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- {
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Disarming Flair"
- ],
- "feat_markdown": "Disarming Flair",
- "id": "feat-1513",
- "level": 1,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 1\"\r\n pfs=\"Standard\"\r\n>\r\n[Disarming Flair](/Feats.aspx?ID=1513) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Swashbuckler\" url=\"/Traits.aspx?ID=321\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 88 <sup>2.0</sup></row>\n\n</column>\r\n\r\n---\r\n\r\nIt's harder for your foes to regain their grip when you knock their weapon partially out of their hands. When you succeed at an [Athletics](/Skills.aspx?ID=3) check to [Disarm](/Actions.aspx?ID=41), the circumstance bonus and penalty from Disarm last until the end of your next turn, instead of until the beginning of the target's next turn. The target can use an Interact action to adjust their grip and remove this effect. If your swashbuckler's style is [gymnast](/Styles.aspx?ID=4) and you succeed at your Athletics check to Disarm a foe, you gain panache.",
- "name": "Disarming Flair",
- "pfs": "Standard",
- "rarity": "common",
- "release_date": "2020-07-30",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Swashbuckler\" url=\"/Traits.aspx?ID=321\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 88 <sup>2.0</sup></row>\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nIt's harder for your foes to regain their grip when you knock their weapon partially out of their hands.\r\n</summary>",
- "source": [
- "Advanced Player's Guide"
- ],
- "source_raw": [
- "Advanced Player's Guide pg. 88"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 88 <sup>2.0</sup></row>",
- "speed": {},
- "summary": "It's harder for your foes to regain their grip when you knock their weapon partially out of their hands.",
- "summary_markdown": "It's harder for your foes to regain their grip when you knock their weapon partially out of their hands.",
- "text": "<title level=\"1\" right=\"Feat 1\" pfs=\"Standard\" > Disarming Flair Source Advanced Player's Guide pg. 88 2.0 --- It's harder for your foes to regain their grip when you knock their weapon partially out of their hands. When you succeed at an Athletics check to Disarm, the circumstance bonus and penalty from Disarm last until the end of your next turn, instead of until the beginning of the target's next turn. The target can use an Interact action to adjust their grip and remove this effect. If your swashbuckler's style is gymnast and you succeed at your Athletics check to Disarm a foe, you gain panache.",
- "trait": [
- "Swashbuckler"
- ],
- "trait_markdown": "[Swashbuckler](/Traits.aspx?ID=321)",
- "trait_raw": [
- "Swashbuckler"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=1513",
- "weakness": {}
- }
|