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- {
- "actions": "Two Actions",
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Determined Dash"
- ],
- "feat_markdown": "Determined Dash",
- "id": "feat-1617",
- "level": 10,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 10\"\r\n pfs=\"Standard\"\r\n>\r\n[Determined Dash](/Feats.aspx?ID=1617) <actions string=\"Two Actions\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Barbarian\" url=\"/Traits.aspx?ID=18\" />\r\n<trait label=\"Rage\" url=\"/Traits.aspx?ID=135\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 110 <sup>2.0</sup></row>\n\n</column>\r\n\r\n---\r\n\r\nNothing can keep you from your enemy. Stride twice. During this movement you ignore difficult terrain, greater difficult terrain, and any effects that would impose a penalty to Speed. You can attempt an [Athletics](/Skills.aspx?ID=3) check instead of an [Acrobatics](/Skills.aspx?ID=1) check to [Balance](/Actions.aspx?ID=28) when moving across narrow surfaces or uneven ground, using the same DC. This doesn't prevent you from being harmed by hazardous terrain. You can increase the number of actions this activity takes to 3 to Stride three times instead.",
- "name": "Determined Dash",
- "pfs": "Standard",
- "rarity": "common",
- "release_date": "2020-07-30",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Barbarian\" url=\"/Traits.aspx?ID=18\" />\r\n<trait label=\"Rage\" url=\"/Traits.aspx?ID=135\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 110 <sup>2.0</sup></row>\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nNothing can keep you from your enemy.\r\n</summary>",
- "source": [
- "Advanced Player's Guide"
- ],
- "source_raw": [
- "Advanced Player's Guide pg. 110"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 110 <sup>2.0</sup></row>",
- "speed": {},
- "summary": "Nothing can keep you from your enemy.",
- "summary_markdown": "Nothing can keep you from your enemy.",
- "text": "<title level=\"1\" right=\"Feat 10\" pfs=\"Standard\" > Determined Dash Two Actions Source Advanced Player's Guide pg. 110 2.0 --- Nothing can keep you from your enemy. Stride twice. During this movement you ignore difficult terrain, greater difficult terrain, and any effects that would impose a penalty to Speed. You can attempt an Athletics check instead of an Acrobatics check to Balance when moving across narrow surfaces or uneven ground, using the same DC. This doesn't prevent you from being harmed by hazardous terrain. You can increase the number of actions this activity takes to 3 to Stride three times instead.",
- "trait": [
- "Barbarian",
- "Rage"
- ],
- "trait_markdown": "[Barbarian](/Traits.aspx?ID=18), [Rage](/Traits.aspx?ID=135)",
- "trait_raw": [
- "Barbarian",
- "Rage"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=1617",
- "weakness": {}
- }
|