Guiding Finish.json 3.6 KB

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  1. {
  2. "actions": "Single Action",
  3. "breadcrumbs_spa": [],
  4. "category": "feat",
  5. "exclude_from_search": false,
  6. "feat": [
  7. "Guiding Finish"
  8. ],
  9. "feat_markdown": "Guiding Finish",
  10. "id": "feat-416",
  11. "level": 14,
  12. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 14\"\r\n pfs=\"Standard\"\r\n>\r\n[Guiding Finish](/Feats.aspx?ID=416) <actions string=\"Single Action\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Fighter\" url=\"/Traits.aspx?ID=71\" />\r\n<trait label=\"Press\" url=\"/Traits.aspx?ID=133\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 152 <sup>4.0</sup></row>\n\n**Requirements**\r\nYou are wielding only a single one-handed melee weapon and have your other hand or hands free.\r\n\r\n</column>\r\n\r\n---\r\n\r\nUsing your weapon as a lever, you force your opponent to end up right where you want them. Make a Strike with the required weapon. If the Strike hits, you can move the target up to 10 feet into a space in your reach. You can move the target through your space during this movement. This follows the [forced movement](/Rules.aspx?ID=451) rules. Your Strike gains the following failure effect.\n\n**Failure** You can force the creature to move as you would on a success, but you can move the target only 5 feet.",
  13. "name": "Guiding Finish",
  14. "pfs": "Standard",
  15. "rarity": "common",
  16. "release_date": "2019-08-01",
  17. "requirement": "You are wielding only a single one-handed melee weapon and have your other hand or hands free.",
  18. "requirement_markdown": "You are wielding only a single one-handed melee weapon and have your other hand or hands free.",
  19. "resistance": {},
  20. "search_markdown": "<traits>\r\n<trait label=\"Fighter\" url=\"/Traits.aspx?ID=71\" />\r\n<trait label=\"Press\" url=\"/Traits.aspx?ID=133\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 152 <sup>4.0</sup></row>\n\n**Requirements**\r\nYou are wielding only a single one-handed melee weapon and have your other hand or hands free.\r\n\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nUsing your weapon as a lever, you force your opponent to end up right where you want them.\r\n</summary>",
  21. "source": [
  22. "Core Rulebook"
  23. ],
  24. "source_raw": [
  25. "Core Rulebook pg. 152"
  26. ],
  27. "source_category": "Rulebooks",
  28. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 152 <sup>4.0</sup></row>",
  29. "speed": {},
  30. "summary": "Using your weapon as a lever, you force your opponent to end up right where you want them.",
  31. "summary_markdown": "Using your weapon as a lever, you force your opponent to end up right where you want them.",
  32. "text": "<title level=\"1\" right=\"Feat 14\" pfs=\"Standard\" > Guiding Finish Single Action Source Core Rulebook pg. 152 4.0 Requirements You are wielding only a single one-handed melee weapon and have your other hand or hands free. --- Using your weapon as a lever, you force your opponent to end up right where you want them. Make a Strike with the required weapon. If the Strike hits, you can move the target up to 10 feet into a space in your reach. You can move the target through your space during this movement. This follows the forced movement rules. Your Strike gains the following failure effect. Failure You can force the creature to move as you would on a success, but you can move the target only 5 feet.",
  33. "trait": [
  34. "Fighter",
  35. "Press"
  36. ],
  37. "trait_markdown": "[Fighter](/Traits.aspx?ID=71), [Press](/Traits.aspx?ID=133)",
  38. "trait_raw": [
  39. "Fighter",
  40. "Press"
  41. ],
  42. "type": "Feat",
  43. "url": "/Feats.aspx?ID=416",
  44. "weakness": {}
  45. }