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- {
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Brine May"
- ],
- "feat_markdown": "Brine May",
- "id": "feat-1323",
- "level": 1,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 1\"\r\n pfs=\"Standard\"\r\n>\r\n[Brine May](/Feats.aspx?ID=1323) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Changeling\" url=\"/Traits.aspx?ID=212\" />\r\n<trait label=\"Lineage\" url=\"/Traits.aspx?ID=317\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 31 <sup>2.0</sup></row>\n\n</column>\r\n\r\n---\r\n\r\nYour mother was a [sea hag](/Monsters.aspx?ID=254), granting you one sea-green or blue eye. You find comfort both in the sea and on the shore. Whenever you roll a success on an [Athletics](/Skills.aspx?ID=3) check to [Swim](/Actions.aspx?ID=39), you get a critical success instead. If you end your turn in water without having succeeded at a Swim action that round, you don't sink (but you might still be moved by the current).\n\n<title level=\"2\">Brine May leads to...</title>\r\n[Invoke the Elements](/Feats.aspx?ID=2337)",
- "name": "Brine May",
- "pfs": "Standard",
- "rarity": "common",
- "release_date": "2020-07-30",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Changeling\" url=\"/Traits.aspx?ID=212\" />\r\n<trait label=\"Lineage\" url=\"/Traits.aspx?ID=317\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 31 <sup>2.0</sup></row>\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYour mother was a sea hag, granting you one sea-green or blue eye.\r\n</summary>",
- "source": [
- "Advanced Player's Guide"
- ],
- "source_raw": [
- "Advanced Player's Guide pg. 31"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 31 <sup>2.0</sup></row>",
- "speed": {},
- "summary": "Your mother was a sea hag, granting you one sea-green or blue eye.",
- "summary_markdown": "Your mother was a sea hag, granting you one sea-green or blue eye.",
- "text": "<title level=\"1\" right=\"Feat 1\" pfs=\"Standard\" > Brine May Source Advanced Player's Guide pg. 31 2.0 --- Your mother was a sea hag, granting you one sea-green or blue eye. You find comfort both in the sea and on the shore. Whenever you roll a success on an Athletics check to Swim, you get a critical success instead. If you end your turn in water without having succeeded at a Swim action that round, you don't sink (but you might still be moved by the current). Brine May leads to... Invoke the Elements",
- "trait": [
- "Changeling",
- "Lineage"
- ],
- "trait_markdown": "[Changeling](/Traits.aspx?ID=212), [Lineage](/Traits.aspx?ID=317)",
- "trait_raw": [
- "Changeling",
- "Lineage"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=1323",
- "weakness": {}
- }
|