Eroding Bullet.json 4.2 KB

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  1. {
  2. "actions": "Single Action",
  3. "ammunition": "round",
  4. "ammunition_markdown": "round",
  5. "base_item_markdown": "",
  6. "breadcrumbs_spa": [],
  7. "category": "equipment",
  8. "exclude_from_search": false,
  9. "id": "equipment-1192",
  10. "item_category": "Alchemical Items",
  11. "item_subcategory": "Alchemical Ammunition",
  12. "level": 5,
  13. "markdown": "<title\r\n level=\"1\"\r\n right=\"Item 5\"\r\n pfs=\"Standard\"\r\n>\r\n[Eroding Bullet](/Equipment.aspx?ID=1192)\r\n</title>\n\n<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Acid\" url=\"/Traits.aspx?ID=3\" />\r\n<trait label=\"Alchemical\" url=\"/Traits.aspx?ID=6\" />\r\n<trait label=\"Consumable\" url=\"/Traits.aspx?ID=36\" />\r\n</traits>\n\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Guns &amp; Gears](/Sources.aspx?ID=98) pg. 169</row>\n\n**Price** 22 gp\r\n\r\n<row gap=\"medium\">\r\n**Ammunition** round\n\n</row>\n\n<row gap=\"medium\">\r\n<row gap=\"tiny\"><row>**Activate**</row><actions string=\"Single Action\" /><row>Interact</row></row>\r\n\r\n \r\n\r\n \r\n\r\n \r\n</row>\n\n</column>\r\n\r\n---\n\nEroding bullets cast a faint green glow, and smell like the sicklysweet organic gases that rise from corpses. Handling an eroding bullet without gloves deals 1 point of acid damage and leaves the putrid scent coated on your fingers. Upon Striking an enemy, the glass casing inside the bullet bursts, releasing a splattering of bubbling green acid that coats the target. The target takes 2d6 [persistent acid damage](/Conditions.aspx?ID=29) in addition to the damage normally dealt by the attack.\n\n<column gap=\"tiny\">\n\n</column>",
  14. "name": "Eroding Bullet",
  15. "pfs": "Standard",
  16. "price": 2200,
  17. "price_raw": "22 gp",
  18. "rarity": "uncommon",
  19. "release_date": "2021-10-13",
  20. "resistance": {},
  21. "search_markdown": "<traits>\r\n<trait label=\"Uncommon\" url=\"/Traits.aspx?ID=159\" />\r\n<trait label=\"Acid\" url=\"/Traits.aspx?ID=3\" />\r\n<trait label=\"Alchemical\" url=\"/Traits.aspx?ID=6\" />\r\n<trait label=\"Consumable\" url=\"/Traits.aspx?ID=36\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Guns &amp; Gears](/Sources.aspx?ID=98) pg. 169</row>\r\n\r\n**Price** 22 gp\r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n \r\n\r\n \r\n</row>\r\n\r\n<row gap=\"medium\">\r\n<row gap=\"tiny\"><row>**Activate**</row><actions string=\"Single Action\" /><row>Interact</row></row>\r\n\r\n \r\n\r\n \r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nEroding bullets cast a faint green glow, and smell like the sicklysweet organic gases that rise from corpses. Handling an eroding bullet without …\r\n</summary>",
  22. "source": [
  23. "Guns & Gears"
  24. ],
  25. "source_raw": [
  26. "Guns & Gears pg. 169"
  27. ],
  28. "source_category": "Rulebooks",
  29. "source_markdown": "<row gap=\"tiny\">[Guns &amp; Gears](/Sources.aspx?ID=98) pg. 169</row>",
  30. "speed": {},
  31. "spell_markdown": "",
  32. "stage_markdown": "",
  33. "summary": "Eroding bullets cast a faint green glow, and smell like the sicklysweet organic gases that rise from corpses. Handling an eroding bullet without …",
  34. "summary_markdown": "Eroding bullets cast a faint green glow, and smell like the sicklysweet organic gases that rise from corpses. Handling an eroding bullet without …",
  35. "text": "<title level=\"1\" right=\"Item 5\" pfs=\"Standard\" > Eroding Bullet Source Guns &amp; Gears pg. 169 Price 22 gp Ammunition round Activate Single Action Interact --- Eroding bullets cast a faint green glow, and smell like the sicklysweet organic gases that rise from corpses. Handling an eroding bullet without gloves deals 1 point of acid damage and leaves the putrid scent coated on your fingers. Upon Striking an enemy, the glass casing inside the bullet bursts, releasing a splattering of bubbling green acid that coats the target. The target takes 2d6 persistent acid damage in addition to the damage normally dealt by the attack.\n",
  36. "trait": [
  37. "Acid",
  38. "Alchemical",
  39. "Consumable",
  40. "Uncommon"
  41. ],
  42. "trait_markdown": "[Acid](/Traits.aspx?ID=3), [Alchemical](/Traits.aspx?ID=6), [Consumable](/Traits.aspx?ID=36), [Uncommon](/Traits.aspx?ID=159)",
  43. "trait_raw": [
  44. "Acid",
  45. "Alchemical",
  46. "Consumable",
  47. "Uncommon"
  48. ],
  49. "type": "Item",
  50. "url": "/Equipment.aspx?ID=1192",
  51. "weakness": {}
  52. }