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- {
- "archetype": [
- "Beastmaster"
- ],
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Beastmaster Dedication"
- ],
- "feat_markdown": "Beastmaster Dedication",
- "id": "feat-1900",
- "level": 2,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 2\"\r\n pfs=\"Standard\"\r\n>\r\n[Beastmaster Dedication](/Feats.aspx?ID=1900) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n<trait label=\"Dedication\" url=\"/Traits.aspx?ID=41\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 160 <sup>2.0</sup></row>\n\n**Archetype** [Beastmaster](/Archetypes.aspx?ID=50)\n\n**Prerequisites**\r\nTrained in [Nature](/Skills.aspx?ID=10)\n\n</column>\r\n\r\n---\r\n\r\nYou gain the service of a [young animal companion](/Rules.aspx?ID=151) that travels with you and obeys your commands. The rules for animal companions appear [here](/animal-companions). Contrary to the usual rules for animal companions, this feat can grant you a second animal companion. If you ever have more than one animal companion, you gain the Call Companion action. See the Beastmaster Animal Companions sidebar for details on this action.\n\n Certain beastmaster feats give you primal focus spells. The rules for focus spells appear [here](/Rules.aspx?ID=276). When you gain your first beastmaster focus spell, you become trained in primal spell attack rolls and spell DCs, and your spellcasting ability for these spells is Charisma. Feats that grant beastmaster focus spells tell you to increase the number of Focus Points in your pool, but if you don't already have a focus pool, you instead get a focus pool with 1 Focus Point. You can [Refocus](/Actions.aspx?ID=71) by grooming, feeding, playing with, or otherwise tending to an animal companion.\n\n**Special** You can't select another dedication feat until you have gained two other feats from the beastmaster archetype.\n\n<title level=\"2\">Beastmaster Dedication leads to...</title>\r\n[Additional Companion](/Feats.aspx?ID=1901), [Beastmaster Bond](/Feats.aspx?ID=1906), [Beastmaster's Call](/Feats.aspx?ID=1907), [Beastmaster's Trance](/Feats.aspx?ID=1904), [Heal Animal](/Feats.aspx?ID=1902), [Mature Beastmaster Companion](/Feats.aspx?ID=1903)",
- "name": "Beastmaster Dedication",
- "pfs": "Standard",
- "prerequisite": "Trained in Nature",
- "prerequisite_markdown": "Trained in [Nature](/Skills.aspx?ID=10)",
- "rarity": "common",
- "release_date": "2020-07-30",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n<trait label=\"Dedication\" url=\"/Traits.aspx?ID=41\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 160 <sup>2.0</sup></row>\n\n**Prerequisites**\r\nTrained in [Nature](/Skills.aspx?ID=10)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou gain the service of a young animal companion that travels with you and obeys your commands.\r\n</summary>",
- "skill": [
- "Nature",
- "Nature"
- ],
- "source": [
- "Advanced Player's Guide"
- ],
- "source_raw": [
- "Advanced Player's Guide pg. 160"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 160 <sup>2.0</sup></row>",
- "speed": {},
- "summary": "You gain the service of a young animal companion that travels with you and obeys your commands.",
- "summary_markdown": "You gain the service of a young animal companion that travels with you and obeys your commands.",
- "text": "<title level=\"1\" right=\"Feat 2\" pfs=\"Standard\" > Beastmaster Dedication Source Advanced Player's Guide pg. 160 2.0 Archetype Beastmaster Prerequisites Trained in Nature --- You gain the service of a young animal companion that travels with you and obeys your commands. The rules for animal companions appear here. Contrary to the usual rules for animal companions, this feat can grant you a second animal companion. If you ever have more than one animal companion, you gain the Call Companion action. See the Beastmaster Animal Companions sidebar for details on this action. Certain beastmaster feats give you primal focus spells. The rules for focus spells appear here. When you gain your first beastmaster focus spell, you become trained in primal spell attack rolls and spell DCs, and your spellcasting ability for these spells is Charisma. Feats that grant beastmaster focus spells tell you to increase the number of Focus Points in your pool, but if you don't already have a focus pool, you instead get a focus pool with 1 Focus Point. You can Refocus by grooming, feeding, playing with, or otherwise tending to an animal companion. Special You can't select another dedication feat until you have gained two other feats from the beastmaster archetype. Beastmaster Dedication leads to... Additional Companion, Beastmaster Bond, Beastmaster's Call, Beastmaster's Trance, Heal Animal, Mature Beastmaster Companion",
- "trait": [
- "Archetype",
- "Dedication"
- ],
- "trait_markdown": "[Archetype](/Traits.aspx?ID=12), [Dedication](/Traits.aspx?ID=41)",
- "trait_raw": [
- "Archetype",
- "Dedication"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=1900",
- "weakness": {}
- }
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