Timepiece.json 5.4 KB

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  1. {
  2. "access": "Characters from Absalom, New Thassilon, Alkenstar, Dongun Hold, or especially technological regions of Arcadia like the Deadshot Lands have access to uncommon clockwork items from the first two chapters of this book.",
  3. "base_item_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "category": "equipment",
  6. "exclude_from_search": true,
  7. "id": "equipment-1159",
  8. "item_category": "Adventuring Gear",
  9. "level": 0,
  10. "markdown": "<title\r\n level=\"1\"\r\n right=\"Item 1+\"\r\n pfs=\"\"\r\n>\r\n[Timepiece](/Equipment.aspx?ID=1159)\r\n</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Clockwork\" url=\"/Traits.aspx?ID=331\" />\r\n</traits>\n\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Guns &amp; Gears](/Sources.aspx?ID=98) pg. 89</row>\n\n<row gap=\"medium\">\n\n</row>\n\n**Access** Characters from Absalom, New Thassilon, Alkenstar, Dongun Hold, or especially technological regions of Arcadia like the Deadshot Lands have access to uncommon clockwork items from the first two chapters of this book.\r\n\r\n<row gap=\"medium\">\n\n \r\n\r\n \r\n\r\n \r\n</row>\n\n</column>\r\n\r\n---\n\nClockwork timepieces come in a variety of sizes and aesthetic styles, but they're all designed to display the accurate time of day down to the second.\n\n Clockwork timepieces have a 24-hour activation cycle, after which they must wound in a process that takes 1 minute to complete.\n\n<column gap=\"tiny\">\n\n</column>\r\n\r\n<title\r\nlevel=\"2\"\r\nright=\"Item 1\"\r\npfs=\"Standard\"\r\n>\r\nTimepiece (Desktop Clock)\r\n</title>\n\n<traits>\r\n\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Guns &amp; Gears](/Sources.aspx?ID=98) pg. 89</row>\n\n**Price** 10 gp\r\n\r\n<row gap=\"medium\">\n\n**Bulk** 3\r\n\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nDesktop clocks have been designed to be small enough to only take up a quarter of a typical writing desk's surface area, but they're still too bulky and heavy to be lugged around casually.\r\n\r\n<title\r\nlevel=\"2\"\r\nright=\"Item 3\"\r\npfs=\"Standard\"\r\n>\r\nTimepiece (Grand Clock)\r\n</title>\n\n<traits>\r\n\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Guns &amp; Gears](/Sources.aspx?ID=98) pg. 89</row>\n\n**Price** 50 gp\r\n\r\n<row gap=\"medium\">\n\n**Bulk** 16\r\n\r\n</row>\n\n</column>\r\n\r\n---\r\n\r\nThese towering, ten-foot-tall clocks have been painstakingly handcrafted by skilled artisans and feature loud chimes that can be heard hourly throughout a manor. Owners of grand clocks usually tend to display them prominently in a study, lounge area, or foyer.",
  11. "name": "Timepiece",
  12. "rarity": "uncommon",
  13. "release_date": "2021-10-13",
  14. "resistance": {},
  15. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Clockwork\" url=\"/Traits.aspx?ID=331\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Guns &amp; Gears](/Sources.aspx?ID=98) pg. 89</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\n\n \r\n\r\n \r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nClockwork timepieces come in a variety of sizes and aesthetic styles, but they're all designed to display the accurate time of day down to the …\r\n</summary>",
  16. "source": [
  17. "Guns & Gears"
  18. ],
  19. "source_raw": [
  20. "Guns & Gears pg. 89"
  21. ],
  22. "source_category": "Rulebooks",
  23. "source_markdown": "<row gap=\"tiny\">[Guns &amp; Gears](/Sources.aspx?ID=98) pg. 89</row>",
  24. "speed": {},
  25. "spell_markdown": "",
  26. "stage_markdown": "",
  27. "summary": "Clockwork timepieces come in a variety of sizes and aesthetic styles, but they're all designed to display the accurate time of day down to the …",
  28. "summary_markdown": "Clockwork timepieces come in a variety of sizes and aesthetic styles, but they're all designed to display the accurate time of day down to the …",
  29. "text": "<title level=\"1\" right=\"Item 1+\" pfs=\"\" > Timepiece Source Guns &amp; Gears pg. 89 Access Characters from Absalom, New Thassilon, Alkenstar, Dongun Hold, or especially technological regions of Arcadia like the Deadshot Lands have access to uncommon clockwork items from the first two chapters of this book. --- Clockwork timepieces come in a variety of sizes and aesthetic styles, but they're all designed to display the accurate time of day down to the second. Clockwork timepieces have a 24-hour activation cycle, after which they must wound in a process that takes 1 minute to complete. <title level=\"2\" right=\"Item 1\" pfs=\"Standard\" > Timepiece (Desktop Clock) Source Guns &amp; Gears pg. 89 Price 10 gp Bulk 3 --- Desktop clocks have been designed to be small enough to only take up a quarter of a typical writing desk's surface area, but they're still too bulky and heavy to be lugged around casually. <title level=\"2\" right=\"Item 3\" pfs=\"Standard\" > Timepiece (Grand Clock) Source Guns &amp; Gears pg. 89 Price 50 gp Bulk 16 --- These towering, ten-foot-tall clocks have been painstakingly handcrafted by skilled artisans and feature loud chimes that can be heard hourly throughout a manor. Owners of grand clocks usually tend to display them prominently in a study, lounge area, or foyer.",
  30. "trait": [
  31. "Clockwork",
  32. "Uncommon"
  33. ],
  34. "trait_markdown": "[Clockwork](/Traits.aspx?ID=331), [Uncommon](/Traits.aspx?ID=159)",
  35. "trait_raw": [
  36. "Clockwork",
  37. "Uncommon"
  38. ],
  39. "type": "Item",
  40. "url": "/Equipment.aspx?ID=1159",
  41. "weakness": {}
  42. }