Clockwork Reanimator Dedication.json 4.3 KB

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  1. {
  2. "archetype": [
  3. "Clockwork Reanimator"
  4. ],
  5. "breadcrumbs_spa": [],
  6. "category": "feat",
  7. "exclude_from_search": false,
  8. "feat": [
  9. "Clockwork Reanimator Dedication"
  10. ],
  11. "feat_markdown": "Clockwork Reanimator Dedication",
  12. "id": "feat-3645",
  13. "level": 2,
  14. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 2\"\r\n pfs=\"\"\r\n>\r\n[Clockwork Reanimator Dedication](/Feats.aspx?ID=3645) <actions string=\"\" />\r\n</title>\r\n\r\n<spoilers>May contain spoilers from Outlaws of Alkenstar</spoilers>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n<trait label=\"Dedication\" url=\"/Traits.aspx?ID=41\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Pathfinder #180: The Smoking Gun](/Sources.aspx?ID=125) pg. 78</row>\n\n**Archetype** [Clockwork Reanimator](/Archetypes.aspx?ID=184)\n\n**Prerequisites**\r\nTrained in [Crafting](/Skills.aspx?ID=4)\n\n</column>\r\n\r\n---\r\n\r\nYou can animate corpses through cunning engineering. You gain a [prototype construct companion](/Rules.aspx?ID=1600) to serve as a minion. Unlike normal construct companions, yours is a corpse animated by clockwork gears and technological prowess.\n\n**Special** You can't select another dedication feat until you've gained two other feats from the clockwork reanimator archetype. If you retrain out of this feat, you lose the rituals learned from it.\n\n<title level=\"2\">Clockwork Reanimator Dedication leads to...</title>\r\n[Advanced Reanimated Companion](/Feats.aspx?ID=3646), [Hijack Undead](/Feats.aspx?ID=3647), [Improved Hijack Undead](/Feats.aspx?ID=3651), [It's Alive!](/Feats.aspx?ID=3648), [Self-Destruct](/Feats.aspx?ID=3650), [Unwind Death](/Feats.aspx?ID=3653), [Zombie Horde](/Feats.aspx?ID=3654)",
  15. "name": "Clockwork Reanimator Dedication",
  16. "prerequisite": "Trained in Crafting",
  17. "prerequisite_markdown": "Trained in [Crafting](/Skills.aspx?ID=4)",
  18. "rarity": "rare",
  19. "release_date": "2022-06-29",
  20. "resistance": {},
  21. "search_markdown": "<spoilers>May contain spoilers from Outlaws of Alkenstar</spoilers>\r\n\r\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n<trait label=\"Dedication\" url=\"/Traits.aspx?ID=41\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #180: The Smoking Gun](/Sources.aspx?ID=125) pg. 78</row>\n\n**Prerequisites**\r\nTrained in [Crafting](/Skills.aspx?ID=4)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou can animate corpses through cunning engineering.\r\n</summary>",
  22. "skill": [
  23. "Crafting",
  24. "Crafting"
  25. ],
  26. "source": [
  27. "Pathfinder #180: The Smoking Gun"
  28. ],
  29. "source_raw": [
  30. "Pathfinder #180: The Smoking Gun pg. 78"
  31. ],
  32. "source_category": "Adventure Paths",
  33. "source_group": "Outlaws of Alkenstar",
  34. "source_markdown": "<row gap=\"tiny\">[Pathfinder #180: The Smoking Gun](/Sources.aspx?ID=125) pg. 78</row>",
  35. "speed": {},
  36. "spoilers": "Outlaws of Alkenstar",
  37. "summary": "You can animate corpses through cunning engineering.",
  38. "summary_markdown": "You can animate corpses through cunning engineering.",
  39. "text": "<title level=\"1\" right=\"Feat 2\" pfs=\"\" > Clockwork Reanimator Dedication May contain spoilers from Outlaws of Alkenstar Source Pathfinder #180: The Smoking Gun pg. 78 Archetype Clockwork Reanimator Prerequisites Trained in Crafting --- You can animate corpses through cunning engineering. You gain a prototype construct companion to serve as a minion. Unlike normal construct companions, yours is a corpse animated by clockwork gears and technological prowess. Special You can't select another dedication feat until you've gained two other feats from the clockwork reanimator archetype. If you retrain out of this feat, you lose the rituals learned from it. Clockwork Reanimator Dedication leads to... Advanced Reanimated Companion, Hijack Undead, Improved Hijack Undead, It's Alive!, Self-Destruct, Unwind Death, Zombie Horde",
  40. "trait": [
  41. "Archetype",
  42. "Dedication",
  43. "Rare"
  44. ],
  45. "trait_markdown": "[Archetype](/Traits.aspx?ID=12), [Dedication](/Traits.aspx?ID=41), [Rare](/Traits.aspx?ID=137)",
  46. "trait_raw": [
  47. "Archetype",
  48. "Dedication",
  49. "Rare"
  50. ],
  51. "type": "Feat",
  52. "url": "/Feats.aspx?ID=3645",
  53. "weakness": {}
  54. }