Grievous.json 5.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748
  1. {
  2. "base_item_markdown": "",
  3. "breadcrumbs_spa": [],
  4. "category": "equipment",
  5. "exclude_from_search": false,
  6. "id": "equipment-298",
  7. "item_category": "Runes",
  8. "item_subcategory": "Weapon Property Runes",
  9. "level": 9,
  10. "markdown": "<title\r\n level=\"1\"\r\n right=\"Item 9\"\r\n pfs=\"Standard\"\r\n>\r\n[Grievous](/Equipment.aspx?ID=298)\r\n</title>\n\n<traits>\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Magical\" url=\"/Traits.aspx?ID=103\" />\r\n</traits>\n\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 584 <sup>4.0</sup></row>\n\n**Price** 700 gp\r\n\r\n<row gap=\"medium\">\n\n**Usage** etched onto a weapon\n\n</row>\n\n<row gap=\"medium\">\n\n \r\n\r\n \r\n\r\n \r\n</row>\n\n</column>\r\n\r\n---\n\nWhen your attack roll with this weapon is a critical hit and gains the [critical specialization effect](/Rules.aspx?ID=235), you gain an additional benefit depending on the weapon group.\n\n[**Axe**](/WeaponGroups.aspx?ID=1) You can damage a third creature, with the same restrictions. <br />[**Bow**](/WeaponGroups.aspx?ID=3) The Athletics check to pull the missile free is DC 20. <br />[**Brawling**](/WeaponGroups.aspx?ID=4) The target takes a –4 circumstance penalty to its save. <br />[**Club**](/WeaponGroups.aspx?ID=5) You can knock the target up to 15 feet away. <br />[**Dart**](/WeaponGroups.aspx?ID=6) The base [persistent bleed damage](/Conditions.aspx?ID=29) increases to 2d6. <br />[**Flail**](/WeaponGroups.aspx?ID=7) You move the target 5 feet. You can't move it away from you, but you can move it in another direction of your choice. <br />[**Hammer**](/WeaponGroups.aspx?ID=8) You can also knock the target 5 feet away from you. <br />[**Knife**](/WeaponGroups.aspx?ID=9) The target takes a –5-foot status penalty to its Speed while it has the persistent bleed damage. <br />[**Pick**](/WeaponGroups.aspx?ID=10) The extra damage from the critical specialization effect increases to 4 per weapon damage die. <br />[**Polearm**](/WeaponGroups.aspx?ID=11) You can move the target up to 10 feet. <br />[**Shield**](/WeaponGroups.aspx?ID=12) You can knock the target up to 10 feet away. <br />[**Sling**](/WeaponGroups.aspx?ID=13) The target also takes a –10-foot status penalty to its Speed for 1 round if it fails the save. <br />[**Spear**](/WeaponGroups.aspx?ID=14) The [clumsy](/Conditions.aspx?ID=3) condition lasts for 2 rounds. <br />[**Sword**](/WeaponGroups.aspx?ID=15) The target is [flat-footed](/Conditions.aspx?ID=16) until the end of your next turn.\n\n<column gap=\"tiny\">\n\n</column>",
  11. "name": "Grievous",
  12. "pfs": "Standard",
  13. "price": 70000,
  14. "price_raw": "700 gp",
  15. "rarity": "common",
  16. "release_date": "2019-08-01",
  17. "resistance": {},
  18. "school": "enchantment",
  19. "search_markdown": "<traits>\r\n<trait label=\"Enchantment\" url=\"/Traits.aspx?ID=61\" />\r\n<trait label=\"Magical\" url=\"/Traits.aspx?ID=103\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 584 <sup>4.0</sup></row>\r\n\r\n**Price** 700 gp\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Usage** etched onto a weapon\r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\n\n \r\n\r\n \r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nWhen your attack roll with this weapon is a critical hit and gains the critical specialization effect , you gain an additional benefit depending on …\r\n</summary>",
  20. "source": [
  21. "Core Rulebook"
  22. ],
  23. "source_raw": [
  24. "Core Rulebook pg. 584"
  25. ],
  26. "source_category": "Rulebooks",
  27. "source_markdown": "<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 584 <sup>4.0</sup></row>",
  28. "speed": {},
  29. "spell_markdown": "",
  30. "stage_markdown": "",
  31. "summary": "When your attack roll with this weapon is a critical hit and gains the critical specialization effect , you gain an additional benefit depending on …",
  32. "summary_markdown": "When your attack roll with this weapon is a critical hit and gains the critical specialization effect , you gain an additional benefit depending on …",
  33. "text": "<title level=\"1\" right=\"Item 9\" pfs=\"Standard\" > Grievous Source Core Rulebook pg. 584 4.0 Price 700 gp Usage etched onto a weapon --- When your attack roll with this weapon is a critical hit and gains the critical specialization effect, you gain an additional benefit depending on the weapon group. Axe You can damage a third creature, with the same restrictions. Bow The Athletics check to pull the missile free is DC 20. Brawling The target takes a –4 circumstance penalty to its save. Club You can knock the target up to 15 feet away. Dart The base persistent bleed damage increases to 2d6. Flail You move the target 5 feet. You can't move it away from you, but you can move it in another direction of your choice. Hammer You can also knock the target 5 feet away from you. Knife The target takes a –5-foot status penalty to its Speed while it has the persistent bleed damage. Pick The extra damage from the critical specialization effect increases to 4 per weapon damage die. Polearm You can move the target up to 10 feet. Shield You can knock the target up to 10 feet away. Sling The target also takes a –10-foot status penalty to its Speed for 1 round if it fails the save. Spear The clumsy condition lasts for 2 rounds. Sword The target is flat-footed until the end of your next turn.\n",
  34. "trait": [
  35. "Enchantment",
  36. "Magical"
  37. ],
  38. "trait_markdown": "[Enchantment](/Traits.aspx?ID=61), [Magical](/Traits.aspx?ID=103)",
  39. "trait_raw": [
  40. "Enchantment",
  41. "Magical"
  42. ],
  43. "type": "Item",
  44. "url": "/Equipment.aspx?ID=298",
  45. "usage": "etched onto a weapon",
  46. "usage_markdown": "etched onto a weapon",
  47. "weakness": {}
  48. }