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- {
- "actions": "Single Action",
- "archetype": [
- "Shieldmarshal"
- ],
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Counterclockwork Focus"
- ],
- "feat_markdown": "Counterclockwork Focus",
- "frequency": "once per round",
- "id": "feat-4043",
- "level": 10,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 10\"\r\n pfs=\"Standard\"\r\n>\r\n[Counterclockwork Focus](/Feats.aspx?ID=4043) <actions string=\"Single Action\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 109</row>\n\n**Archetype** [Shieldmarshal](/Archetypes.aspx?ID=197)\n\n**Frequency**\r\nonce per round\r\n\r\n**Prerequisites**\r\n[Shieldmarshal Dedication](/Feats.aspx?ID=4040)\n\n</column>\r\n\r\n---\r\n\r\nYou understand the need for law enforcement doctrine to adapt to the ever-changing innovations in technology and arcana. Your training in special weapons and tactics give you access to unusual techniques to respond to clockwork- and magic-related crimes. You apply special additives to a loaded firearm. On your next Strike with that firearm before the end of your turn, you deal an additional 2d6 damage if the target is a [construct](/Traits.aspx?ID=35), and you can treat the ammunition as your choice of [cold iron](/Equipment.aspx?ID=375) or [adamantine](/Equipment.aspx?ID=374). At 18th level, this additional damage increases to 3d6, and you can choose to instead treat the ammunition as [orichalcum](/Equipment.aspx?ID=378).",
- "name": "Counterclockwork Focus",
- "pfs": "Standard",
- "prerequisite": "Shieldmarshal Dedication",
- "prerequisite_markdown": "[Shieldmarshal Dedication](/Feats.aspx?ID=4040)",
- "rarity": "common",
- "release_date": "2022-11-16",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 109</row>\r\n\r\n**Frequency**\r\nonce per round\r\n\r\n**Prerequisites**\r\n[Shieldmarshal Dedication](/Feats.aspx?ID=4040)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou understand the need for law enforcement doctrine to adapt to the ever-changing innovations in technology and arcana.\r\n</summary>",
- "source": [
- "Impossible Lands"
- ],
- "source_raw": [
- "Impossible Lands pg. 109"
- ],
- "source_category": "Lost Omens",
- "source_markdown": "<row gap=\"tiny\">[Impossible Lands](/Sources.aspx?ID=146) pg. 109</row>",
- "speed": {},
- "summary": "You understand the need for law enforcement doctrine to adapt to the ever-changing innovations in technology and arcana.",
- "summary_markdown": "You understand the need for law enforcement doctrine to adapt to the ever-changing innovations in technology and arcana.",
- "text": "<title level=\"1\" right=\"Feat 10\" pfs=\"Standard\" > Counterclockwork Focus Single Action Source Impossible Lands pg. 109 Archetype Shieldmarshal Frequency once per round Prerequisites Shieldmarshal Dedication --- You understand the need for law enforcement doctrine to adapt to the ever-changing innovations in technology and arcana. Your training in special weapons and tactics give you access to unusual techniques to respond to clockwork- and magic-related crimes. You apply special additives to a loaded firearm. On your next Strike with that firearm before the end of your turn, you deal an additional 2d6 damage if the target is a construct, and you can treat the ammunition as your choice of cold iron or adamantine. At 18th level, this additional damage increases to 3d6, and you can choose to instead treat the ammunition as orichalcum.",
- "trait": [
- "Archetype"
- ],
- "trait_markdown": "[Archetype](/Traits.aspx?ID=12)",
- "trait_raw": [
- "Archetype"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=4043",
- "weakness": {}
- }
|