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- {
- "actions": "Single Action",
- "base_item_markdown": "",
- "breadcrumbs_spa": [],
- "bulk": 0.1,
- "bulk_raw": "L",
- "category": "equipment",
- "duration": 21600,
- "duration_raw": "6 hours",
- "exclude_from_search": false,
- "id": "equipment-626",
- "item_category": "Alchemical Items",
- "item_subcategory": "Drugs",
- "level": 1,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Item 1\"\r\n pfs=\"Restricted\"\r\n>\r\n[Refined Pesh](/Equipment.aspx?ID=626)\r\n</title>\n\n<traits>\r\n<trait label=\"Alchemical\" url=\"/Traits.aspx?ID=6\" />\r\n<trait label=\"Consumable\" url=\"/Traits.aspx?ID=36\" />\r\n<trait label=\"Drug\" url=\"/Traits.aspx?ID=261\" />\r\n<trait label=\"Ingested\" url=\"/Traits.aspx?ID=95\" />\r\n<trait label=\"Inhaled\" url=\"/Traits.aspx?ID=96\" />\r\n<trait label=\"Poison\" url=\"/Traits.aspx?ID=126\" />\r\n</traits>\n\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 120, [World Guide](/Sources.aspx?ID=6) pg. 52 <sup>2.0</sup></row>\n\n**Price** 2 gp\r\n\r\n<row gap=\"medium\">\n\n**Usage** held in 1 hand\r\n\r\n**Bulk** L\r\n</row>\n\n<row gap=\"medium\">\r\n<row gap=\"tiny\"><row>**Activate**</row><actions string=\"Single Action\" /><row>Interact</row></row>\r\n\r\n \r\n\r\n \r\n\r\n \r\n</row>\n\n</column>\r\n\r\n---\n\nWhen eaten or smoked, pesh gives users a sense of well-being, sometimes with hallucinations, aggression, and exhaustion.\n\n**Saving Throw** DC 12 Fortitude; **Onset** 1 minute; **Maximum Duration** 6 hours; **Stage 1** stupefied 1 and a +2 item bonus to saves versus [fear](/Traits.aspx?ID=68) effects (1 minute); **Stage 2** 1 temporary Hit Point per level (first time you reach this stage only), +2 item bonus to saves versus fear effects, [clumsy 1](/Conditions.aspx?ID=3), and [stupefied 1](/Conditions.aspx?ID=37) (1 minute); **Stage 3** clumsy 2 and stupefied 2 (1 hour)\n\n<column gap=\"tiny\">\n\n</column>",
- "name": "Refined Pesh",
- "onset": 60,
- "onset_raw": "1 minute",
- "pfs": "Restricted",
- "price": 200,
- "price_raw": "2 gp",
- "rarity": "common",
- "release_date": "2020-02-26",
- "resistance": {},
- "saving_throw": "DC 12 Fortitude",
- "saving_throw_markdown": "DC 12 Fortitude",
- "search_markdown": "<traits>\r\n<trait label=\"Alchemical\" url=\"/Traits.aspx?ID=6\" />\r\n<trait label=\"Consumable\" url=\"/Traits.aspx?ID=36\" />\r\n<trait label=\"Drug\" url=\"/Traits.aspx?ID=261\" />\r\n<trait label=\"Ingested\" url=\"/Traits.aspx?ID=95\" />\r\n<trait label=\"Inhaled\" url=\"/Traits.aspx?ID=96\" />\r\n<trait label=\"Poison\" url=\"/Traits.aspx?ID=126\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Sources** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 120, [World Guide](/Sources.aspx?ID=6) pg. 52 <sup>2.0</sup></row>\r\n\r\n**Price** 2 gp\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Usage** held in 1 hand\r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n<row gap=\"tiny\"><row>**Activate**</row><actions string=\"Single Action\" /><row>Interact</row></row>\r\n\r\n \r\n\r\n \r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nWhen eaten or smoked, pesh gives users a sense of well-being, sometimes with hallucinations, aggression, and exhaustion. Saving Throw DC 12 …\r\n</summary>",
- "source": [
- "Gamemastery Guide"
- ],
- "source_raw": [
- "Gamemastery Guide pg. 120"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 120, [World Guide](/Sources.aspx?ID=6) pg. 52 <sup>2.0</sup></row>",
- "speed": {},
- "spell_markdown": "",
- "stage": [
- "stupefied 1 and a +2 item bonus to saves versus fear effects (1 minute)",
- "1 temporary Hit Point per level (first time you reach this stage only), +2 item bonus to saves versus fear effects, clumsy 1 , and stupefied 1 (1 minute)",
- "clumsy 2 and stupefied 2 (1 hour)"
- ],
- "stage_markdown": "Stage 1: stupefied 1 and a +2 item bonus to saves versus [fear](/Traits.aspx?ID=68) effects (1 minute)\n\nStage 2: 1 temporary Hit Point per level (first time you reach this stage only), +2 item bonus to saves versus fear effects, [clumsy 1](/Conditions.aspx?ID=3), and [stupefied 1](/Conditions.aspx?ID=37) (1 minute)\n\nStage 3: clumsy 2 and stupefied 2 (1 hour)",
- "summary": "When eaten or smoked, pesh gives users a sense of well-being, sometimes with hallucinations, aggression, and exhaustion. Saving Throw DC 12 …",
- "summary_markdown": "When eaten or smoked, pesh gives users a sense of well-being, sometimes with hallucinations, aggression, and exhaustion. Saving Throw DC 12 …",
- "text": "<title level=\"1\" right=\"Item 1\" pfs=\"Restricted\" > Refined Pesh Source Gamemastery Guide pg. 120, World Guide pg. 52 2.0 Price 2 gp Usage held in 1 hand Bulk L Activate Single Action Interact --- When eaten or smoked, pesh gives users a sense of well-being, sometimes with hallucinations, aggression, and exhaustion. Saving Throw DC 12 Fortitude; Onset 1 minute; Maximum Duration 6 hours; Stage 1 stupefied 1 and a +2 item bonus to saves versus fear effects (1 minute); Stage 2 1 temporary Hit Point per level (first time you reach this stage only), +2 item bonus to saves versus fear effects, clumsy 1, and stupefied 1 (1 minute); Stage 3 clumsy 2 and stupefied 2 (1 hour)\n",
- "trait": [
- "Alchemical",
- "Consumable",
- "Drug",
- "Ingested",
- "Inhaled",
- "Poison"
- ],
- "trait_markdown": "[Alchemical](/Traits.aspx?ID=6), [Consumable](/Traits.aspx?ID=36), [Drug](/Traits.aspx?ID=261), [Ingested](/Traits.aspx?ID=95), [Inhaled](/Traits.aspx?ID=96), [Poison](/Traits.aspx?ID=126)",
- "trait_raw": [
- "Alchemical",
- "Consumable",
- "Drug",
- "Ingested",
- "Inhaled",
- "Poison"
- ],
- "type": "Item",
- "url": "/Equipment.aspx?ID=626",
- "usage": "held in 1 hand",
- "usage_markdown": "held in 1 hand",
- "weakness": {}
- }
|