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- {
- "access": "You are from Arcadia.",
- "actions": "Two Actions",
- "archetype": [
- "Sterling Dynamo"
- ],
- "breadcrumbs_spa": [],
- "category": "feat",
- "exclude_from_search": false,
- "feat": [
- "Beast Dynamo Howl"
- ],
- "feat_markdown": "Beast Dynamo Howl",
- "id": "feat-3131",
- "level": 10,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 10\"\r\n pfs=\"Standard\"\r\n>\r\n[Beast Dynamo Howl](/Feats.aspx?ID=3131) <actions string=\"Two Actions\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 53</row>\n\n**Archetype** [Sterling Dynamo](/Archetypes.aspx?ID=110)\n\n**Access**\r\nYou are from Arcadia.\n\n</column>\r\n\r\n---\r\n\r\nYou've incorporated beast tech from Arcadia into your dynamo, adding in components from various terrifying creatures to enhance your prosthesis's capabilities. The beast parts can unleash a disturbing howl as you make a powerful attack with your dynamo. Attempt a single [Intimidation](/Skills.aspx?ID=7) check to [Demoralize](/Actions.aspx?ID=53) each enemy within 30 feet; you don't take a penalty when you attempt to Demoralize a creature that doesn't understand your language. Then, make a dynamo Strike. Reduce the operational time of your sterling dynamo by 1 hour.",
- "name": "Beast Dynamo Howl",
- "pfs": "Standard",
- "rarity": "uncommon",
- "release_date": "2021-10-13",
- "resistance": {},
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 53</row>\n\n**Access**\r\nYou are from Arcadia.\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYou've incorporated beast tech from Arcadia into your dynamo, adding in components from various terrifying creatures to enhance your prosthesis's capabilities.\r\n</summary>",
- "source": [
- "Guns & Gears"
- ],
- "source_raw": [
- "Guns & Gears pg. 53"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Guns & Gears](/Sources.aspx?ID=98) pg. 53</row>",
- "speed": {},
- "summary": "You've incorporated beast tech from Arcadia into your dynamo, adding in components from various terrifying creatures to enhance your prosthesis's capabilities.",
- "summary_markdown": "You've incorporated beast tech from Arcadia into your dynamo, adding in components from various terrifying creatures to enhance your prosthesis's capabilities.",
- "text": "<title level=\"1\" right=\"Feat 10\" pfs=\"Standard\" > Beast Dynamo Howl Two Actions Source Guns & Gears pg. 53 Archetype Sterling Dynamo Access You are from Arcadia. --- You've incorporated beast tech from Arcadia into your dynamo, adding in components from various terrifying creatures to enhance your prosthesis's capabilities. The beast parts can unleash a disturbing howl as you make a powerful attack with your dynamo. Attempt a single Intimidation check to Demoralize each enemy within 30 feet; you don't take a penalty when you attempt to Demoralize a creature that doesn't understand your language. Then, make a dynamo Strike. Reduce the operational time of your sterling dynamo by 1 hour.",
- "trait": [
- "Archetype",
- "Uncommon"
- ],
- "trait_markdown": "[Archetype](/Traits.aspx?ID=12), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Archetype",
- "Uncommon"
- ],
- "type": "Feat",
- "url": "/Feats.aspx?ID=3131",
- "weakness": {}
- }
|