| 12345678910111213141516171819202122232425262728293031323334353637383940 |
- {
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Dancing Leaf"
- ],
- "feat_markdown": "Dancing Leaf",
- "id": "feat-440",
- "level": 2,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 2\"\r\n pfs=\"Standard\"\r\n>\r\n[Dancing Leaf](/Feats.aspx?ID=440) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 160 <sup>4.0</sup></row>\n\n</column>\r\n\r\n---\r\n\r\nYou are as light as a leaf whirling in the breeze. When you Leap or succeed at a High Jump or Long Jump, increase the distance you jump by 5 feet. When calculating the damage you take from falling, don’t count any distance fallen while you are adjacent to a wall.",
- "name": "Dancing Leaf",
- "pfs": "Standard",
- "rarity": "common",
- "release_date": "2019-08-01",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Monk\" url=\"/Traits.aspx?ID=112\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 160 <sup>4.0</sup></row>\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou are as light as a leaf whirling in the breeze.\r\n</summary>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 160"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 160 <sup>4.0</sup></row>",
- "speed": {},
- "summary": "You are as light as a leaf whirling in the breeze.",
- "summary_markdown": "You are as light as a leaf whirling in the breeze.",
- "text": "<title level=\"1\" right=\"Feat 2\" pfs=\"Standard\" > Dancing Leaf Source Core Rulebook pg. 160 4.0 --- You are as light as a leaf whirling in the breeze. When you Leap or succeed at a High Jump or Long Jump, increase the distance you jump by 5 feet. When calculating the damage you take from falling, don’t count any distance fallen while you are adjacent to a wall.",
- "trait": [
- "Monk"
- ],
- "trait_markdown": "[Monk](/Traits.aspx?ID=112)",
- "trait_raw": [
- "Monk"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=440",
- "weakness": {}
- }
|