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- {
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Corrupted Shield"
- ],
- "feat_markdown": "Corrupted Shield",
- "id": "feat-1674",
- "level": 6,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 6\"\r\n pfs=\"Standard\"\r\n>\r\n[Corrupted Shield](/Feats.aspx?ID=1674) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Champion\" url=\"/Traits.aspx?ID=24\" />\r\n<trait label=\"Divine\" url=\"/Traits.aspx?ID=48\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n<trait label=\"Negative\" url=\"/Traits.aspx?ID=118\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 119 <sup>2.0</sup></row>\n\n**Prerequisites**\r\n[divine ally (shield)](/Classes.aspx?ID=4); [tenets of evil](/Tenets.aspx?ID=2)\n\n</column>\r\n\r\n---\r\n\r\nYour shield ally is more than just a spirit of protection— it's a conduit for deadly divine magic. When you use your shield ally to [Shield Block](/Feats.aspx?ID=839) a melee unarmed attack or a melee weapon Strike from an adjacent creature, the attacker takes 1d6 evil or negative damage (your choice). If the attack or Strike breaks or destroys your shield, double this additional damage.\n\n The damage the attacker takes increases to 2d6 at 11th level and 3d6 at 16th level.",
- "name": "Corrupted Shield",
- "pfs": "Standard",
- "prerequisite": "divine ally (shield); tenets of evil",
- "prerequisite_markdown": "[divine ally (shield)](/Classes.aspx?ID=4); [tenets of evil](/Tenets.aspx?ID=2)",
- "rarity": "uncommon",
- "release_date": "2020-07-30",
- "resistance": {},
- "school": "necromancy",
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Champion\" url=\"/Traits.aspx?ID=24\" />\r\n<trait label=\"Divine\" url=\"/Traits.aspx?ID=48\" />\r\n<trait label=\"Necromancy\" url=\"/Traits.aspx?ID=117\" />\r\n<trait label=\"Negative\" url=\"/Traits.aspx?ID=118\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 119 <sup>2.0</sup></row>\n\n**Prerequisites**\r\n[divine ally (shield)](/Classes.aspx?ID=4); [tenets of evil](/Tenets.aspx?ID=2)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYour shield ally is more than just a spirit of protection— it's a conduit for deadly divine magic.\r\n</summary>",
- "source": [
- "Advanced Player's Guide"
- ],
- "source_raw": [
- "Advanced Player's Guide pg. 119"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 119 <sup>2.0</sup></row>",
- "speed": {},
- "summary": "Your shield ally is more than just a spirit of protection— it's a conduit for deadly divine magic.",
- "summary_markdown": "Your shield ally is more than just a spirit of protection— it's a conduit for deadly divine magic.",
- "text": "<title level=\"1\" right=\"Feat 6\" pfs=\"Standard\" > Corrupted Shield Source Advanced Player's Guide pg. 119 2.0 Prerequisites divine ally (shield); tenets of evil --- Your shield ally is more than just a spirit of protection— it's a conduit for deadly divine magic. When you use your shield ally to Shield Block a melee unarmed attack or a melee weapon Strike from an adjacent creature, the attacker takes 1d6 evil or negative damage (your choice). If the attack or Strike breaks or destroys your shield, double this additional damage. The damage the attacker takes increases to 2d6 at 11th level and 3d6 at 16th level.",
- "trait": [
- "Champion",
- "Divine",
- "Necromancy",
- "Negative",
- "Uncommon"
- ],
- "trait_markdown": "[Champion](/Traits.aspx?ID=24), [Divine](/Traits.aspx?ID=48), [Necromancy](/Traits.aspx?ID=117), [Negative](/Traits.aspx?ID=118), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Champion",
- "Divine",
- "Necromancy",
- "Negative",
- "Uncommon"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=1674",
- "weakness": {}
- }
|