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- {
- "actions": "Two Actions",
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Headshot"
- ],
- "feat_markdown": "Headshot",
- "id": "feat-3201",
- "level": 14,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 14\"\r\n pfs=\"Standard\"\r\n>\r\n[Headshot](/Feats.aspx?ID=3201) <actions string=\"Two Actions\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Concentrate\" url=\"/Traits.aspx?ID=32\" />\r\n<trait label=\"Gunslinger\" url=\"/Traits.aspx?ID=406\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 118</row>\n\n**Prerequisites**\r\n[way of the sniper](/Ways.aspx?ID=3)\n\n**Requirements**\r\nYou're wielding a loaded firearm or crossbow.\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou attempt to finish your target with a final, well-placed shot. Make a crossbow or firearm Strike. If you've damaged the target within the last minute with the same weapon and you get a critical success on your attack roll, the target must succeed at a Fortitude save against your class DC or die; this is a [death](/Traits.aspx?ID=40) and [incapacitation](/Traits.aspx?ID=93) effect. A creature that survives is temporarily immune for 1 day. Creatures with no head (such as [dullahans](/Monsters.aspx?ID=171) or [oozes](/Traits.aspx?ID=122)) are immune to this ability, and creatures with redundant heads (such as [ettins](/Monsters.aspx?ID=204)) might survive the destruction of a head.",
- "name": "Headshot",
- "pfs": "Standard",
- "prerequisite": "way of the sniper",
- "prerequisite_markdown": "[way of the sniper](/Ways.aspx?ID=3)",
- "rarity": "common",
- "release_date": "2021-10-13",
- "requirement": "You're wielding a loaded firearm or crossbow.",
- "requirement_markdown": "You're wielding a loaded firearm or crossbow.",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Concentrate\" url=\"/Traits.aspx?ID=32\" />\r\n<trait label=\"Gunslinger\" url=\"/Traits.aspx?ID=406\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 118</row>\n\n**Prerequisites**\r\n[way of the sniper](/Ways.aspx?ID=3)\n\n**Requirements**\r\nYou're wielding a loaded firearm or crossbow.\r\n\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou attempt to finish your target with a final, well-placed shot.\r\n</summary>",
- "source": [
- "Guns & Gears"
- ],
- "source_raw": [
- "Guns & Gears pg. 118"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Guns & Gears](/Sources.aspx?ID=98) pg. 118</row>",
- "speed": {},
- "summary": "You attempt to finish your target with a final, well-placed shot.",
- "summary_markdown": "You attempt to finish your target with a final, well-placed shot.",
- "text": "<title level=\"1\" right=\"Feat 14\" pfs=\"Standard\" > Headshot Two Actions Source Guns & Gears pg. 118 Prerequisites way of the sniper Requirements You're wielding a loaded firearm or crossbow. --- You attempt to finish your target with a final, well-placed shot. Make a crossbow or firearm Strike. If you've damaged the target within the last minute with the same weapon and you get a critical success on your attack roll, the target must succeed at a Fortitude save against your class DC or die; this is a death and incapacitation effect. A creature that survives is temporarily immune for 1 day. Creatures with no head (such as dullahans or oozes) are immune to this ability, and creatures with redundant heads (such as ettins) might survive the destruction of a head.",
- "trait": [
- "Concentrate",
- "Gunslinger"
- ],
- "trait_markdown": "[Concentrate](/Traits.aspx?ID=32), [Gunslinger](/Traits.aspx?ID=406)",
- "trait_raw": [
- "Concentrate",
- "Gunslinger"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=3201",
- "weakness": {}
- }
|