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- {
- "actions": "Two Actions",
- "base_item_markdown": "",
- "breadcrumbs_spa": [],
- "bulk": 0.1,
- "bulk_raw": "L",
- "category": "equipment",
- "duration": 14400,
- "duration_raw": "4 hours",
- "exclude_from_search": false,
- "id": "equipment-120",
- "item_category": "Alchemical Items",
- "item_subcategory": "Alchemical Poisons",
- "level": 2,
- "markdown": "<title\r\n level=\"1\"\r\n right=\"Item 2\"\r\n pfs=\"Standard\"\r\n>\r\n[Lethargy Poison](/Equipment.aspx?ID=120)\r\n</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Alchemical\" url=\"/Traits.aspx?ID=6\" />\r\n<trait label=\"Consumable\" url=\"/Traits.aspx?ID=36\" />\r\n<trait label=\"Incapacitation\" url=\"/Traits.aspx?ID=93\" />\r\n<trait label=\"Injury\" url=\"/Traits.aspx?ID=97\" />\r\n<trait label=\"Poison\" url=\"/Traits.aspx?ID=126\" />\r\n<trait label=\"Sleep\" url=\"/Traits.aspx?ID=145\" />\r\n</traits>\n\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 552 <sup>4.0</sup></row>\n\n**Price** 7 gp\r\n\r\n<row gap=\"medium\">\n\n**Usage** held in 2 hands\r\n\r\n**Bulk** L\r\n</row>\n\n<row gap=\"medium\">\r\n<row gap=\"tiny\"><row>**Activate**</row><actions string=\"Two Actions\" /><row>Interact</row></row>\r\n\r\n \r\n\r\n \r\n\r\n \r\n</row>\n\n</column>\r\n\r\n---\n\nLethargy poison is commonly used in hit-and-run tactics by [drow](/MonsterFamilies.aspx?ID=37) and others who want their victims alive; the ambusher retreats until the poison sets in and the victim falls unconscious. Further exposure to lethargy poison does not require the target to attempt additional saving throws; only failing an saving throw against an ongoing exposure can progress its stage.\n\n**Saving Throw** DC 18 Fortitude; **Maximum Duration** 4 hours; **Stage 1** [slowed 1](/Conditions.aspx?ID=35) (1 round); **Stage 2** slowed 1 (1 minute); **Stage 3** [unconscious](/Conditions.aspx?ID=38) with no Perception check to wake up (1 round); **Stage 4** unconscious with no Perception check to wake up (1d4 hours). \n\n<column gap=\"tiny\">\n\n</column>",
- "name": "Lethargy Poison",
- "pfs": "Standard",
- "price": 700,
- "price_raw": "7 gp",
- "rarity": "uncommon",
- "release_date": "2019-08-01",
- "resistance": {},
- "saving_throw": "DC 18 Fortitude",
- "saving_throw_markdown": "DC 18 Fortitude",
- "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Alchemical\" url=\"/Traits.aspx?ID=6\" />\r\n<trait label=\"Consumable\" url=\"/Traits.aspx?ID=36\" />\r\n<trait label=\"Incapacitation\" url=\"/Traits.aspx?ID=93\" />\r\n<trait label=\"Injury\" url=\"/Traits.aspx?ID=97\" />\r\n<trait label=\"Poison\" url=\"/Traits.aspx?ID=126\" />\r\n<trait label=\"Sleep\" url=\"/Traits.aspx?ID=145\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 552 <sup>4.0</sup></row>\r\n\r\n**Price** 7 gp\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Usage** held in 2 hands\r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\r\n<row gap=\"tiny\"><row>**Activate**</row><actions string=\"Two Actions\" /><row>Interact</row></row>\r\n\r\n \r\n\r\n \r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nLethargy poison is commonly used in hit-and-run tactics by drow and others who want their victims alive; the ambusher retreats until the poison …\r\n</summary>",
- "source": [
- "Core Rulebook"
- ],
- "source_raw": [
- "Core Rulebook pg. 552"
- ],
- "source_category": "Rulebooks",
- "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 552 <sup>4.0</sup></row>",
- "speed": {},
- "spell_markdown": "",
- "stage": [
- " slowed 1 (1 round)",
- "slowed 1 (1 minute)",
- " unconscious with no Perception check to wake up (1 round)",
- "unconscious with no Perception check to wake up (1d4 hours)."
- ],
- "stage_markdown": "Stage 1: [slowed 1](/Conditions.aspx?ID=35) (1 round)\n\nStage 2: slowed 1 (1 minute)\n\nStage 3: [unconscious](/Conditions.aspx?ID=38) with no Perception check to wake up (1 round)\n\nStage 4: unconscious with no Perception check to wake up (1d4 hours).",
- "summary": "Lethargy poison is commonly used in hit-and-run tactics by drow and others who want their victims alive; the ambusher retreats until the poison …",
- "summary_markdown": "Lethargy poison is commonly used in hit-and-run tactics by drow and others who want their victims alive; the ambusher retreats until the poison …",
- "text": "<title level=\"1\" right=\"Item 2\" pfs=\"Standard\" > Lethargy Poison Source Core Rulebook pg. 552 4.0 Price 7 gp Usage held in 2 hands Bulk L Activate Two Actions Interact --- Lethargy poison is commonly used in hit-and-run tactics by drow and others who want their victims alive; the ambusher retreats until the poison sets in and the victim falls unconscious. Further exposure to lethargy poison does not require the target to attempt additional saving throws; only failing an saving throw against an ongoing exposure can progress its stage. Saving Throw DC 18 Fortitude; Maximum Duration 4 hours; Stage 1 slowed 1 (1 round); Stage 2 slowed 1 (1 minute); Stage 3 unconscious with no Perception check to wake up (1 round); Stage 4 unconscious with no Perception check to wake up (1d4 hours). ",
- "trait": [
- "Alchemical",
- "Consumable",
- "Incapacitation",
- "Injury",
- "Poison",
- "Sleep",
- "Uncommon"
- ],
- "trait_markdown": "[Alchemical](/Traits.aspx?ID=6), [Consumable](/Traits.aspx?ID=36), [Incapacitation](/Traits.aspx?ID=93), [Injury](/Traits.aspx?ID=97), [Poison](/Traits.aspx?ID=126), [Sleep](/Traits.aspx?ID=145), [Uncommon](/Traits.aspx?ID=159)",
- "trait_raw": [
- "Alchemical",
- "Consumable",
- "Incapacitation",
- "Injury",
- "Poison",
- "Sleep",
- "Uncommon"
- ],
- "type": "Item",
- "url": "/Equipment.aspx?ID=120",
- "usage": "held in 2 hands",
- "usage_markdown": "held in 2 hands",
- "weakness": {}
- }
|