Corruption Cassock.json 7.7 KB

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  1. {
  2. "alignment": "No Alignment",
  3. "base_item_markdown": "",
  4. "breadcrumbs_spa": [],
  5. "bulk": 0.1,
  6. "bulk_raw": "L",
  7. "category": "equipment",
  8. "exclude_from_search": false,
  9. "id": "equipment-2376",
  10. "item_category": "Cursed Items",
  11. "level": 11,
  12. "markdown": "<title\r\n level=\"1\"\r\n right=\"Item 11\"\r\n pfs=\"Restricted\"\r\n>\r\n[Corruption Cassock](/Equipment.aspx?ID=2376)\r\n</title>\n\n<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"No Alignment\" url=\"/Rules.aspx?ID=95\" />\r\n<trait label=\"Cursed\" url=\"/Traits.aspx?ID=274\" />\r\n<trait label=\"Divination\" url=\"/Traits.aspx?ID=47\" />\r\n<trait label=\"Divine\" url=\"/Traits.aspx?ID=48\" />\r\n<trait label=\"Focused\" url=\"/Traits.aspx?ID=74\" />\r\n<trait label=\"Intelligent\" url=\"/Traits.aspx?ID=280\" />\r\n<trait label=\"Invested\" url=\"/Traits.aspx?ID=98\" />\r\n</traits>\n\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Treasure Vault](/Sources.aspx?ID=191) pg. 190 <sup>1.1</sup></row>\n\n<row gap=\"medium\">\n\n**Usage** worn garment\r\n\r\n**Bulk** L\r\n</row>\n\n<row gap=\"medium\">\n\n \r\n\r\n \r\n\r\n \r\n</row>\n\n</column>\r\n\r\n---\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Perception** +20; [precise](/Rules.aspx?ID=411) vision 30 feet, [imprecise](/Rules.aspx?ID=412) hearing 30 feet, constant [_detect alignment_](/Spells.aspx?ID=65)\r\n\r\n**Communication** [telepathy](/MonsterAbilities.aspx?ID=37) ([Celestial](/Languages.aspx?ID=16), [Common](/Languages.aspx?ID=1), four other languages)\r\n\r\n**Skills** [Deception](/Skills.aspx?ID=5) +21, [Diplomacy](/Skills.aspx?ID=6) +19, [Religion](/Skills.aspx?ID=13) +19\r\n\r\n**Int** +2, **Wis** +5, **Cha** +4\r\n\r\n**Will** +20 \r\n\r\n</column>\r\n\r\n--- \r\n\r\nDevotees of non-evil faiths fear and loathe _corruption cassocks_, each of which is dedicated to an evil deity. When the garment chooses a target, such as when it senses a worshipper of a good or neutral deity, it alters its form to match another deity's iconography, appearing to be a [_cassock of devotion_](/Equipment.aspx?ID=420) for that deity. Once donned, the cassock tries to subtly sway its wearer to the worship of its deity. If the wearer begins to succumb, the _corruption cassock_ gradually reverts to its true appearance, replacing its false iconography as its wearer converts.\n\n A _corruption cassock_ functions as a _cassock of devotion_ for any wearer it chooses. Once you invest the cassock, it fuses to you. The cassock has the alignment trait of its deity (LE, NE, or CE), and while you remain loyal to another deity, you believe it grants you a +2 item bonus to Religion checks and a +1 item bonus to the divine skill of the deity to whom you believe the cassock is dedicated. It does neither. The GM secretly adjusts your checks with those skills, causing you to fail at religious tasks more often. If you have multiple equal or lower item bonuses to the affected skills, the cassock takes precedence, negating those bonuses. If you convert to following the cassock's true evil deity, however, these bonuses function normally for you.\n\n If you attempt to Cast a Spell with an alignment trait that doesn't match the cassock's, it can force you to attempt a DC 28 Will save. On a failure, you're stupefied 1 for one minute (stupefied 2 on a critical failure). A _corruption cassock_ uses this ability to convince you that your deity has forsaken you.\n\n<document level=\"2\" id=\"action-1944\" />\n\n<column gap=\"tiny\">\n\n</column>",
  13. "name": "Corruption Cassock",
  14. "pfs": "Restricted",
  15. "rarity": "rare",
  16. "release_date": "2023-02-22",
  17. "resistance": {},
  18. "school": "divination",
  19. "search_markdown": "<traits>\r\n<trait label=\"Rare\" url=\"/Traits.aspx?ID=137\" />\r\n<trait label=\"Cursed\" url=\"/Traits.aspx?ID=274\" />\r\n<trait label=\"Divination\" url=\"/Traits.aspx?ID=47\" />\r\n<trait label=\"Divine\" url=\"/Traits.aspx?ID=48\" />\r\n<trait label=\"Focused\" url=\"/Traits.aspx?ID=74\" />\r\n<trait label=\"Intelligent\" url=\"/Traits.aspx?ID=280\" />\r\n<trait label=\"Invested\" url=\"/Traits.aspx?ID=98\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Treasure Vault](/Sources.aspx?ID=191) pg. 190 <sup>1.1</sup></row>\r\n\r\n \r\n\r\n<row gap=\"medium\">\r\n \r\n\r\n**Usage** worn garment\r\n\r\n**Bulk** L\r\n</row>\r\n\r\n<row gap=\"medium\">\n\n \r\n\r\n \r\n\r\n \r\n</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nDevotees of non-evil faiths fear and loathe corruption cassocks , each of which is dedicated to an evil deity. When the garment chooses a target, …\r\n</summary>",
  20. "skill": [
  21. "Religion"
  22. ],
  23. "source": [
  24. "Treasure Vault"
  25. ],
  26. "source_raw": [
  27. "Treasure Vault pg. 190"
  28. ],
  29. "source_category": "Rulebooks",
  30. "source_markdown": "<row gap=\"tiny\">[Treasure Vault](/Sources.aspx?ID=191) pg. 190 <sup>1.1</sup></row>",
  31. "speed": {},
  32. "spell_markdown": "",
  33. "stage_markdown": "",
  34. "summary": "Devotees of non-evil faiths fear and loathe corruption cassocks , each of which is dedicated to an evil deity. When the garment chooses a target, …",
  35. "summary_markdown": "Devotees of non-evil faiths fear and loathe corruption cassocks , each of which is dedicated to an evil deity. When the garment chooses a target, …",
  36. "text": "<title level=\"1\" right=\"Item 11\" pfs=\"Restricted\" > Corruption Cassock Source Treasure Vault pg. 190 1.1 Usage worn garment Bulk L --- Perception +20; precise vision 30 feet, imprecise hearing 30 feet, constant detect alignment Communication telepathy (Celestial, Common, four other languages) Skills Deception +21, Diplomacy +19, Religion +19 Int +2, Wis +5, Cha +4 Will +20 --- Devotees of non-evil faiths fear and loathe corruption cassocks , each of which is dedicated to an evil deity. When the garment chooses a target, such as when it senses a worshipper of a good or neutral deity, it alters its form to match another deity's iconography, appearing to be a cassock of devotion for that deity. Once donned, the cassock tries to subtly sway its wearer to the worship of its deity. If the wearer begins to succumb, the corruption cassock gradually reverts to its true appearance, replacing its false iconography as its wearer converts. A corruption cassock functions as a cassock of devotion for any wearer it chooses. Once you invest the cassock, it fuses to you. The cassock has the alignment trait of its deity (LE, NE, or CE), and while you remain loyal to another deity, you believe it grants you a +2 item bonus to Religion checks and a +1 item bonus to the divine skill of the deity to whom you believe the cassock is dedicated. It does neither. The GM secretly adjusts your checks with those skills, causing you to fail at religious tasks more often. If you have multiple equal or lower item bonuses to the affected skills, the cassock takes precedence, negating those bonuses. If you convert to following the cassock's true evil deity, however, these bonuses function normally for you. If you attempt to Cast a Spell with an alignment trait that doesn't match the cassock's, it can force you to attempt a DC 28 Will save. On a failure, you're stupefied 1 for one minute (stupefied 2 on a critical failure). A corruption cassock uses this ability to convince you that your deity has forsaken you.\n",
  37. "trait": [
  38. "Cursed",
  39. "Divination",
  40. "Divine",
  41. "Focused",
  42. "Intelligent",
  43. "Invested",
  44. "Rare"
  45. ],
  46. "trait_markdown": "[Cursed](/Traits.aspx?ID=274), [Divination](/Traits.aspx?ID=47), [Divine](/Traits.aspx?ID=48), [Focused](/Traits.aspx?ID=74), [Intelligent](/Traits.aspx?ID=280), [Invested](/Traits.aspx?ID=98), [Rare](/Traits.aspx?ID=137)",
  47. "trait_raw": [
  48. "Cursed",
  49. "Divination",
  50. "Divine",
  51. "Focused",
  52. "Intelligent",
  53. "Invested",
  54. "Rare"
  55. ],
  56. "type": "Item",
  57. "url": "/Equipment.aspx?ID=2376",
  58. "usage": "worn garment",
  59. "usage_markdown": "worn garment",
  60. "weakness": {}
  61. }