Double Slice.json 3.5 KB

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  1. {
  2. "actions": "Two Actions",
  3. "breadcrumbs_spa": [],
  4. "category": "feat",
  5. "exclude_from_search": false,
  6. "feat": [
  7. "Double Slice"
  8. ],
  9. "feat_markdown": "Double Slice",
  10. "id": "feat-356",
  11. "level": 1,
  12. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 1\"\r\n pfs=\"Standard\"\r\n>\r\n[Double Slice](/Feats.aspx?ID=356) <actions string=\"Two Actions\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Fighter\" url=\"/Traits.aspx?ID=71\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 144 <sup>4.0</sup></row>\n\n**Requirements**\r\nYou are wielding two melee weapons, each in a different hand.\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou lash out at your foe with both weapons. Make two Strikes, one with each of your two melee weapons, each using your current multiple attack penalty. Both Strikes must have the same target. If the second Strike is made with a weapon that doesn't have the [agile](/Traits.aspx?ID=170) trait, it takes a –2 penalty.\n\n If both attacks hit, combine their damage, and then add any other applicable effects from both weapons. You add any precision damage only once, to the attack of your choice. Combine the damage from both Strikes and apply resistances and weaknesses only once. This counts as two attacks when calculating your multiple attack penalty.\n\n<title level=\"2\">Double Slice leads to...</title>\r\n[Graceful Poise](/Feats.aspx?ID=422)",
  13. "name": "Double Slice",
  14. "pfs": "Standard",
  15. "rarity": "common",
  16. "release_date": "2019-08-01",
  17. "requirement": "You are wielding two melee weapons, each in a different hand.",
  18. "requirement_markdown": "You are wielding two melee weapons, each in a different hand.",
  19. "resistance": {},
  20. "search_markdown": "<traits>\r\n<trait label=\"Fighter\" url=\"/Traits.aspx?ID=71\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 144 <sup>4.0</sup></row>\n\n**Requirements**\r\nYou are wielding two melee weapons, each in a different hand.\r\n\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou lash out at your foe with both weapons.\r\n</summary>",
  21. "source": [
  22. "Core Rulebook"
  23. ],
  24. "source_raw": [
  25. "Core Rulebook pg. 144"
  26. ],
  27. "source_category": "Rulebooks",
  28. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 144 <sup>4.0</sup></row>",
  29. "speed": {},
  30. "summary": "You lash out at your foe with both weapons.",
  31. "summary_markdown": "You lash out at your foe with both weapons.",
  32. "text": "<title level=\"1\" right=\"Feat 1\" pfs=\"Standard\" > Double Slice Two Actions Source Core Rulebook pg. 144 4.0 Requirements You are wielding two melee weapons, each in a different hand. --- You lash out at your foe with both weapons. Make two Strikes, one with each of your two melee weapons, each using your current multiple attack penalty. Both Strikes must have the same target. If the second Strike is made with a weapon that doesn't have the agile trait, it takes a –2 penalty. If both attacks hit, combine their damage, and then add any other applicable effects from both weapons. You add any precision damage only once, to the attack of your choice. Combine the damage from both Strikes and apply resistances and weaknesses only once. This counts as two attacks when calculating your multiple attack penalty. Double Slice leads to... Graceful Poise",
  33. "trait": [
  34. "Fighter"
  35. ],
  36. "trait_markdown": "[Fighter](/Traits.aspx?ID=71)",
  37. "trait_raw": [
  38. "Fighter"
  39. ],
  40. "type": "Feat",
  41. "url": "/Feats.aspx?ID=356",
  42. "weakness": {}
  43. }