| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354 |
- {
- "alignment": "CG",
- "base_item": [
- "Longsword"
- ],
- "base_item_markdown": "[Longsword](/Weapons.aspx?ID=31)",
- "breadcrumbs_spa": [],
- "bulk": 1,
- "bulk_raw": "1",
- "category": "equipment",
- "exclude_from_search": false,
- "id": "equipment-597",
- "item_category": "Intelligent Items",
- "level": 5,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Item 5\"\r\n pfs=\"\"\r\n>\r\n[Singing Sword](/Equipment.aspx?ID=597)\r\n</title>\n\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Intelligent\" url=\"/Traits.aspx?ID=280\" />\r\n<trait label=\"Occult\" url=\"/Traits.aspx?ID=120\" />\r\n</traits>\n\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 89</row>\n\n<row gap=\"medium\">\n\n**Usage** held in 1 hand\r\n\r\n**Bulk** 1\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n**Base Weapon** [Longsword](/Weapons.aspx?ID=31)\r\n</row>\n\n<row gap=\"medium\">\n\n \r\n\r\n \r\n\r\n \r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Perception** +11; precise vision 30 feet, imprecise hearing 30 feet\r\n\r\n**Communication** speech ([Common](/Languages.aspx?ID=1) and four other common languages)\r\n\r\n**Skills** [Performance](/Skills.aspx?ID=14) +15\r\n\r\n**Int** +2, **Wis** +2, **Cha** +4\r\n\r\n**Will** +13 (+17 against attempts to quiet its singing)\r\n\r\n</column>\r\n\r\n--- \r\n\r\nA _singing sword_ is a _+1 striking [longsword](/Weapons.aspx?ID=31)_ imbued with the consciousness of a boisterous bard, and therefore constantly sings at all times. A _singing sword_ can’t stop singing and in fact communicates in no way other than by singing. A successful [Diplomacy](/Skills.aspx?ID=6) or [Intimidation](/Skills.aspx?ID=7) check against its Will DC can convince it to quiet its singing to a whisper for 10 minutes, or 20 minutes on a critical success, though it quickly grows displeased at anyone who attempts this repeatedly. The _singing sword_ can spend its actions to attack on its own, with the effects of a [_dancing_](/Equipment.aspx?ID=293) weapon’s activation, except that its attack modifier is +12. Additionally, it can perform the following activations; each casts a composition spell and follows all the usual rules for [compositions](/Traits.aspx?ID=31).\n\n<document level=\"2\" id=\"action-383\" />\n\n<document level=\"2\" id=\"action-384\" />\n\n<document level=\"2\" id=\"action-385\" />\n\n<column gap=\"tiny\">\n\n</column>",
- "name": "Singing Sword",
- "rarity": "rare",
- "release_date": "2020-02-26",
- "resistance": {},
- "school": "enchantment",
- "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Intelligent\" url=\"/Traits.aspx?ID=280\" />\r\n<trait label=\"Occult\" url=\"/Traits.aspx?ID=120\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 89</row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Usage** held in 1 hand\r\n\r\n**Bulk** 1\r\n</row>\r\n\r\n<row gap=\"medium\">\n\n \r\n\r\n \r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nA singing sword is a +1 striking longsword imbued with the consciousness of a boisterous bard, and therefore constantly sings at all times. A …\r\n</summary>",
- "source": [
- "Gamemastery Guide"
- ],
- "source_raw": [
- "Gamemastery Guide pg. 89"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 89</row>",
- "speed": {},
- "spell_markdown": "",
- "stage_markdown": "",
- "summary": "A singing sword is a +1 striking longsword imbued with the consciousness of a boisterous bard, and therefore constantly sings at all times. A …",
- "summary_markdown": "A singing sword is a +1 striking longsword imbued with the consciousness of a boisterous bard, and therefore constantly sings at all times. A …",
- "text": "<title level=\"1\" right=\"Item 5\" pfs=\"\" > Singing Sword Source Gamemastery Guide pg. 89 Usage held in 1 hand Bulk 1 Base Weapon Longsword --- Perception +11; precise vision 30 feet, imprecise hearing 30 feet Communication speech (Common and four other common languages) Skills Performance +15 Int +2, Wis +2, Cha +4 Will +13 (+17 against attempts to quiet its singing) --- A singing sword is a +1 striking longsword imbued with the consciousness of a boisterous bard, and therefore constantly sings at all times. A singing sword can’t stop singing and in fact communicates in no way other than by singing. A successful Diplomacy or Intimidation check against its Will DC can convince it to quiet its singing to a whisper for 10 minutes, or 20 minutes on a critical success, though it quickly grows displeased at anyone who attempts this repeatedly. The singing sword can spend its actions to attack on its own, with the effects of a dancing weapon’s activation, except that its attack modifier is +12. Additionally, it can perform the following activations; each casts a composition spell and follows all the usual rules for compositions.\n",
- "trait": [
- "Enchantment",
- "Intelligent",
- "Occult",
- "Rare"
- ],
- "trait_markdown": "[Enchantment](/Traits.aspx?ID=61), [Intelligent](/Traits.aspx?ID=280), [Occult](/Traits.aspx?ID=120), [Rare](/Traits.aspx?ID=137)",
- "trait_raw": [
- "Enchantment",
- "Intelligent",
- "Occult",
- "Rare"
- ],
- "type": "Item",
- "url": "/Equipment.aspx?ID=597",
- "usage": "held in 1 hand",
- "usage_markdown": "held in 1 hand",
- "weakness": {}
- }
|