Silencer.json 3.4 KB

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  1. {
  2. "base_item_markdown": "",
  3. "breadcrumbs_spa": [],
  4. "bulk": 0.1,
  5. "bulk_raw": "L",
  6. "category": "equipment",
  7. "exclude_from_search": false,
  8. "hands": "1",
  9. "id": "equipment-1206",
  10. "item_category": "Adventuring Gear",
  11. "level": 0,
  12. "markdown": "<title\r\n level=\"1\"\r\n right=\"Item 0\"\r\n pfs=\"Standard\"\r\n>\r\n[Silencer](/Equipment.aspx?ID=1206)\r\n</title>\n\n<traits>\r\n\r\n</traits>\n\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Guns &amp; Gears](/Sources.aspx?ID=98) pg. 179</row>\n\n**Price** 1 sp\r\n\r\n<row gap=\"medium\">\n\n**Hands** 1\n\n**Bulk** L\r\n</row>\n\n<row gap=\"medium\">\n\n \r\n\r\n \r\n\r\n \r\n</row>\n\n</column>\r\n\r\n---\n\nOne of the more prolifically used devices developed in the infamous Alkenstar Gunworks, these small firearm components are capable of muffling most of the weapons' explosive sound when fired. Without a silencer, a firearm's shot makes a loud and distinctive bang, which can easily be heard through doors and thin walls, but firearms equipped with silencers only make a quiet noise when fired. Due to engineering constraints, a silencer can't be attached to any firearm with the [scatter](/Traits.aspx?ID=413) trait. Attaching a silencer to a firearm takes 1 minute, and the silencer is consumed the first time a shot is fired through it.\n\n<column gap=\"tiny\">\n\n</column>",
  13. "name": "Silencer",
  14. "pfs": "Standard",
  15. "price": 10,
  16. "price_raw": "1 sp",
  17. "rarity": "common",
  18. "release_date": "2021-10-13",
  19. "resistance": {},
  20. "search_markdown": "<traits>\r\n\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Guns &amp; Gears](/Sources.aspx?ID=98) pg. 179</row>\r\n\r\n**Price** 1 sp\r\n\r\n<row gap=\"medium\">\r\n**Hands** 1\r\n\r\n \r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\n\n \r\n\r\n \r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nOne of the more prolifically used devices developed in the infamous Alkenstar Gunworks, these small firearm components are capable of muffling most …\r\n</summary>",
  21. "source": [
  22. "Guns & Gears"
  23. ],
  24. "source_raw": [
  25. "Guns & Gears pg. 179"
  26. ],
  27. "source_category": "Rulebooks",
  28. "source_markdown": "<row gap=\"tiny\">[Guns &amp; Gears](/Sources.aspx?ID=98) pg. 179</row>",
  29. "speed": {},
  30. "spell_markdown": "",
  31. "stage_markdown": "",
  32. "summary": "One of the more prolifically used devices developed in the infamous Alkenstar Gunworks, these small firearm components are capable of muffling most …",
  33. "summary_markdown": "One of the more prolifically used devices developed in the infamous Alkenstar Gunworks, these small firearm components are capable of muffling most …",
  34. "text": "<title level=\"1\" right=\"Item 0\" pfs=\"Standard\" > Silencer Source Guns &amp; Gears pg. 179 Price 1 sp Hands 1 Bulk L --- One of the more prolifically used devices developed in the infamous Alkenstar Gunworks, these small firearm components are capable of muffling most of the weapons' explosive sound when fired. Without a silencer, a firearm's shot makes a loud and distinctive bang, which can easily be heard through doors and thin walls, but firearms equipped with silencers only make a quiet noise when fired. Due to engineering constraints, a silencer can't be attached to any firearm with the scatter trait. Attaching a silencer to a firearm takes 1 minute, and the silencer is consumed the first time a shot is fired through it.\n",
  35. "trait_markdown": "",
  36. "type": "Item",
  37. "url": "/Equipment.aspx?ID=1206",
  38. "weakness": {}
  39. }