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- {
- "actions": "Three Actions",
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Inventive Offensive"
- ],
- "feat_markdown": "Inventive Offensive",
- "id": "feat-989",
- "level": 1,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 1\"\r\n pfs=\"Standard\"\r\n>\r\n[Inventive Offensive](/Feats.aspx?ID=989) <actions string=\"Three Actions\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Gnome\" url=\"/Traits.aspx?ID=80\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Character Guide](/Sources.aspx?ID=12) pg. 32 <sup>2.0</sup></row>\n\n**Prerequisites**\r\nTrained in [Crafting](/Skills.aspx?ID=4)\n\n</column>\r\n\r\n---\r\n\r\nYou can jury-rig your weapons to perform in unexpected ways. When you use this ability, add one of the following weapon traits to a melee weapon you wield: [deadly d6](/Traits.aspx?ID=174), [disarm](/Traits.aspx?ID=175), [nonlethal](/Traits.aspx?ID=188), [shove](/Traits.aspx?ID=193), [trip](/Traits.aspx?ID=196), [versatile](/Traits.aspx?ID=200) B, versatile P, or versatile S. You cannot add a trait that the weapon already has. The weapon retains this trait until you a successfully hit and deal damage with the weapon. The weapon retains this trait only while you wield it, and you can have only one weapon modified in this way at any time.\n\n If you have expert proficiency in Crafting, you can use this feat as a 2-action activity. If you have legendary proficiency in Crafting, you can apply two weapon traits from the list when using this feat.",
- "name": "Inventive Offensive",
- "pfs": "Standard",
- "prerequisite": "Trained in Crafting",
- "prerequisite_markdown": "Trained in [Crafting](/Skills.aspx?ID=4)",
- "rarity": "common",
- "release_date": "2019-10-16",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Gnome\" url=\"/Traits.aspx?ID=80\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Character Guide](/Sources.aspx?ID=12) pg. 32 <sup>2.0</sup></row>\n\n**Prerequisites**\r\nTrained in [Crafting](/Skills.aspx?ID=4)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou can jury-rig your weapons to perform in unexpected ways.\r\n</summary>",
- "skill": [
- "Crafting",
- "Crafting"
- ],
- "source": [
- "Character Guide"
- ],
- "source_raw": [
- "Character Guide pg. 32"
- ],
- "source_category": "Lost Omens",
- "source_markdown": "<row gap=\"tiny\">[Character Guide](/Sources.aspx?ID=12) pg. 32 <sup>2.0</sup></row>",
- "speed": {},
- "summary": "You can jury-rig your weapons to perform in unexpected ways.",
- "summary_markdown": "You can jury-rig your weapons to perform in unexpected ways.",
- "text": "<title level=\"1\" right=\"Feat 1\" pfs=\"Standard\" > Inventive Offensive Three Actions Source Character Guide pg. 32 2.0 Prerequisites Trained in Crafting --- You can jury-rig your weapons to perform in unexpected ways. When you use this ability, add one of the following weapon traits to a melee weapon you wield: deadly d6, disarm, nonlethal, shove, trip, versatile B, versatile P, or versatile S. You cannot add a trait that the weapon already has. The weapon retains this trait until you a successfully hit and deal damage with the weapon. The weapon retains this trait only while you wield it, and you can have only one weapon modified in this way at any time. If you have expert proficiency in Crafting, you can use this feat as a 2-action activity. If you have legendary proficiency in Crafting, you can apply two weapon traits from the list when using this feat.",
- "trait": [
- "Gnome"
- ],
- "trait_markdown": "[Gnome](/Traits.aspx?ID=80)",
- "trait_raw": [
- "Gnome"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=989",
- "weakness": {}
- }
|