Energy Fusion.json 3.4 KB

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  1. {
  2. "actions": "Single Action",
  3. "breadcrumbs_spa": [],
  4. "category": "feat",
  5. "exclude_from_search": false,
  6. "feat": [
  7. "Energy Fusion"
  8. ],
  9. "feat_markdown": "Energy Fusion",
  10. "id": "feat-1821",
  11. "level": 10,
  12. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 10\"\r\n pfs=\"Standard\"\r\n>\r\n[Energy Fusion](/Feats.aspx?ID=1821) <actions string=\"Single Action\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Concentrate\" url=\"/Traits.aspx?ID=32\" />\r\n<trait label=\"Metamagic\" url=\"/Traits.aspx?ID=107\" />\r\n<trait label=\"Sorcerer\" url=\"/Traits.aspx?ID=148\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 140 <sup>2.0</sup></row>\n\n</column>\r\n\r\n---\r\n\r\nYou fuse two spells together, combining their energy types. If the next action you use is to Cast a Spell that deals acid, cold, electricity, fire, or sonic damage, select a non-cantrip spell in your spell repertoire that deals a different type of energy damage from that list, and expend an additional spell slot of the same level as this secondary spell. The spell you cast deals additional damage equal to the level of the secondary spell slot expended. The spell's total damage is divided evenly between the energy type of the spell you cast and the energy type of the secondary spell.",
  13. "name": "Energy Fusion",
  14. "pfs": "Standard",
  15. "rarity": "common",
  16. "release_date": "2020-07-30",
  17. "resistance": {},
  18. "search_markdown": "<traits>\r\n<trait label=\"Concentrate\" url=\"/Traits.aspx?ID=32\" />\r\n<trait label=\"Metamagic\" url=\"/Traits.aspx?ID=107\" />\r\n<trait label=\"Sorcerer\" url=\"/Traits.aspx?ID=148\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 140 <sup>2.0</sup></row>\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou fuse two spells together, combining their energy types.\r\n</summary>",
  19. "source": [
  20. "Advanced Player's Guide"
  21. ],
  22. "source_raw": [
  23. "Advanced Player's Guide pg. 140"
  24. ],
  25. "source_category": "Rulebooks",
  26. "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 140 <sup>2.0</sup></row>",
  27. "speed": {},
  28. "summary": "You fuse two spells together, combining their energy types.",
  29. "summary_markdown": "You fuse two spells together, combining their energy types.",
  30. "text": "<title level=\"1\" right=\"Feat 10\" pfs=\"Standard\" > Energy Fusion Single Action Source Advanced Player's Guide pg. 140 2.0 --- You fuse two spells together, combining their energy types. If the next action you use is to Cast a Spell that deals acid, cold, electricity, fire, or sonic damage, select a non-cantrip spell in your spell repertoire that deals a different type of energy damage from that list, and expend an additional spell slot of the same level as this secondary spell. The spell you cast deals additional damage equal to the level of the secondary spell slot expended. The spell's total damage is divided evenly between the energy type of the spell you cast and the energy type of the secondary spell.",
  31. "trait": [
  32. "Concentrate",
  33. "Metamagic",
  34. "Sorcerer"
  35. ],
  36. "trait_markdown": "[Concentrate](/Traits.aspx?ID=32), [Metamagic](/Traits.aspx?ID=107), [Sorcerer](/Traits.aspx?ID=148)",
  37. "trait_raw": [
  38. "Concentrate",
  39. "Metamagic",
  40. "Sorcerer"
  41. ],
  42. "type": "Feat",
  43. "url": "/Feats.aspx?ID=1821",
  44. "weakness": {}
  45. }