Cling.json 3.5 KB

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  1. {
  2. "actions": "Single Action",
  3. "breadcrumbs_spa": [],
  4. "category": "feat",
  5. "exclude_from_search": false,
  6. "feat": [
  7. "Cling"
  8. ],
  9. "feat_markdown": "Cling",
  10. "id": "feat-1428",
  11. "level": 9,
  12. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 9\"\r\n pfs=\"Standard\"\r\n>\r\n[Cling](/Feats.aspx?ID=1428) <actions string=\"Single Action\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Goblin\" url=\"/Traits.aspx?ID=81\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 45 <sup>2.0</sup></row>\n\n**Requirements**\r\nYour last action was a successful Strike.\r\n\r\n</column>\r\n\r\n---\r\n\r\nYou hang onto a foe to harry them into submission. If your target moves while you're hanging onto it, you can choose to move with the target. The target is released if you choose not to move with it, at the start of your next turn, or if the target [Escapes](/Actions.aspx?ID=79). Attempts to Escape from a Cling follow the rules for Escape, but use your [Acrobatics](/Skills.aspx?ID=1) DC and end the Cling instead of the conditions normally ended by the Escape action.\n\n**Special** You can use this action without a free hand if your preceding Strike was made with your jaws or a similar unarmed attack you could use to hang on. The GM determines which unarmed attacks apply. Hanging on in this way prevents you from using that unarmed attack.",
  13. "name": "Cling",
  14. "pfs": "Standard",
  15. "rarity": "common",
  16. "release_date": "2020-07-30",
  17. "requirement": "Your last action was a successful Strike.",
  18. "requirement_markdown": "Your last action was a successful Strike.",
  19. "resistance": {},
  20. "search_markdown": "<traits>\r\n<trait label=\"Goblin\" url=\"/Traits.aspx?ID=81\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 45 <sup>2.0</sup></row>\n\n**Requirements**\r\nYour last action was a successful Strike.\r\n\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou hang onto a foe to harry them into submission.\r\n</summary>",
  21. "source": [
  22. "Advanced Player's Guide"
  23. ],
  24. "source_raw": [
  25. "Advanced Player's Guide pg. 45"
  26. ],
  27. "source_category": "Rulebooks",
  28. "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 45 <sup>2.0</sup></row>",
  29. "speed": {},
  30. "summary": "You hang onto a foe to harry them into submission.",
  31. "summary_markdown": "You hang onto a foe to harry them into submission.",
  32. "text": "<title level=\"1\" right=\"Feat 9\" pfs=\"Standard\" > Cling Single Action Source Advanced Player's Guide pg. 45 2.0 Requirements Your last action was a successful Strike. --- You hang onto a foe to harry them into submission. If your target moves while you're hanging onto it, you can choose to move with the target. The target is released if you choose not to move with it, at the start of your next turn, or if the target Escapes. Attempts to Escape from a Cling follow the rules for Escape, but use your Acrobatics DC and end the Cling instead of the conditions normally ended by the Escape action. Special You can use this action without a free hand if your preceding Strike was made with your jaws or a similar unarmed attack you could use to hang on. The GM determines which unarmed attacks apply. Hanging on in this way prevents you from using that unarmed attack.",
  33. "trait": [
  34. "Goblin"
  35. ],
  36. "trait_markdown": "[Goblin](/Traits.aspx?ID=81)",
  37. "trait_raw": [
  38. "Goblin"
  39. ],
  40. "type": "Feat",
  41. "url": "/Feats.aspx?ID=1428",
  42. "weakness": {}
  43. }