Magic Hands.json 2.9 KB

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  1. {
  2. "breadcrumbs_spa": [],
  3. "category": "feat",
  4. "exclude_from_search": false,
  5. "feat": [
  6. "Magic Hands"
  7. ],
  8. "feat_markdown": "Magic Hands",
  9. "id": "feat-1700",
  10. "level": 6,
  11. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 6\"\r\n pfs=\"Standard\"\r\n>\r\n[Magic Hands](/Feats.aspx?ID=1700) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Cleric\" url=\"/Traits.aspx?ID=26\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 122 <sup>2.0</sup></row>\n\n**Prerequisites**\r\n[Healing Hands](/Feats.aspx?ID=267)\n\n</column>\r\n\r\n---\r\n\r\nThe blessing of your deity heightens your healing ability, making your mundane healing work as if by magic. When you succeed at a [Medicine](/Skills.aspx?ID=9) check to [Treat Wounds](/Actions.aspx?ID=57), your action gains the [divine](/Traits.aspx?ID=48) trait and you heal the maximum amount for the 2d8 (or 4d8 on a critical success). If you have an ability that adds additional dice to your Treat Wounds, you still roll those normally.",
  12. "name": "Magic Hands",
  13. "pfs": "Standard",
  14. "prerequisite": "Healing Hands",
  15. "prerequisite_markdown": "[Healing Hands](/Feats.aspx?ID=267)",
  16. "rarity": "common",
  17. "release_date": "2020-07-30",
  18. "resistance": {},
  19. "search_markdown": "<traits>\r\n<trait label=\"Cleric\" url=\"/Traits.aspx?ID=26\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 122 <sup>2.0</sup></row>\n\n**Prerequisites**\r\n[Healing Hands](/Feats.aspx?ID=267)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe blessing of your deity heightens your healing ability, making your mundane healing work as if by magic.\r\n</summary>",
  20. "source": [
  21. "Advanced Player's Guide"
  22. ],
  23. "source_raw": [
  24. "Advanced Player's Guide pg. 122"
  25. ],
  26. "source_category": "Rulebooks",
  27. "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 122 <sup>2.0</sup></row>",
  28. "speed": {},
  29. "summary": "The blessing of your deity heightens your healing ability, making your mundane healing work as if by magic.",
  30. "summary_markdown": "The blessing of your deity heightens your healing ability, making your mundane healing work as if by magic.",
  31. "text": "<title level=\"1\" right=\"Feat 6\" pfs=\"Standard\" > Magic Hands Source Advanced Player's Guide pg. 122 2.0 Prerequisites Healing Hands --- The blessing of your deity heightens your healing ability, making your mundane healing work as if by magic. When you succeed at a Medicine check to Treat Wounds, your action gains the divine trait and you heal the maximum amount for the 2d8 (or 4d8 on a critical success). If you have an ability that adds additional dice to your Treat Wounds, you still roll those normally.",
  32. "trait": [
  33. "Cleric"
  34. ],
  35. "trait_markdown": "[Cleric](/Traits.aspx?ID=26)",
  36. "trait_raw": [
  37. "Cleric"
  38. ],
  39. "type": "Feat",
  40. "url": "/Feats.aspx?ID=1700",
  41. "weakness": {}
  42. }