Catchy Tune.json 3.4 KB

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  1. {
  2. "actions": "Single Action",
  3. "breadcrumbs_spa": [],
  4. "category": "feat",
  5. "exclude_from_search": false,
  6. "feat": [
  7. "Catchy Tune"
  8. ],
  9. "feat_markdown": "Catchy Tune",
  10. "id": "feat-2637",
  11. "level": 5,
  12. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 5\"\r\n pfs=\"Standard\"\r\n>\r\n[Catchy Tune](/Feats.aspx?ID=2637) <actions string=\"Single Action\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Auditory\" url=\"/Traits.aspx?ID=16\" />\r\n<trait label=\"Concentrate\" url=\"/Traits.aspx?ID=32\" />\r\n<trait label=\"Emotion\" url=\"/Traits.aspx?ID=60\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n<trait label=\"Sprite\" url=\"/Traits.aspx?ID=238\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Ancestry Guide](/Sources.aspx?ID=74) pg. 130 <sup>2.0</sup></row>\n\n</column>\r\n\r\n---\r\n\r\nYou create a tune so catchy, your foes can't help but dance along. Attempt a [Performance](/Skills.aspx?ID=12) check against the Will DCs of all enemies in a 30-foot emanation.\n\n**Critical Success** The target takes a –10-foot status penalty to its Speed and is [flat-footed](/Conditions.aspx?ID=16), both for 1 round.<br />\r\n**Success** The target takes a –5-foot status penalty to its Speed for 1 round.<br />\r\n**Critical Failure** The target is temporarily immune for 1 hour.",
  13. "name": "Catchy Tune",
  14. "pfs": "Standard",
  15. "rarity": "common",
  16. "release_date": "2021-02-24",
  17. "resistance": {},
  18. "search_markdown": "<traits>\r\n<trait label=\"Auditory\" url=\"/Traits.aspx?ID=16\" />\r\n<trait label=\"Concentrate\" url=\"/Traits.aspx?ID=32\" />\r\n<trait label=\"Emotion\" url=\"/Traits.aspx?ID=60\" />\r\n<trait label=\"Mental\" url=\"/Traits.aspx?ID=106\" />\r\n<trait label=\"Sprite\" url=\"/Traits.aspx?ID=238\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Ancestry Guide](/Sources.aspx?ID=74) pg. 130 <sup>2.0</sup></row>\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou create a tune so catchy, your foes can't help but dance along.\r\n</summary>",
  19. "source": [
  20. "Ancestry Guide"
  21. ],
  22. "source_raw": [
  23. "Ancestry Guide pg. 130"
  24. ],
  25. "source_category": "Lost Omens",
  26. "source_markdown": "<row gap=\"tiny\">[Ancestry Guide](/Sources.aspx?ID=74) pg. 130 <sup>2.0</sup></row>",
  27. "speed": {},
  28. "summary": "You create a tune so catchy, your foes can't help but dance along.",
  29. "summary_markdown": "You create a tune so catchy, your foes can't help but dance along.",
  30. "text": "<title level=\"1\" right=\"Feat 5\" pfs=\"Standard\" > Catchy Tune Single Action Source Ancestry Guide pg. 130 2.0 --- You create a tune so catchy, your foes can't help but dance along. Attempt a Performance check against the Will DCs of all enemies in a 30-foot emanation. Critical Success The target takes a –10-foot status penalty to its Speed and is flat-footed, both for 1 round. Success The target takes a –5-foot status penalty to its Speed for 1 round. Critical Failure The target is temporarily immune for 1 hour.",
  31. "trait": [
  32. "Auditory",
  33. "Concentrate",
  34. "Emotion",
  35. "Mental",
  36. "Sprite"
  37. ],
  38. "trait_markdown": "[Auditory](/Traits.aspx?ID=16), [Concentrate](/Traits.aspx?ID=32), [Emotion](/Traits.aspx?ID=60), [Mental](/Traits.aspx?ID=106), [Sprite](/Traits.aspx?ID=238)",
  39. "trait_raw": [
  40. "Auditory",
  41. "Concentrate",
  42. "Emotion",
  43. "Mental",
  44. "Sprite"
  45. ],
  46. "type": "Feat",
  47. "url": "/Feats.aspx?ID=2637",
  48. "weakness": {}
  49. }