Mountain Quake.json 3.3 KB

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  1. {
  2. "actions": "Single Action",
  3. "archetype": [
  4. "Martial Artist"
  5. ],
  6. "breadcrumbs_spa": [],
  7. "category": "feat",
  8. "exclude_from_search": false,
  9. "feat": [
  10. "Mountain Quake"
  11. ],
  12. "feat_markdown": "Mountain Quake",
  13. "id": "feat-474",
  14. "level": 14,
  15. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 14\"\r\n pfs=\"Standard\"\r\n>\r\n[Mountain Quake](/Feats.aspx?ID=474) <actions string=\"Single Action\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 164 <sup>4.0</sup></row>\n\n**Archetype** [Martial Artist](/Archetypes.aspx?ID=67) (Level 16)\n\n**Prerequisites**\r\n[Mountain Stronghold](/Feats.aspx?ID=453)\n\n**Requirements**\r\nYou are in Mountain Stance.\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou stomp, shaking the earth beneath you. Creatures on the ground within a 20-foot emanation take damage equal to your Strength modifier (minimum 0), with a [basic](/Rules.aspx?ID=329) Fortitude save against your class DC. On a failure, they also fall [prone](/Conditions.aspx?ID=31). After you use this action, you can't use it again for 1d4 rounds.\n\n**Special** If you have this feat, the Dexterity modifier cap to your AC while using Mountain Stance increases from +1 to +2.",
  16. "name": "Mountain Quake",
  17. "pfs": "Standard",
  18. "prerequisite": "Mountain Stronghold",
  19. "prerequisite_markdown": "[Mountain Stronghold](/Feats.aspx?ID=453)",
  20. "rarity": "common",
  21. "release_date": "2019-08-01",
  22. "requirement": "You are in Mountain Stance.",
  23. "requirement_markdown": "You are in Mountain Stance.",
  24. "resistance": {},
  25. "search_markdown": "<traits>\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 164 <sup>4.0</sup></row>\n\n**Prerequisites**\r\n[Mountain Stronghold](/Feats.aspx?ID=453)\n\n**Requirements**\r\nYou are in Mountain Stance.\r\n\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou stomp, shaking the earth beneath you and causing quakes.\r\n</summary>",
  26. "source": [
  27. "Core Rulebook"
  28. ],
  29. "source_raw": [
  30. "Core Rulebook pg. 164"
  31. ],
  32. "source_category": "Rulebooks",
  33. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 164 <sup>4.0</sup></row>",
  34. "speed": {},
  35. "summary": "You stomp, shaking the earth beneath you and causing quakes.",
  36. "summary_markdown": "You stomp, shaking the earth beneath you and causing quakes.",
  37. "text": "<title level=\"1\" right=\"Feat 14\" pfs=\"Standard\" > Mountain Quake Single Action Source Core Rulebook pg. 164 4.0 Archetype Martial Artist (Level 16) Prerequisites Mountain Stronghold Requirements You are in Mountain Stance. --- You stomp, shaking the earth beneath you. Creatures on the ground within a 20-foot emanation take damage equal to your Strength modifier (minimum 0), with a basic Fortitude save against your class DC. On a failure, they also fall prone. After you use this action, you can't use it again for 1d4 rounds. Special If you have this feat, the Dexterity modifier cap to your AC while using Mountain Stance increases from +1 to +2.",
  38. "trait": [
  39. "Monk"
  40. ],
  41. "trait_markdown": "[Monk](/Traits.aspx?ID=112)",
  42. "trait_raw": [
  43. "Monk"
  44. ],
  45. "type": "Feat",
  46. "url": "/Feats.aspx?ID=474",
  47. "weakness": {}
  48. }