Hidden Paragon.json 3.8 KB

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  1. {
  2. "actions": "Reaction",
  3. "breadcrumbs_spa": [],
  4. "category": "feat",
  5. "exclude_from_search": false,
  6. "feat": [
  7. "Hidden Paragon"
  8. ],
  9. "feat_markdown": "Hidden Paragon",
  10. "frequency": "once per hour",
  11. "id": "feat-599",
  12. "level": 20,
  13. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 20\"\r\n pfs=\"Standard\"\r\n>\r\n[Hidden Paragon](/Feats.aspx?ID=599) <actions string=\"Reaction\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Rogue\" url=\"/Traits.aspx?ID=139\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 189 <sup>4.0</sup></row>\n\n**Frequency**\r\nonce per hour\r\n\r\n**Prerequisites**\r\nLegendary in [Stealth](/Skills.aspx?ID=15)\n\n**Trigger**\r\nYou successfully use Stealth to Hide and become hidden from all of your current foes, or use Stealth to Sneak and become undetected to all your current foes.\n\n</column>\r\n\r\n---\r\n\r\nWhen you put your mind to slipping out of sight, you disappear completely. You become [invisible](/Conditions.aspx?ID=26) for 1 minute, even if you use a [hostile action](/Rules.aspx?ID=300). Not even [_glitterdust_](/Spells.aspx?ID=136), [_see invisibility_](/Spells.aspx?ID=271), or similar effects can reveal you, though creatures can still use the [Seek](/Actions.aspx?ID=84) action to locate you as normal.",
  14. "name": "Hidden Paragon",
  15. "pfs": "Standard",
  16. "prerequisite": "Legendary in Stealth",
  17. "prerequisite_markdown": "Legendary in [Stealth](/Skills.aspx?ID=15)",
  18. "rarity": "common",
  19. "release_date": "2019-08-01",
  20. "resistance": {},
  21. "search_markdown": "<traits>\r\n<trait label=\"Rogue\" url=\"/Traits.aspx?ID=139\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 189 <sup>4.0</sup></row>\r\n\r\n**Frequency**\r\nonce per hour\r\n\r\n**Prerequisites**\r\nLegendary in [Stealth](/Skills.aspx?ID=15)\n\n**Trigger**\r\nYou successfully use Stealth to Hide and become hidden from all of your current foes, or use Stealth to Sneak and become undetected to all your current foes.\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nWhen you put your mind to slipping out of sight, you disappear completely.\r\n</summary>",
  22. "skill": [
  23. "Stealth",
  24. "Stealth"
  25. ],
  26. "source": [
  27. "Core Rulebook"
  28. ],
  29. "source_raw": [
  30. "Core Rulebook pg. 189"
  31. ],
  32. "source_category": "Rulebooks",
  33. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 189 <sup>4.0</sup></row>",
  34. "speed": {},
  35. "summary": "When you put your mind to slipping out of sight, you disappear completely.",
  36. "summary_markdown": "When you put your mind to slipping out of sight, you disappear completely.",
  37. "text": "<title level=\"1\" right=\"Feat 20\" pfs=\"Standard\" > Hidden Paragon Reaction Source Core Rulebook pg. 189 4.0 Frequency once per hour Prerequisites Legendary in Stealth Trigger You successfully use Stealth to Hide and become hidden from all of your current foes, or use Stealth to Sneak and become undetected to all your current foes. --- When you put your mind to slipping out of sight, you disappear completely. You become invisible for 1 minute, even if you use a hostile action. Not even glitterdust , see invisibility , or similar effects can reveal you, though creatures can still use the Seek action to locate you as normal.",
  38. "trait": [
  39. "Rogue"
  40. ],
  41. "trait_markdown": "[Rogue](/Traits.aspx?ID=139)",
  42. "trait_raw": [
  43. "Rogue"
  44. ],
  45. "trigger": "You successfully use Stealth to Hide and become hidden from all of your current foes, or use Stealth to Sneak and become undetected to all your current foes.",
  46. "trigger_markdown": "You successfully use Stealth to Hide and become hidden from all of your current foes, or use Stealth to Sneak and become undetected to all your current foes.",
  47. "type": "Feat",
  48. "url": "/Feats.aspx?ID=599",
  49. "weakness": {}
  50. }