Improved Knockdown.json 3.0 KB

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  1. {
  2. "archetype": [
  3. "Mauler"
  4. ],
  5. "breadcrumbs_spa": [],
  6. "category": "feat",
  7. "exclude_from_search": false,
  8. "feat": [
  9. "Improved Knockdown"
  10. ],
  11. "feat_markdown": "Improved Knockdown",
  12. "id": "feat-403",
  13. "level": 10,
  14. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 10\"\r\n pfs=\"Standard\"\r\n>\r\n[Improved Knockdown](/Feats.aspx?ID=403) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Fighter\" url=\"/Traits.aspx?ID=71\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 151 <sup>4.0</sup></row>\n\n**Archetype** [Mauler](/Archetypes.aspx?ID=68) (Level 12)\n\n**Prerequisites**\r\n[Knockdown](/Feats.aspx?ID=372)\n\n</column>\r\n\r\n---\r\n\r\nYou can dash your foe to the ground with a single blow. When you use Knockdown, instead of making a Strike followed by a [Trip](/Actions.aspx?ID=40), you can attempt a single Strike. If you do and your Strike hits, instead of rolling a check for your Trip attempt, you automatically apply the critical success effect of a Trip. If you used a two-handed melee weapon for the Strike, you can use the weapon's damage die size instead of the regular die size for the damage from a critical Trip.",
  15. "name": "Improved Knockdown",
  16. "pfs": "Standard",
  17. "prerequisite": "Knockdown",
  18. "prerequisite_markdown": "[Knockdown](/Feats.aspx?ID=372)",
  19. "rarity": "common",
  20. "release_date": "2019-08-01",
  21. "resistance": {},
  22. "search_markdown": "<traits>\r\n<trait label=\"Fighter\" url=\"/Traits.aspx?ID=71\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 151 <sup>4.0</sup></row>\n\n**Prerequisites**\r\n[Knockdown](/Feats.aspx?ID=372)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou can dash your foe to the ground with a single blow.\r\n</summary>",
  23. "source": [
  24. "Core Rulebook"
  25. ],
  26. "source_raw": [
  27. "Core Rulebook pg. 151"
  28. ],
  29. "source_category": "Rulebooks",
  30. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 151 <sup>4.0</sup></row>",
  31. "speed": {},
  32. "summary": "You can dash your foe to the ground with a single blow.",
  33. "summary_markdown": "You can dash your foe to the ground with a single blow.",
  34. "text": "<title level=\"1\" right=\"Feat 10\" pfs=\"Standard\" > Improved Knockdown Source Core Rulebook pg. 151 4.0 Archetype Mauler (Level 12) Prerequisites Knockdown --- You can dash your foe to the ground with a single blow. When you use Knockdown, instead of making a Strike followed by a Trip, you can attempt a single Strike. If you do and your Strike hits, instead of rolling a check for your Trip attempt, you automatically apply the critical success effect of a Trip. If you used a two-handed melee weapon for the Strike, you can use the weapon's damage die size instead of the regular die size for the damage from a critical Trip.",
  35. "trait": [
  36. "Fighter"
  37. ],
  38. "trait_markdown": "[Fighter](/Traits.aspx?ID=71)",
  39. "trait_raw": [
  40. "Fighter"
  41. ],
  42. "type": "Feat",
  43. "url": "/Feats.aspx?ID=403",
  44. "weakness": {}
  45. }