ],
- "trait_markdown": "[Divination](/Traits.aspx?ID=47), [Divine](/Traits.aspx?ID=48), [Oracle](/Traits.aspx?ID=319)",
- "trait_raw": [
- "Divination",
- "Divine",
- "Oracle"
- ],
- "trigger": "You are about to roll initiative.",
- "trigger_markdown": "You are about to roll initiative.",
- "type": "Feat",
- "url": "/Feats.aspx?ID=1497",
- "weakness": {}
- }
|