Advanced Reanimated Companion.json 3.4 KB

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  1. {
  2. "archetype": [
  3. "Clockwork Reanimator"
  4. ],
  5. "breadcrumbs_spa": [],
  6. "category": "feat",
  7. "exclude_from_search": false,
  8. "feat": [
  9. "Advanced Reanimated Companion"
  10. ],
  11. "feat_markdown": "Advanced Reanimated Companion",
  12. "id": "feat-3646",
  13. "level": 4,
  14. "markdown": "<title\r\n level=\"1\"\r\n right=\"Feat 4\"\r\n pfs=\"\"\r\n>\r\n[Advanced Reanimated Companion](/Feats.aspx?ID=3646) <actions string=\"\" />\r\n</title>\n\n<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\n\n<row gap=\"tiny\">**Source** [Pathfinder #180: The Smoking Gun](/Sources.aspx?ID=125) pg. 78</row>\n\n**Archetype** [Clockwork Reanimator](/Archetypes.aspx?ID=184)\n\n**Prerequisites**\r\n[Clockwork Reanimator Dedication](/Feats.aspx?ID=3645)\n\n</column>\r\n\r\n---\r\n\r\nYour corpselike construct companion becomes much more powerful and can act with limited autonomy to follow your greater directives. It becomes an [advanced construct companion](/Rules.aspx?ID=1612). During an encounter, even if you don't use the Command a Minion action, your construct companion can still use 1 action on your turn that round to Stride or Strike.\n\n<title level=\"2\">Advanced Reanimated Companion leads to...</title>\r\n[Incredible Reanimated Companion](/Feats.aspx?ID=3649)",
  15. "name": "Advanced Reanimated Companion",
  16. "prerequisite": "Clockwork Reanimator Dedication",
  17. "prerequisite_markdown": "[Clockwork Reanimator Dedication](/Feats.aspx?ID=3645)",
  18. "rarity": "common",
  19. "release_date": "2022-06-29",
  20. "resistance": {},
  21. "search_markdown": "<traits>\r\n<trait label=\"Archetype\" url=\"/Traits.aspx?ID=12\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #180: The Smoking Gun](/Sources.aspx?ID=125) pg. 78</row>\n\n**Prerequisites**\r\n[Clockwork Reanimator Dedication](/Feats.aspx?ID=3645)\n\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYour corpselike construct companion becomes much more powerful and can act with limited autonomy to follow your greater directives.\r\n</summary>",
  22. "source": [
  23. "Pathfinder #180: The Smoking Gun"
  24. ],
  25. "source_raw": [
  26. "Pathfinder #180: The Smoking Gun pg. 78"
  27. ],
  28. "source_category": "Adventure Paths",
  29. "source_group": "Outlaws of Alkenstar",
  30. "source_markdown": "<row gap=\"tiny\">[Pathfinder #180: The Smoking Gun](/Sources.aspx?ID=125) pg. 78</row>",
  31. "speed": {},
  32. "summary": "Your corpselike construct companion becomes much more powerful and can act with limited autonomy to follow your greater directives.",
  33. "summary_markdown": "Your corpselike construct companion becomes much more powerful and can act with limited autonomy to follow your greater directives.",
  34. "text": "<title level=\"1\" right=\"Feat 4\" pfs=\"\" > Advanced Reanimated Companion Source Pathfinder #180: The Smoking Gun pg. 78 Archetype Clockwork Reanimator Prerequisites Clockwork Reanimator Dedication --- Your corpselike construct companion becomes much more powerful and can act with limited autonomy to follow your greater directives. It becomes an advanced construct companion. During an encounter, even if you don't use the Command a Minion action, your construct companion can still use 1 action on your turn that round to Stride or Strike. Advanced Reanimated Companion leads to... Incredible Reanimated Companion",
  35. "trait": [
  36. "Archetype"
  37. ],
  38. "trait_markdown": "[Archetype](/Traits.aspx?ID=12)",
  39. "trait_raw": [
  40. "Archetype"
  41. ],
  42. "type": "Feat",
  43. "url": "/Feats.aspx?ID=3646",
  44. "weakness": {}
  45. }